# converted to DH, Kane, July 23 2011
# converted to DH, Kane, July 23 2011
# Last Update 25-NOV-2008
#########################

###############################################################################################
# 3136000 - 3136899	Germany events
# Used from 3136000 to 3136199
# Narvik/Iron Route/Baltic Sea event chain from DH uses original DH IDs 2001013, 2003068 - 2003070, 2009001 & 2009002, 2007005 - 2007007, 2186002
###############################################################################################


#########################################################################
# Franco-Soviet pact ratification
#########################################################################
event = {
	id = 3136000
	random = no
	country = GER
	
#	trigger = { NOT = { war = { country = FRA country = SOV } } } #triggered by FRA 3135049
	
	name = EVT_3136000_NAME # Franco-Soviet pact
	desc = EVT_3136000_DESC
	style = 2
	picture = "franco_sov_pact"
	
#	date = { day = 26 month = february year = 1936 }
#	offset = 1
#	deathdate = { day = 0 month = march year = 1936 }
	
	action_a = {
		name = ACTIONNAME3136000A # Scheisse
		command = { type = relation which = FRA value = -5 }
		command = { type = relation which = SOV value = -5 }
	}
}
#########################################################################
#  Re-occupation of the Rhineland
#########################################################################
event = {
	id = 3136001
	random = no
	country = GER
	
	trigger = {
		NOT = { event = 3136002 }
		event = 3136000 # Franco-Soviet pact ratification
		NOT = {
			war = { country = GER country = FRA }
			alliance = { country = GER country = FRA }
		}
	}

	name = EVT_3136001_NAME # Re-occupation of the Rhineland
	desc = EVT_3136001_DESC
	style = 2
	picture = "rheinland"
	
	date = { day = 6 month = march year = 1936 }
	offset = 1
	deathdate = { day = 10 month = april year = 1936 }
	
	action_a = {
		name = ACTIONNAME3136001A # Occupy the Rhineland
		ai_chance = 100
		command = { type = dissent value = -1 }
		command = { type = relation which = FRA value = -15 }
		command = { type = relation which = ENG value = -5 }
		command = { type = relation which = BEL value = -10 }
		command = { type = relation which = HOL value = -5 }
		command = { type = belligerence which = GER value = 5 }
		command = { type = money value = 300 }		
		command = { type = domestic which = interventionism value = 1 }
		command = { type = trigger which = 3135000 } # France reaction
		command = { type = trigger which = 3115000 } # Belgium reaction
		command = { type = trigger which = 3155000 } # Holland reaction
		command = { type = trigger which = 3113000 } # Australia reaction
		command = { type = trigger which = 3120000 } # Canada reaction
		command = { type = trigger which = 3131120 } # British reaction
		command = { type = trigger which = 7400900 } # Polish reaction
		command = { type = ai which = "switch/GER_Rhine.ai" }
	}
	action_b = {
		name = ACTIONNAME3136001B # Back down
		ai_chance = 0
		command = { type = trigger which = 3136004 }
	}
}
event = {
	id = 3136002
	random = no
	country = GER
	
	trigger = {
		ai = no
		NOT = { event = 3136000 } # Franco-Soviet pact ratification
		OR = {
			garrison = { country = GER province = 131 size = 1 } #Cologne
			garrison = { country = GER province = 127 size = 1 } #Saarbruck
		}
		NOT = {
			war = { country = GER country = FRA }
			alliance = { country = GER country = FRA }
		}
	}

	name = EVT_3136002_NAME # Re-occupation of the Rhineland
	desc = EVT_3136002_DESC
	style = 2
	picture = "Rhineland"
	
	date = { day = 0 month = january year = 1936 }
	offset = 1
	deathdate = { day = 0 month = march year = 1936 }

	action_a = {
		name = ACTIONNAME3136002A # OK
		command = { type = dissent value = 1 } # penalty
		command = { type = belligerence which = GER value = 20 }
		command = { type = relation which = FRA value = -60 }
		command = { type = relation which = ENG value = -40 }
		command = { type = relation which = BEL value = -30 }
		command = { type = relation which = HOL value = -30 }
		command = { type = relation which = LUX value = -30 }
		command = { type = trigger which = 3135000 } # France reaction
		command = { type = trigger which = 3115000 } # Belgium reaction
		command = { type = trigger which = 3155000 } # Holland reaction
		command = { type = trigger which = 3113000 } # Australia reaction
		command = { type = trigger which = 3120000 } # Canada reaction
		command = { type = trigger which = 3131120 } # British reaction
		command = { type = trigger which = 7400900 } # Polish reaction
		command = { type = ai which = "switch/GER_Rhine.ai" }
	}
}
event = {
	id = 3136003
	random = no
	country = GER
	
	trigger = {
		event = 3136004
		OR = {
			garrison = { country = GER province = 131 size = 1 } #Cologne
			garrison = { country = GER province = 127 size = 1 } #Saarbruck
		}
	}
	
	name = EVT_3136003_NAME # Re-occupation of the Rhineland
	desc = EVT_3136003_DESC
	style = 2
	picture = "Rhineland"
	
	date = { day = 6 month = march year = 1936 }
	offset = 1
	deathdate = { day = 0 month = january year = 1999 }
	
	action_a = {
		name = ACTIONNAME3136003A # Ok
		command = { type = dissent value = -1 }
		command = { type = construct which = IC where = 75 value = 5 }
		command = { type = construct which = IC where = 74 value = 5 }
		command = { type = relation which = FRA value = -15 }
		command = { type = relation which = ENG value = -5 }
		command = { type = relation which = BEL value = -10 }
		command = { type = relation which = HOL value = -5 }
		command = { type = belligerence which = GER value = 5 }
		command = { type = money value = 200 }		
		command = { type = domestic which = interventionism value = 1 }
		command = { type = trigger which = 3135000 } # France reaction
		command = { type = trigger which = 3115000 } # Belgium reaction
		command = { type = trigger which = 3155000 } # Holland reaction
		command = { type = trigger which = 3113000 } # Australia reaction
		command = { type = trigger which = 3120000 } # Canada reaction
		command = { type = trigger which = 3131120 } # British reaction
	}
}
event = {
	id = 3136004
	random = no
	country = GER
	
	# triggered by GER 3136001
	
	name = EVT_3136004_NAME # Rhineland zone
	desc = EVT_3136004_DESC
	style = 2
	picture = "Rhineland"
	
	action_a = {
		name = ACTIONNAME3136004A # Ok
		command = { type = dissent value = 5 }
		command = { type = construct which = IC where = 131 value = -5 }
		command = { type = construct which = IC where = 127 value = -5 }
	}
}
#########################################################################
# Break of Versailles Treaty
#########################################################################
event = {
	id = 3136195
	random = no
	country = GER
	
	trigger = {
					OR = {
							land_percentage = { country = FRA value = 0.6 } # changed because ENG value too hard to determine (garrisons)
							AND = { # allies react to german aggression by checking treaty conditions even more fiercely
									event = 2600016 # Germany terminates the Naval treaty
									land_percentage = { country = FRA value = 0.5 } # changed because ENG value too hard to determine (garrisons)
									}
							atwar = yes
							event = 2040 #end of CSR with hungary
							event = 3136015 #end of CSR without hungary
							}
					OR = {
							AI = FRA
							AND = {	# avoid early abuse against AI by dissolving all units in 1936
									AI = GER
									NOT = { AI = FRA }
									OR = {
											event = 2200 # Treaty of Munich for CZE, GER demands Sudetenland
											year = 1939
											}
									}
							AND = { # same as above, but keep some flexibility (54 min units required because of 31 german units in january 1936 = 60 per cent)
									NOT = { AI = GER }
									NOT = { AI = FRA }
									OR = {
											event = 2200 # Treaty of Munich for CZE, GER demands Sudetenland
											year = 1939
											army = { size = 54 type = 0 when = 0 where = 1 which = 1 country = FRA }
											}
									}
							}
				}
	
	name = EVT_3136195_NAME
	desc = EVT_3136195_DESC

	style = 2
	picture = "bruch_von_versailles"
	
	date = { day = 0 month = january year = 1936 }
	offset = 20
	deathdate = { day = 29 month = december year = 1945 }

	action_a = {
		name = ACTIONNAME3136195A
		command = { type = trigger which = 3131124 }
		command = { type = trigger which = 3135037 }
	}
}
#########################################################################
# Anschluss of Austria
#########################################################################
event = {
	id = 3136005
	random = no
	country = GER
	
	trigger = {
		exists = AUS
		NOT = { atwar = AUS }
	}
	
	name = EVT_3136005_NAME # Anschluss of Austria
	desc = EVT_2100_DESC
	style = 2
	picture = "anschluss"

	date = { day = 12 month = march year = 1938 }

	action_a = {
		name = ACTIONNAME3136005A # Press for Anschluss
		ai_chance = 100
		command = { type = addcore which = 189 } #Innsbruck
		command = { type = addcore which = 191 } #Klagenfurt
		command = { type = addcore which = 190 } #Graz
		command = { type = addcore which = 192 } #Salzburg
		command = { type = addcore which = 188 } #Eisenstadt
		command = { type = addcore which = 193 } #Sankt Poelten
		command = { type = addcore which = 195 } #Vienna
		command = { type = addcore which = 194 } #Hollabrunn
		command = { type = addcore which = 186 } # Freistadt
		command = { type = addcore which = 187 } #Linz
		command = { type = relation which = ENG value = -15 }
		command = { type = relation which = FRA value = -15 }
		command = { type = relation which = ITA value = -25 }
		command = { type = relation which = CZE value = -25 }
		command = { type = relation which = HUN value = -25 }
		command = { type = belligerence which = GER value = 5 }
		command = { type = domestic which = democratic value = -1 }
		command = { type = domestic which = interventionism value = 1 }
		command = { type = trigger which = 3114000 } # AUS
		command = { type = trigger which = 7400901 } # Polish reaction
	}
	action_b = {
		name = ACTIONNAME3136005B # Do not create more tension
		ai_chance = 0
		command = { type = relation which = AUS value = 30 }
		command = { type = relation which = HUN value = 5 }
		command = { type = relation which = ITA value = 10 }
		command = { type = belligerence which = GER value = -2 }
		command = { type = dissent value = 5 }
	}
}
#########################################################################
# Anschluss of Austria - Annexation
#########################################################################
event = {
	id = 3136006
	random = no
	country = GER

	# Triggered by AUS 3114000

	name = EVT_3136006_NAME # Anschluss of Austria - Annexation
	desc = EVT_2100_DESC
	style = 2
	picture = "anschluss"

	action_a = {
		name = ACTIONNAME3136006A #"OK"
		command = { type = inherit which = AUS value = 1 }
		command = { type = manpowerpool value = 50 }
		command = { type = dissent value = -1 }
		command = { type = money value = 375 }
		command = { type = domestic which = defense_lobby value = 1 }
		command = { type = trigger which = 3135034 } # France reaction
		command = { type = trigger which = 3115004 } # Belgium reaction
		command = { type = trigger which = 3113001 } # Australia reaction
		command = { type = trigger which = 3120001 } # Canada reaction
		command = { type = trigger which = 3131121 } # British reaction
		# Bundesheer human player
		command = { trigger = { ai = no }  type = add_corps         which = "XVII. Armeekorps" value = land where = 187 } #
		command = { trigger = { ai = no }  type = activate_division which = 14500 value = 410 where = 187 } #Linz
		command = { trigger = { ai = no }  type = activate_division which = 14500 value = 411 where = 187 }	
		command = { trigger = { ai = no }  type = add_corps         which = "XVIII. Armeekorps" value = land where = 192 } #
		command = { trigger = { ai = no }  type = activate_division which = 14500 value = 412 where = 192 }	#Salzburg
		command = { trigger = { ai = no }  type = activate_division which = 14500 value = 413 where = 192 }	
		command = { trigger = { ai = no }  type = add_corps         which = "XIX. Armeekorps" value = land where = 195 } #
		command = { trigger = { ai = no }  type = activate_division which = 14500 value = 414 where = 195 }	#Wien
		command = { trigger = { ai = no }  type = activate_division which = 14500 value = 415 where = 195 }	
		command = { trigger = { ai = no }  type = add_corps         which = "Luftwaffenkommando Ostmark" value = air where = 195 } #Wien
		command = { trigger = { ai = no }  type = activate_division which = 14500 value = 416 where = 195 }	
		command = { trigger = { ai = no }  type = activate_division which = 14500 value = 417 where = 195 }			
		# Bundesheer AI (with brigades, but still damaged)
		command = { trigger = { ai = yes } type = add_corps         which = "XVII. Armeekorps" value = land where = 187 } #
		command = { trigger = { ai = yes } type = add_division which = "44. Infanterie-Division" value = infantry			when = 1 where = artillery      }
		command = { trigger = { ai = yes } type = add_division which = "45. Infanterie-Division" value = infantry			when = 1 where = artillery      }
		command = { trigger = { ai = yes } type = add_corps         which = "XVIII. Armeekorps" value = land where = 192 } #
		command = { trigger = { ai = yes } type = add_division which = "2. Gebirgsjger-Division" value = bergsjaeger		when = 0 where = engineer       }
		command = { trigger = { ai = yes } type = add_division which = "3. Gebirgsjger-Division" value = bergsjaeger		when = 0 where = engineer       }
		command = { trigger = { ai = yes } type = add_corps         which = "XIX. Armeekorps" value = land where = 195 } #
		command = { trigger = { ai = yes } type = add_division which = "4. leichte (Panzer-)Division" value = mechanized	when = 0 where = heavy_armor    }
		command = { trigger = { ai = yes } type = add_division which = "4. Panzer-Division" value = armor					when = -95 where = tank_destroyer }	# set to 0.05 strength; currently researched model
		command = { trigger = { ai = yes } type = add_corps         which = "Luftwaffenkommando Ostmark" value = air where = 195 } #Wien
		command = { trigger = { ai = yes } type = add_division which = "Jagdgeschwader 138" value = interceptor				when = -40 }	# set to 0.60 strength; currently researched model
		command = { trigger = { ai = yes } type = add_division which = "Kampfgeschwader 76" value = tactical_bomber			when = -90 where = escort }	# set to 0.10 strength; currently researched model
	}
}
#########################################################################
#  The Treaty of Munich
#########################################################################
event = {
	id = 2030 # Referenced in AI files
	random = no
	country = GER

	trigger = {
		event = 3136006 # Anschluss
		atwar = no
		exists = CZE
		OR = {
			control = { province = 197 data = CZE } #Znojmo
			control = { province = 204 data = CZE } #Prachatice
			control = { province = 205 data = CZE } #Karlovy Vary
			control = { province = 200 data = CZE } #Liberec
			control = { province = 206 data = CZE } #Opava
		}
		NOT = {
			OR = {
				war = { country = CZE country = GER }
				alliance = { country = CZE country = GER }
				alliance = { country = CZE country = ENG }
				alliance = { country = CZE country = SOV }
				ispuppet = GER
				puppet = { country = CZE country = GER }
			}
		}
	}
	
	name = EVT_2030_NAME # The Treaty of Munich
	desc = EVT_2030_DESC
	style = 2
	picture = "Munich"

	date = { day = 29 month = september year = 1938 }
	
	action_a = {
		name = ACTIONNAME2030A # Demand Sudetenland
		ai_chance = 100
		command = { type = addcore which = 197 } # 5 Sudetenland provinces
		command = { type = addcore which = 204 }
		command = { type = addcore which = 205 }
		command = { type = addcore which = 200 }
		command = { type = addcore which = 206 }
		command = { type = trigger which = 2200 } # CZE
		command = { type = relation which = FRA value = -10 }
		command = { type = relation which = ENG value = -10 }
		command = { type = relation which = CZE value = -20 }
		command = { type = peacetime_ic_mod value = 10 }
		command = { type = domestic which = interventionism value = 1 }
		command = { type = belligerence which = GER value = 5 }
		command = { type = domestic which = democratic value = -1 }
    }
	action_b = {
		name = ACTIONNAME2030B # Leave well enough alone
		ai_chance = 0
		command = { type = addcore which = 197 } # Sudetenland provinces
		command = { type = addcore which = 204 }
		command = { type = addcore which = 205 }
		command = { type = addcore which = 200 }
		command = { type = addcore which = 206 }
		command = { type = relation which = FRA value = 10 }
		command = { type = relation which = ENG value = 10 }
		command = { type = relation which = CZE value = 20 }
		command = { type = domestic which = interventionism value = -1 }
		command = { type = belligerence which = GER value = -5 }
		command = { type = domestic which = democratic value = 1 }
		command = { type = dissent value = 5 }
	}
}
#########################################################################
#  The Treaty of Munich - Sudetenland to Germany
#########################################################################
event = {
	id = 3136008
	random = no
	country = GER
	
	# Triggered by CZE 2200
	
	name = EVT_3136008_NAME # The Treaty of Munich - Sudetenland to Germany
	desc = EVT_2030_DESC
	style = 2
	picture = "Sudetenland"

	action_a = {
		name = ACTIONNAME3136008A # OK
		command = { type = dissent value = -1 }
		command = { type = domestic which = defense_lobby value = 1 }
		command = { type = money value = 250 }
		command = { type = trigger which = 3135035 } # France reaction
		command = { type = trigger which = 3115005 } # Belgium reaction
		command = { type = trigger which = 3113002 } # Australia reaction
		command = { type = trigger which = 3120002 } # Canada reaction
		command = { type = trigger which = 3131122 } # British reaction
		# Sudetendeutsche units human player
		command = { trigger = { ai = no }  type = add_corps         which = "Reserve-Korps Sudentenland" value = land where = 205 } #
		command = { trigger = { ai = no }  type = activate_division which = 14500 value = 418 where = 205 }
		command = { trigger = { ai = no }  type = activate_division which = 14500 value = 419 where = 205 }
		command = { trigger = { ai = no }  type = add_corps         which = "Reserve-Korps d. PzTruppen" value = land where = 163 } #
		command = { trigger = { ai = no }  type = activate_division which = 14500 value = 420 where = 163 }
		command = { trigger = { ai = no }  type = activate_division which = 14500 value = 421 where = 163 }
		command = { trigger = { ai = no }  type = activate_division which = 14500 value = 422 where = 163 }
		# Sudetendeutsche units AI (with brigades, but still reduced strength)
		command = { trigger = { ai = yes } type = add_corps         which = "Reserve-Korps Sudentenland" value = land where = 205 } #
		command = { trigger = { ai = yes } type = add_division which = "46. Infanterie-Division" value = infantry    when = 1 where = artillery      }
		command = { trigger = { ai = yes } type = add_division which = "5. Panzer-Division" value = armor       when = -95 where = tank_destroyer } #strength set to 0.05, currently researched model
		command = { trigger = { ai = yes } type = add_corps         which = "Reserve-Korps d. PzTruppen" value = land where = 163 } #	
		command = { trigger = { ai = yes } type = add_division which = "1. leichte (Panzer-)Division" value = mechanized  when = 0 where = heavy_armor    }
		command = { trigger = { ai = yes } type = add_division which = "2. leichte (Panzer-)Division" value = mechanized  when = 0 where = heavy_armor    }
		command = { trigger = { ai = yes } type = add_division which = "3. leichte (Panzer-)Division" value = mechanized  when = 0 where = heavy_armor    }
	}
}
#########################################################################
#  The Treaty of Munich - Czechoslovakia joins the Axis
#########################################################################
event = {
	id = 2004 # Referenced in AI files
	random = no
	country = GER
	
	# Triggered by CZE 2200
	
	name = EVT_2004_NAME
	desc = EVT_2004_DESC
	style = 2
	picture = "Munich"

	action_a = {
		name = ACTIONNAME2004A # ok
		command = { type = set_relation which = CZE value = 100 }
	}
}
#########################################################################
#  The Treaty of Munich - Czechoslovakia refuses claims
#########################################################################
event = {
	id = 2005 # Referenced in AI files
	random = no
	country = GER
	
	# Triggered by CZE 2200
	
	name = EVT_2005_NAME # The Treaty of Munich - Czechoslovakia refuses claims
	desc = EVT_2030_DESC
	style = 2
	picture = "Munich"

	action_a = {
		name = ACTIONNAME2005A # We dare not attack them outright
		ai_chance = 1
		command = { type = dissent value = 5 }
		command = { type = domestic which = interventionism value = -1 }
	}
	action_b = {
		name = ACTIONNAME2005B # What they will not give, we shall take!
		ai_chance = 99
		command = { type = sleepevent which = 31362222 } #revolt of the generals
		command = { type = domestic which = interventionism value = 1 }
		command = { type = relation which = FRA value = -10 }
		command = { type = relation which = ENG value = -10 }
		command = { type = relation which = USA value = -10 }
		command = { type = war which = CZE }
		command = { type = trigger which = 3135035 } # France reaction
		command = { type = trigger which = 3115005 } # Belgium reaction
		command = { type = trigger which = 3113002 } # Australia reaction
		command = { type = trigger which = 3120002 } # Canada reaction
		command = { type = trigger which = 3131122 } # British reaction
		# avoiding some exploits
		# Sudetendeutsche units human player
		command = { trigger = { ai = no }  type = add_corps         which = "Reserve-Korps Sudentenland" value = land where = 163 } #
		command = { trigger = { ai = no }  type = activate_division which = 14500 value = 418 where = 205 }
		command = { trigger = { ai = no }  type = activate_division which = 14500 value = 419 where = 205 }
		command = { trigger = { ai = no }  type = add_corps         which = "Reserve-Korps d. PzTruppen" value = land where = 163 } #
		command = { trigger = { ai = no }  type = activate_division which = 14500 value = 420 where = 163 }
		command = { trigger = { ai = no }  type = activate_division which = 14500 value = 421 where = 163 }
		command = { trigger = { ai = no }  type = activate_division which = 14500 value = 422 where = 163 }
		# Sudetendeutsche units AI (with brigades, but still reduced strength)
		command = { trigger = { ai = yes } type = add_corps         which = "Reserve-Korps Sudentenland" value = land where = 163 } #
		command = { trigger = { ai = yes } type = add_division which = "46. Infanterie-Division" value = infantry    when = 1 where = artillery      }
		command = { trigger = { ai = yes } type = add_division which = "5. Panzer-Division" value = armor       when = -95 where = tank_destroyer } #strength set to 0.05, currently researched model
		command = { trigger = { ai = yes } type = add_corps         which = "Reserve-Korps d. PzTruppen" value = land where = 163 } #	
		command = { trigger = { ai = yes } type = add_division which = "1. leichte (Panzer-)Division" value = mechanized  when = 0 where = heavy_armor    }
		command = { trigger = { ai = yes } type = add_division which = "2. leichte (Panzer-)Division" value = mechanized  when = 0 where = heavy_armor    }
		command = { trigger = { ai = yes } type = add_division which = "3. leichte (Panzer-)Division" value = mechanized  when = 0 where = heavy_armor    }
	}
}
#########################################################################
#  The End of Czechoslovakia with Hungary
#########################################################################
event = {
	id = 2040 # Referenced in AI files
	random = no
	country = GER
	
	trigger = {
		event = 3136008
		exists = CZE
		exists = HUN
		NOT = { war = { country = HUN country = GER } }
		NOT = {
			OR = {
				exists = SLO
				alliance = { country = CZE country = GER }
				alliance = { country = CZE country = ENG }
				alliance = { country = CZE country = SOV }
				war = { country = CZE country = GER }
			}
		}
	}
	
	name = EVT_2040_NAME # The End of Czechoslovakia
	desc = EVT_2040_DESC
	style = 2
	picture = "czechs_annexed"

	date = { day = 13 month = march year = 1939 }
	offset = 1
	deathdate = { day = 0 month = january year = 1940 }
	
	action_a = {
		name = ACTIONNAME2040A # Install Tiso
		ai_chance = 99
		command = { type = trigger which = 3127001 } # CZE
		command = { type = relation which = FRA value = -10 }
		command = { type = relation which = ENG value = -10 }
		command = { type = relation which = SOV value = -5 }
		command = { type = relation which = POL value = -5 }
		command = { type = relation which = HUN value = 10 }
		command = { type = domestic which = interventionism value = 1 }
		command = { type = addcore which = 199 } #Plzen
		command = { type = addcore which = 198 } #Hradec Kralov
		command = { type = addcore which = 202 } #Ceske Budejovice
		command = { type = addcore which = 207 } #Prague
		command = { type = addcore which = 196 } #Brno
		command = { type = addcore which = 201 } #Ostrava
		command = { type = trigger which = 3135036 } # France reaction
		command = { type = trigger which = 3115006 } # Belgium reaction
		command = { type = trigger which = 3113003 } # Australia reaction
		command = { type = trigger which = 3120003 } # Canada reaction
		command = { type = trigger which = 3131123 } # British reaction
	}
	action_b = {
#		name = ACTIONNAME2040B # Partition Czecho-Slovakia with Hungary
#		ai_chance = 3
#		command = { type = trigger which = 3127002 } # CZE
#		command = { type = relation which = FRA value = -10 }
#		command = { type = relation which = ENG value = -10 }
#		command = { type = relation which = SOV value = -10 }
#		command = { type = relation which = POL value = -10 }
#		command = { type = relation which = HUN value = 20 }
#		command = { type = domestic which = interventionism value = 1 }
#		command = { type = addcore which = 199 } #Plzen
#		command = { type = addcore which = 198 } #Hradec Kralov
#		command = { type = addcore which = 202 } #Ceske Budejovice
#		command = { type = addcore which = 207 } #Prague
#		command = { type = addcore which = 196 } #Brno
#		command = { type = trigger which = 3135036 } # France reaction
#		command = { type = trigger which = 3115006 } # Belgium reaction
#		command = { type = trigger which = 3113003 } # Australia reaction
#		command = { type = trigger which = 3120003 } # Canada reaction
#		command = { type = trigger which = 3131123 } # British reaction
#	}
#	action_c = {
		name = ACTIONNAME2040C # Honor the Munich Agreement
		ai_chance = 1
		command = { type = relation which = CZE value = 15 }
		command = { type = relation which = FRA value = 10 }
		command = { type = relation which = ENG value = 10 }
		command = { type = relation which = POL value = 5 }
		command = { type = relation which = HUN value = -5 }
	}
}
#########################################################################
#  The End of Czechoslovakia - Czecho-Slovakia partitioned
#########################################################################
event = {
	id = 3136011
	random = no
	country = GER
	
	# Triggered by CZE 3127002
	
	name = EVT_3136011_NAME # The End of Czechoslovakia - Czecho-Slovakia partitioned
 	desc = EVT_2040_DESC
	style = 2
	picture = "CZE_Partition"

	action_a = {
		name = ACTIONNAME3136011A # OK
		command = { type = inherit which = CZE value = 0 }
		command = { type = dissent value = -1 }
		command = { type = domestic which = defense_lobby value = 1 }
		command = { type = waketeam which = 41 } 
		#command = { type = add_division value = armor when = 1 where = sp_artillery }
		#command = { type = add_division value = armor when = 1 where = sp_artillery }
		command = { type = gain_tech which = 2590 } #1939 infantry support tank
		command = { type = gain_tech which = 2660 } #1939 medium tank
		command = { type = trigger which = 2700000 } # Armor activation
		command = { type = trigger which = 2700067 } # Mech activation
	}
}
#########################################################################
#  The End of Czechoslovakia - Czechs fight!
#########################################################################
event = {
	id = 3136012
	random = no
	country = GER
	
	# Triggered by CZE 3127002
	
	name = EVT_3136012_NAME # The End of Czechoslovakia - Czechs fight!
	desc = EVT_2040_DESC
	style = 2
	picture = "czechs_fight"

	action_a = {
		name = ACTIONNAME3136012A # OK
		command = { type = war which = CZE }
	}
}
#########################################################################
#  The End of Czechoslovakia - Czechs annexed
#########################################################################
event = {
	id = 3136013
	random = no
	country = GER
	
	# Triggered by CZE 3127001 or GER 3136202
	
	name = EVT_3136013_NAME # The End of Czechoslovakia - Czechs annexed
	desc = EVT_2040_DESC
	style = 2
	picture = "czechs_annexed"

	action_a = {
		name = ACTIONNAME3136013A # ok
		command = { type = inherit which = CZE value = 0 }
		command = { type = addcore which = 199 } #Plzen
		command = { type = addcore which = 198 } #Hradec Kralov
		command = { type = addcore which = 202 } #Ceske Budejovice
		command = { type = addcore which = 207 } #Prague
		command = { type = addcore which = 196 } #Brno
		command = { type = addcore which = 201 } #Ostrava
		command = { type = dissent value = -1 }
		command = { type = domestic which = defense_lobby value = 1 }
		command = { type = waketeam which = 41 } 
		#command = { type = add_division value = armor when = 1 where = sp_artillery }
		#command = { type = add_division value = armor when = 1 where = sp_artillery }
		command = { type = gain_tech which = 2590 } #1939 infantry support tank
		command = { type = gain_tech which = 2660 } #1939 medium tank
		command = { trigger = { NOT = { exists = SLO } } type = independence which = SLO } # just in case
		command = { type = trigger which = 3187000 } # SLO
		command = { type = trigger which = 2700000 } # Armor activation
		command = { type = trigger which = 2700067 } # Mech activation
	}
}
#########################################################################
#  The End of Czechoslovakia - Czechs wish a fight!
#########################################################################
event = {
	id = 3136014
	random = no
	country = GER
	
	# Triggered by CZE 3127001
	
	name = EVT_3136014_NAME # The End of Czechoslovakia - Czechs wish a fight!
	desc = EVT_2040_DESC
	style = 2
	picture = "czechs_fight"

	action_a = {
		name = ACTIONNAME3136014A
		command = { type = war which = CZE }
	}
}
#########################################################################
#  The End of Czechoslovakia without Hungary
#########################################################################
event = {
	id = 3136015
	random = no
	country = GER
	
	trigger = {
		event = 3136008
		exists = CZE
		OR = {
			NOT = { exists = HUN }
			war = { country = HUN country = GER }
		}
		NOT = {
			OR = {
				exists = SLO
				alliance = { country = CZE country = GER }
				alliance = { country = CZE country = ENG }
				alliance = { country = CZE country = SOV }
				war = { country = CZE country = GER }
			}
		}
	}
	
	name = EVT_3136015_NAME # The End of Czechoslovakia
	desc = EVT_2040_DESC
	style = 2
	picture = "czechs_annexed"
	
	date = { day = 13 month = march year = 1939 }
	offset = 1
	deathdate = { day = 0 month = january year = 1940 }
	
	action_a = {
		name = ACTIONNAME3136015A # Install Tiso in Slovakia
		ai_chance = 90
		command = { type = trigger which = 3127003 } # CZE
		command = { type = relation which = FRA value = -10 }
		command = { type = relation which = ENG value = -10 }
		command = { type = relation which = SOV value = -5 }
		command = { type = relation which = POL value = -5 }
		command = { type = domestic which = interventionism value = 1 }
		command = { type = addcore which = 199 } #Plzen
		command = { type = addcore which = 198 } #Hradec Kralov
		command = { type = addcore which = 202 } #Ceske Budejovice
		command = { type = addcore which = 207 } #Prague
		command = { type = addcore which = 196 } #Brno
	}
	action_b = {
		name = ACTIONNAME3136015B # Honor the Munich Agreement
		ai_chance = 10
		command = { type = relation which = CZE value = 15 }
		command = { type = relation which = FRA value = 10 }
		command = { type = relation which = ENG value = 10 }
		command = { type = relation which = POL value = 5 }
	}
}
#########################################################################
#  The End of Czechoslovakia - Czechs annexed no Hungary
#########################################################################
event = {
	id = 3136016
	random = no
	country = GER
	
	# Triggered by CZE 3127003
	
	name = EVT_3136016_NAME # The End of Czechoslovakia - Czechs annexed
	desc = EVT_2040_DESC
	style = 2
	picture = "czechs_annexed"
	
	action_a = {
		name = ACTIONNAME3136016A
		command = { type = inherit which = CZE value = 0 }
		command = { type = dissent value = -1 }
		command = { type = domestic which = defense_lobby value = 1 }
		command = { type = waketeam which = 41 } 
		#command = { type = add_division value = armor when = 1 where = sp_artillery }
		#command = { type = add_division value = armor when = 1 where = sp_artillery }
		command = { type = gain_tech which = 2590 } #1939 infantry support tank
		command = { type = gain_tech which = 2660 } #1939 medium tank
		command = { type = trigger which = 2700000 } # Armor activation
		command = { type = trigger which = 2700067 } # Mech activation
	}
}
#########################################################################
# Slovakia a puppet
#########################################################################
event = { 
	id = 3136017
	random = no 
	country = GER

	trigger = {
		exists = SLO
		NOT = { war = { country = GER country = SLO } }
	}

	name = EVT_3136017_NAME # Slovakia becomes a german puppet
	desc = EVT_3136017_DESC 
	style = 2
	picture = "tiso_hitler"

	date = { day = 0 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1999 }

	action_a = {
		ai_chance = 99
		name = ACTIONNAME3136017A # New German puppet
		command = { type = make_puppet which = SLO }
	}
	action_b = {
		ai_chance = 1
		name = ACTIONNAME3136017B # No they shall remain fully independent
		command = { } 
	}
}
#########################################################################
#  Claiming Klaipeda/Memel
#########################################################################
event = {
	id = 3136018
	random = no
	country = GER
	
	trigger = {
		control = { province = 261 data = LIT } #Klaipeda
		NOT = {
			OR = {
				alliance = { country = GER country = LIT }
				ispuppet = LIT
				ispuppet = GER
			}
		}
	}

	name = EVT_3136018_NAME # Claiming Memel
	desc = EVT_3136018_DESC
	style = 2
	picture = "Memel"

	date = { day = 21 month = march year = 1939 }
	offset = 1
	deathdate = { day = 29 month = december year = 1999 }
	
	action_a = {
		name = ACTIONNAME3136018A # Claim Memel
		ai_chance = 100
		command = { type = relation which = SOV value = -5 }
		command = { type = domestic which = interventionism value = 1 }
		command = { type = trigger which = 3149000 } # LIT
	}
	action_b = {
		name = ACTIONNAME3136018B # Let them keep it
		ai_chance = 0
		command = { type = relation which = LIT value = 10 }
	}
}
#########################################################################
#  Claiming Memel - Lithuania Agrees!
#########################################################################
event = {
	id = 3136019
	random = no
	country = GER
	
	# Triggered by LIT 3149000
	
	name = EVT_3136019_NAME # Claiming Memel - Lithuania Agrees!
	desc = EVT_3136019_DESC
	style = 2
	picture = "Memel"

	action_a = {
		name = ACTIONNAME3136019A # OK
		command = { type = dissent value = -1 }
		command = { type = addcore which = 261 } #Klaipeda
		command = { type = domestic which = defense_lobby value = 1 }
		command = { type = money value = 150 }
	}
}
#########################################################################
#  Claiming Memel - Lithuania Refuses!
#########################################################################
event = {
	id = 3136020
	random = no
	country = GER
	
	# Triggered by LIT 3149000
	
	name = EVT_3136020_NAME # Claiming Memel - Lithuania Refuses!
	desc = EVT_3136020_DESC
	style = 2
	picture = "Memel"

	action_a = {
		name = ACTIONNAME3136020A # OK
		command = { type = dissent value = 2 }
		command = { type = addcore which = 261 } #Klaipeda
		command = { type = relation which = LIT value = -20 }
		command = { type = money value = -50 }
	}
}
#########################################################################
# The Molotov-Ribbentrop Pact
#########################################################################
event = {
	id = 3136021
	random = no
	country = GER
	
	trigger = {
		exists = SOV
		exists = POL
		atwar = no
		NOT = { war = { country = SOV country = ENG } }
		NOT = {
			OR = {
				event = 3136022
				war = { country = SOV country = GER  }
				alliance = { country = GER country = POL }
				alliance = { country = GER country = SOV }
				ispuppet = GER
				ispuppet = SOV
				ispuppet = POL
			}
		}
	}
	
	name = EVT_3136021_NAME # The Molotov-Ribbentrop Pact
	desc = EVT_2050_DESC
	style = 2
	picture = "Mol_Rib"

	date = { day = 22 month = august year = 1939 }
	offset = 1
	deathdate = { day = 29 month = december year = 1999 }	
	
	action_a = {
		name = ACTIONNAME3136021A # Historical Agreement
		ai_chance = 99
		command = { type = trigger which = 3183000 } # SOV
		command = { type = relation which = SOV value = 15 }
	}
	action_b = {
		name = ACTIONNAME3136021B # Only agree to partition Poland
		ai_chance = 1
		command = { type = trigger which = 3183001 } # SOV
		command = { type = relation which = SOV value = 10 }
	}
#	action_c = { # deleted for balancing reasons
#		name = ACTIONNAME3136021C # No deals with the Bolsheviks!
#		ai_chance = 0
#		command = { type = belligerence which = GER value = 5 }
#		command = { type = relation which = SOV value = -20 }
#		command = { type = relation which = FIN value = 75 }
#		command = { type = relation which = HUN value = 75 }
#		command = { type = relation which = ROM value = 50 }
#	}
}
event = {
	id = 3136022
	random = no
	country = GER
	
	trigger = {
		NOT = {
			OR = {
				event = 3136021
				war = { country = SOV country = GER  }
				alliance = { country = GER country = POL }
				alliance = { country = GER country = SOV }
				ispuppet = GER
				ispuppet = SOV
				ispuppet = POL
			}
		}
		exists = SOV
		exists = POL
		war = { country = POL country = GER  }
	}
	
	name = EVT_3136022_NAME # The Molotov-Ribbentrop Pact
	desc = EVT_2050_DESC
	style = 2
	picture = "Mol_Rib"

	date = { day = 22 month = august year = 1939 }
	offset = 3
	deathdate = { day = 29 month = december year = 1999 }

	action_a = {
		name = ACTIONNAME3136022A # Historical Agreement
		ai_chance = 97
		command = { type = trigger which = 3183000 } # SOV
		command = { type = relation which = SOV value = 95 }
	}
	action_b = {
		name = ACTIONNAME3136022B # "Only agree to partition Poland"
		ai_chance = 2
 		command = { type = trigger which = 3183001 } # SOV
		command = { type = relation which = SOV value = 30 }
	}
	action_c = {
		name = ACTIONNAME3136022C # "No deals with the Bolsheviks!"
		ai_chance = 1
		command = { type = belligerence which = GER value = 5 }
		command = { type = relation which = SOV value = -55 }
		command = { type = relation which = FIN value = 75 }
		command = { type = relation which = HUN value = 75 }
		command = { type = relation which = ROM value = 50 }
	}
}
#########################################################################
# The Molotov-Ribbentrop Pact - Historical Outcome
#########################################################################
event = {
	id = 2013 # Referenced in AI files
	random = no
	country = GER
	
	# Triggered by SOV 3183000
	
	name = EVT_2013_NAME # The Molotov-Ribbentrop Pact - Historical Outcome
	desc = EVT_2050_DESC
	style = 2
	picture = "Mol_Rib"

	action_a = {
		name = ACTIONNAME2013A # "OK"
		command = { type = addcore which = 222 } #Torun
		command = { type = addcore which = 230 } #Plock
		command = { type = addcore which = 225 } #Bydgosszcz
		command = { type = addcore which = 224 } #Poznan
		command = { type = addcore which = 226 } #Gdynia
		command = { type = addcore which = 221 } #Kattowice
		command = { type = addcore which = 203 } #Tesin
		command = { type = money value = 275 }
		command = { type = end_non_aggression which = GER where = POL }
	}
}
#########################################################################
# The Molotov-Ribbentrop Pact - Soviet Refusal to Historical Pact
#########################################################################
event = {
	id = 3136024
	random = no
	country = GER
	
	# Triggered by SOV 3183000
	
	name = EVT_3136024_NAME # The Molotov-Ribbentrop Pact - Soviet Refusal to Historical Pact
	desc = EVT_2050_DESC
	style = 2
	picture = "Mol_Rib"

	action_a = {
		name = ACTIONNAME3136024A # ok
		command = { type = relation which = SOV value = -25 }
		command = { type = addcore which = 222 } #Torun
		command = { type = addcore which = 230 } #Plock
		command = { type = addcore which = 225 } #Bydgosszcz
		command = { type = addcore which = 224 } #Poznan
		command = { type = addcore which = 226 } #Gdynia
		command = { type = addcore which = 221 } #Kattowice
		command = { type = addcore which = 203 } #Tesin
		command = { type = money value = -475 }
		command = { type = end_non_aggression which = GER where = POL }
		command = { type = end_non_aggression which = GER where = SOV }
	}
}
#########################################################################
# The Molotov-Ribbentrop Pact - Soviets Propose Alliance
#########################################################################
event = {
	id = 2015 # Referenced in AI files
	random = no
	country = GER
	
	# Triggered by SOV 3183000
	
	name = EVT_2015_NAME # The Molotov-Ribbentrop Pact - Soviets Propose Alliance
	desc = EVT_2050_DESC
	style = 2
	picture = "Mol_Rib"

	action_a = {
		name = ACTIONNAME2015A # Refuse alliance, but stand by pact
		command = { type = relation which = SOV value = 5 }
		command = { type = addcore which = 222 } #Torun
		command = { type = addcore which = 230 } #Plock
		command = { type = addcore which = 225 } #Bydgosszcz
		command = { type = addcore which = 224 } #Poznan
		command = { type = addcore which = 226 } #Gdynia
		command = { type = addcore which = 221 } #Kattowice
		command = { type = addcore which = 203 } #Tesin
		command = { type = trigger which = 3183003 } # SOV
		command = { type = end_non_aggression which = GER where = POL }
	}
	action_b = {
		name = ACTIONNAME2015B # Let the world tremble!
		command = { type = relation which = SOV value = 35 }
		command = { type = alliance which = SOV }
		command = { type = domestic which = freedom value = -1 }
		command = { type = addcore which = 222 } #Torun
		command = { type = addcore which = 230 } #Plock
		command = { type = addcore which = 225 } #Bydgosszcz
		command = { type = addcore which = 224 } #Poznan
		command = { type = addcore which = 226 } #Gdynia
		command = { type = addcore which = 221 } #Kattowice
		command = { type = addcore which = 203 } #Tesin
		command = { type = dissent value = 15 }
		command = { type = trigger which = 3183002 } # SOV
		command = { type = end_non_aggression which = GER where = POL }
	}
}
#########################################################################
# The Molotov-Ribbentrop Pact - Limited Pact
#########################################################################
event = {
	id = 2016 # Referenced in AI files
	random = no
	country = GER
	
	# Triggered by SOV 3183001
	
	name = EVT_2016_NAME # The Molotov-Ribbentrop Pact - Limited Pact
	desc = EVT_2050_DESC
	style = 2
	picture = "Mol_Rib"

	action_a = {
		name = ACTIONNAME2016A
		command = { type = addcore which = 222 } #Torun
		command = { type = addcore which = 230 } #Plock
		command = { type = addcore which = 225 } #Bydgosszcz
		command = { type = addcore which = 224 } #Poznan
		command = { type = addcore which = 226 } #Gdynia
		command = { type = addcore which = 221 } #Kattowice
		command = { type = addcore which = 203 } #Tesin
		command = { type = end_non_aggression which = GER where = POL }
	}
}
#########################################################################
# The Molotov-Ribbentrop Pact - Soviet Refusal to Limited Pact
#########################################################################
event = {
	id = 3136027
	random = no
	country = GER
	
	# Triggered by SOV 3183001
	
	name = EVT_3136027_NAME # The Molotov-Ribbentrop Pact - Soviet Refusal to Limited Pact
	desc = EVT_2050_DESC
	style = 2
	picture = "Mol_Rib"

	action_a = {
		name = ACTIONNAME3136027A
		command = { type = relation which = SOV value = -15 }
		command = { type = addcore which = 222 } #Torun
		command = { type = addcore which = 230 } #Plock
		command = { type = addcore which = 225 } #Bydgosszcz
		command = { type = addcore which = 224 } #Poznan
		command = { type = addcore which = 226 } #Gdynia
		command = { type = addcore which = 221 } #Kattowice
		command = { type = addcore which = 203 } #Tesin
		command = { type = end_non_aggression which = GER where = POL }
		command = { type = end_non_aggression which = GER where = SOV }
	}
}
#########################################################################
# Danzig or War (Last chance for peace)
#########################################################################
event = {
	id = 2027 # Referenced in AI files
	random = no
	country = GER
	
	save_date = yes

	trigger = {
		NOT = { atwar = GER }
		government = fascist
		exists = POL
		NOT = {
			OR = {
				owned = { province = 303 data = GER } # Danzig
				alliance = { country = GER country = POL }
				war = { country = GER country = POL }
				puppet = { country = POL country = GER }
				ispuppet = GER
			}
		}
	}

	name = EVT_2027_NAME
	desc = EVT_2027_DESC
	style = 2
	picture = "Danzig"

	date = { day = 0 month = september year = 1939 }
	offset = 1
	deathdate = { day = 29 month = december year = 1999 }		
	
	action_a = {
		name = ACTIONNAME2027A # danzig or war
		ai_chance = 100
		command = { type = trigger which = 3165000 }
		command = { type = relation which = ENG value = -10 }
		command = { type = relation which = FRA value = -10 }
		command = { type = addcore which = 181 }
		command = { type = addcore which = 226 }
		command = { type = dissent value = -5 } #neutralizes end-NAP-effect from MR pact
	}
	action_b = {
		name = ACTIONNAME2027B # Time to back down
		ai_chance = 0
		command = { type = addcore which = 181 }
		command = { type = addcore which = 226 }
		command = { type = relation which = POL value = 15 }
		command = { type = relation which = ENG value = 5 }
		command = { type = relation which = FRA value = 5 }
		command = { type = domestic which = interventionism value = -1 }
		command = { type = dissent value = -5 } #neutralizes end-NAP-effect from MR pact
	}
}
#########################################################################
#  Danzig or War - WAR! (was 2028)
#########################################################################
event = {
	id = 3136029
	random = no
	country = GER

	# Triggered by POL 3165000

	name = EVT_2028_NAME
	desc = EVT_2028_DESC
	style = 2
	picture = "Poland_Invasion"

	action_a = {
		name = ACTIONNAME3136029A
		command = { type = ai which = "switch/GER_Poland.ai" }
		command = { type = war which = POL }
		command = { type = make_puppet which = U04 }
		command = { type = trigger which = 3131061 }
	}
}
#########################################################################
#  Danzig or War - The Poles fold (was 2029)
#########################################################################
event = {
	id = 3136030
	random = no
	country = GER

	# Triggered by POL 3165000

	name = EVT_2029_NAME
	desc = EVT_2029_DESC
	style = 2
	picture = "Poles_fold"

	action_a = {
		name = ACTIONNAME3136030A
		command = { type = dissent value = -1 }
		command = { type = relation which = POL value = 5 }
		command = { type = belligerence which = GER value = 1 }
		command = { type = manpowerpool value = 21 }
		command = { type = inherit which = U04 value = 1 }
		command = { type = remove_division which = 14500 value = 410000 }
	}
}
#########################################################################
#  The Molotov-Ribbentrop Pact - Eastern Poland to Soviets (was 4142 by Yogi)
#########################################################################
event = {
	id = 2018 # Referenced in AI files
	random = no
	country = GER

	trigger = {
		OR = {
			NOT = { exists = POL }
			AND = {
				lost_national = { country = POL value = 100 }
				exists = POL
				war = { country = GER country = POL }
			}
			OR = {
				puppet = { country = POL country = GER }
				puppet = { country = POL country = SOV }
			}
		}
		NOT = { war = { country = GER country = SOV } }
		OR = {
			event = 2013
			event = 2015
			event = 2016
		}
	}

	name = EVT_2018_NAME # End of Poland
	desc = EVT_2018_DESC
	style = 2
	picture = "E_Poland_Sov"

	date = { day = 22 month = august year = 1939 }
	offset = 1
	deathdate = { day = 29 month = december year = 1999 }

	action_a = {
		name = ACTIONNAME2018A
		command = { type = inherit which = POL value = 0 }
		command = { type = inherit which = U04 value = 1 }
		command = { type = remove_division which = 14500 value = 410000 }
		command = { type = relation which = SOV value = 50 }
		command = { type = money value = 175 }
		
		command = { type = secedearea which = SOV value = "Grodno" 			}
		command = { type = secedearea which = SOV value = "Brest Litovsk" 	}
		command = { type = secedeprovince which = SOV value = 250 } # Lomza
		command = { type = secedeprovince which = SOV value = 253 } # Wolkowysk
		command = { type = secedeprovince which = SOV value = 254 } # Bialystok
		command = { type = secedearea which = SOV value = "Lvov" 			}
		command = { type = secedearea which = SOV value = "Estonia" 		}
		command = { type = secedearea which = SOV value = "Latvia" 			}
		command = { type = secedearea which = SOV value = "Lithuania" 		}
		command = { type = secederegion which = SOV value = "Ukraine" 			}
		command = { type = secederegion which = SOV value = "Belarus" 			}
		command = { type = secederegion which = SOV value = "Western Russia" 	}

#		command = { type = dissent value = 2 }
		command = { type = oilpool value = 30000 }
		command = { type = trigger which = 3187002 } # SLO
		command = { type = trigger which = 3183006 } # SOV		
	}
}
##############################################################################
# Afrikakorps (by Luxor)
##############################################################################
event = {
	id = 3136007 # 3036026
	random = no
	country = GER
	
	save_date = yes
	
	trigger = {
		alliance = { country = GER country = ITA }
		war = { country = GER country = ENG }
		NOT = {
			control = { province = 772 data = ITA } # Bir el Gubi
		}
		NOT = {
			control = { province = 772 data = GER } # Bir el Gubi
		}
	}
	
	name = EVT_3136007_NAME # Africakorps preparation
	desc = EVT_3136007_DESC
	style = 2
	picture = "afrikakorps3"
	
	date = { day = 0 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1999 }
	
	action_a = {
		name = ACTIONNAME3136007A # Prepare the Africakorp
		command = { type = setflag which = GER_Africakorp }
		command = { type = money value = 200 }
	}
	action_b = {
		name = ACTIONNAME3136007B # ignore Africa
		command = { type = money value = -500 }
	}
}
##################################################################
# Afrikakorps sent
#   AI event for Italians if Germany is AI controlled.
##################################################################
event = {
	id = 3136009 # 3036027
	random = no
	country = GER
	
	decision = { 
				event = 3136007
				NOT = { ai = GER }
				flag = GER_Africakorp
				alliance = { country = GER country = ITA }
				war = { country = GER country = ENG }	
				region = { region = Libya country = -3 data = 1 value = 1 } # at least 1 province in Libya controlled by friendly units
				}
	decision_trigger = { 
						event = { id = 3136007 days = 60 }
						control = { province = 750 data = -3 } # Tripoli
						energy = 35000
						metal = 17500
						rare_materials = 8750
						supplies = 1000
						manpower = 65
						}
	
	trigger = {
		NOT = { ai = GER }
		alliance = { country = GER country = ITA }
		war = { country = GER country = ENG }
		flag = GER_Africakorp
		control = { province = 750 data = -3 } # Tripoli
		energy = 35000
		metal = 17500
		rare_materials = 8750
		supplies = 1000
		manpower = 65
	}
	
	name = EVT_3136009_NAME # Africakorps sent
	desc = EVT_3136009_DESC
	style = 2
	decision_picture = "decision_afrikakorps"
	picture = "afrikakorps2"
	
	date = { day = 0 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1999 }
	
	action_a = {
		name = ACTIONNAME3136009A # Ok, send the Afrikakorps
		command = { type = add_corps which = "I. Afrikakorps" value = land when = 230 where = 750 } # Tripoli
		command = { type = add_division value = hq name = "DAK" when = 1 where = sp_anti_air }
		command = { type = add_division which = "90. leichte Afrika-Division (mot)"  value = motorized when = 2 where = tank_destroyer }
        command = { type = add_division which = "164. leichte Afrika-Division (mot)" value = motorized when = 2 where = sp_artillery   }
		command = { trigger = { not = { year = 1942 }} type = add_division value = armor when = 3 where = sp_artillery }
		command = { trigger = { not = { year = 1942 }} type = add_division value = armor when = 2 where = sp_artillery }
		command = { trigger = { year = 1942 } type = add_division value = armor when = 4 where = sp_artillery }
		command = { trigger = { year = 1942 } type = add_division value = armor when = 3 where = sp_artillery }
		command = { type = energypool         value = -35000 }
		command = { type = metalpool          value = -17000 }
		command = { type = rarematerialspool  value = -8000  }
		command = { type = supplies           value = -1000  }
		command = { type = manpowerpool       value = -65    }
		command = { type = money              value = 250    }
		command = { type = local_setflag which = GERAfrikaCorp }
		command = { type = sleepevent which = 3136191 } # AI Afrika Corp
		command = { type = sleepevent which = 3145044 } # Italian Event
	}
#	action_b = {
#		name = ACTIONNAME3136009B # No, do not create
#		command = { type = money value = -150 }
#		command = { type = sleepevent which = 3136191 } # AI Afrika Corp
#		command = { type = sleepevent which = 3145044 } # Italian Event
#	}
}

##################################################################
# Afrikakorps sent
#   AI event for Italians if Germany is AI controlled.
##################################################################
event = {
	id = 3136191
	random = no
	country = GER
	
	trigger = {
		ai = GER
		alliance = { country = GER country = ITA }
		war = { country = GER country = ENG }
		flag = GER_Africakorp
		control = { province = 750 data = ITA } # Tripoli
		energy = 35000
		metal = 17000
		rare_materials = 8000
		supplies = 1000
		manpower = 65
	}
	
	name = EVT_3136009_NAME # Africakorps sent
	desc = EVT_3136009_DESC
	style = 2
	
	date = { day = 0 month = january year = 1936 }
	offset = 60
	deathdate = { day = 29 month = december year = 1999 }
	
	action_a = {
		name = ACTIONNAME3136009A # Ok, send the Afrikakorps
		command = { type = energypool value = -35000 }
		command = { type = metalpool  value = -17000 }
		command = { type = rarematerialspool value = -8000 }
		command = { type = supplies value = -244 }
		command = { type = manpowerpool value = -65 }
		command = { type = money value = 150 }
		command = { type = local_setflag which = GERAfrikaCorp }
		command = { type = trigger which = 3145044 } # Italian Event
#		command = { type = supply_dist_mod value = -20 }
	}
	action_b = {
		name = ACTIONNAME3136009B # No, do not create
		command = { type = money value = -150 }
		command = { type = sleepevent which = 3136009 } # Human Afrika Corp
		command = { type = sleepevent which = 3145044 } # Italian Event
	}
}

#########################################################################
#  Vichy France (was 2021) by Luxor
#########################################################################
event = {
	id = 3136033
	random = no
	country = GER

	trigger = {
		OR = {
				AND = {
						NOT = { control = { province = 55 data = FRA }  } # Paris
						lost_national = { country = FRA value = 20 }	# At least 20% of national provinces lost
						}
				AND = {
						control = { province = 55 data = FRA } # Paris; alternative conditions if FRA retreats all its army to Paris
						lost_national = { country = FRA value = 80 }	# At least 80% of national provinces lost
						}
			}
		war = { country = GER country = FRA }
		NOT = {
			OR = {
				war = { country = GER country = SOV }
				puppet = { country = VIC country = GER }
				puppet = { country = FRA country = GER }
					}		
				}
		random = 25
	}

	name = EVT_3136033_NAME # Vichy France
	desc = EVT_2021_DESC
	style = 2
	picture = "petain_hitler"

	date = { day = 0 month = january year = 1936 }
	offset = 1 
	deathdate = { day = 29 month = december year = 1999 }

	action_a = {
#		ai_chance = 100
		name = ACTIONNAME3136033A # Set up French Puppet Government in Vichy
		command = { type = trigger which = 3135001 } # FRA
		command = { type = dissent value = -5 }
	}
#	action_b = {
#		ai_chance = 0
#		name = ACTIONNAME3136033B # Total conquest is preferable
#		command = { }
#	}
}
#########################################################################
# Vichy France - Return of occupied provinces (was 2022)
# modified by Luxor
# Fixed by WhiteJP
#########################################################################
event = {
	id = 3136074
	random = no
	country = GER

	# Triggered by FRA 3135023
	
	name = EVT_3136074_NAME # Vichy France - Return of occupied provinces
	desc = EVT_2022_DESC
	style = 2
	picture = "petain_hitler"
	
	action_a = {
		name = ACTIONNAME3136074A
		command = { type = secedearea which = VIC value = "Alpes_Provence" } #Marseilles
		command = { type = secedearea which = VIC value = "Limousin_Auvergne" } #Limoges
		command = { type = secedearea which = VIC value = "Pyrenees_Languedoc" } #Perpignan
		command = { type = secedearea which = VIC value = "Morocco" } #Casablanca
		command = { type = secedearea which = VIC value = "West Atlas" } #Quida
		command = { type = secedearea which = VIC value = "Lebanon_Syria" } #Libanon
		command = { type = secedearea which = VIC value = "Madagascar" }
		command = { type = secedearea which = VIC value = "Indochine" }
		command = { type = secedearea which = VIC value = "Niger" }
		command = { type = secedearea which = VIC value = "Volta" }
		command = { type = secedearea which = VIC value = "Malian Valleys" }
		command = { type = secedearea which = VIC value = "Slave Coast" }
		command = { type = secedearea which = VIC value = "Ivory Coast" }
		command = { type = secedearea which = VIC value = "Central Africa Plains" }
		command = { type = secederegion which = VIC value = "Algeria" } #Algerien
		command = { type = secederegion which = VIC value = "Tunisia" } #Tunesien
		command = { type = secedeprovince which = VIC value =  922 } #Faya
		command = { type = secedeprovince which = VIC value =  981} #Nouakchott
		command = { type = secedeprovince which = VIC value =  982} #Kiffa
		command = { type = secedeprovince which = VIC value =  984} #Gao
		command = { type = secedeprovince which = VIC value =  985} #Timbuktu
		command = { type = secedeprovince which = VIC value =  986} #Atar
		command = { type = secedeprovince which = VIC value =  911} #Douala
		command = { type = secedeprovince which = VIC value =  915} #Libreville
		command = { type = secedeprovince which = VIC value =  917} #Pointe-Noire
		command = { type = secedeprovince which = VIC value =  918} #Port Gentil
		command = { type = secedeprovince which = VIC value =  907} #Brazzaville
		command = { type = secedeprovince which = VIC value =  914} #Franceville
		command = { type = secedeprovince which = VIC value =  908} #Quesso
		command = { type = secedeprovince which = VIC value =  909} #Yaounde
		command = { type = secedeprovince which = VIC value =  910} #Bertoua
		command = { type = secedeprovince which = VIC value =  967} #Kankan
		command = { type = secedeprovince which = VIC value =  968} #Korhogo
		command = { type = secedeprovince which = VIC value =  978} #Dakar
		command = { type = secedeprovince which = VIC value =  983} #Saint Louis
		command = { type = secedeprovince which = VIC value =  977} #Tambacounda
		command = { type = secedeprovince which = VIC value =  980} #Ziguinchor
		command = { type = secedeprovince which = VIC value =  966} #Conakry
		command = { type = secedeprovince which = VIC value =  965} #Labe
		command = { type = secedeprovince which = VIC value =  833} #Djibuti
		command = { type = trigger which = 3188000 } # VIC
		command = { type = trigger which = 3190000 } # U14 (Free France)
		command = { type = supplies value = -200 }
		command = { type = set_relation which = VIC value = 50 }
	}
}
#########################################################################
# Western European resistance rises against Germany
#########################################################################
event = {
	id = 3136196
	random = no
	country = GER

	trigger = { 
		ai = no
		event = 3135001 #Vichy
		event = 3155002 #Hol surrendered
		event = 3115003 #Bel surrendered
		war = { country = GER country = SOV }
		war = { country = GER country = USA }                 
	}
	
	name = EVT_3136196_NAME
	desc = EVT_3136196_DESC
	style = 2
	picture = "resistance"

	date = { day = 0 month = january year = 1936 }
	offset = 75 
	deathdate = { day = 29 month = december year = 1999 }
	
	action_a = {
		name = ACTIONNAME3136196A # Surpress all resistance
		command = { type = province_revoltrisk which = 96 value = 12 }
		command = { type = province_revoltrisk which = 95 value = 13 }
		command = { type = province_revoltrisk which = 106 value = 13 }
		command = { type = province_revoltrisk which = 97 value = 13 }
		command = { type = province_revoltrisk which = 64 value = 13 }
		command = { type = province_revoltrisk which = 54 value = 15 }
		command = { type = province_revoltrisk which = 99 value = 12 }
		command = { type = province_revoltrisk which = 100 value = 12 }
		command = { type = province_revoltrisk which = 102 value = 12 }
		command = { type = province_revoltrisk which = 101 value = 10 }
		command = { type = province_revoltrisk which = 103 value = 10 }
		command = { type = province_revoltrisk which = 51 value = 16 }
		command = { type = province_revoltrisk which = 52 value = 9 }
		command = { type = province_revoltrisk which = 49 value = 11 }
		command = { type = province_revoltrisk which = 53 value = 12 }
		command = { type = province_revoltrisk which = 50 value = 14 }
		command = { type = province_revoltrisk which = 56 value = 12 }
		command = { type = province_revoltrisk which = 55 value = 23 }
		command = { type = province_revoltrisk which = 60 value = 14 }
		command = { type = province_revoltrisk which = 66 value = 14 }
		command = { type = province_revoltrisk which = 42 value = 15 }
		command = { type = province_revoltrisk which = 43 value = 11 }
		command = { type = province_revoltrisk which = 44 value = 10 }
		command = { type = province_revoltrisk which = 46 value = 10 }
		command = { type = province_revoltrisk which = 47 value = 11 }
		command = { type = province_revoltrisk which = 48 value = 11 }
		command = { type = province_revoltrisk which = 45 value = 12 }
		command = { type = province_revoltrisk which = 37 value = 11 }
		command = { type = province_revoltrisk which = 38 value = 13 }
		command = { type = province_revoltrisk which = 41 value = 13 }
		command = { type = province_revoltrisk which = 39 value = 12 }
		command = { type = province_revoltrisk which = 40 value = 12 }
		command = { type = province_revoltrisk which = 59 value = 14 }
		command = { type = province_revoltrisk which = 58 value = 11 }
		command = { type = province_revoltrisk which = 57 value = 13 }
		command = { type = province_revoltrisk which = 62 value = 13 }
		command = { type = province_revoltrisk which = 61 value = 13 }
		command = { type = province_revoltrisk which = 65 value = 14 }
		command = { type = province_revoltrisk which = 63 value = 15 }
		command = { type = province_revoltrisk which = 69 value = 11 }
		command = { type = province_revoltrisk which = 70 value = 11 }
		command = { type = province_revoltrisk which = 68 value = 12 }
		command = { type = province_revoltrisk which = 67 value = 13 }
		command = { type = province_revoltrisk which = 114 value = 11 }
		command = { type = province_revoltrisk which = 123 value = 12 }
		command = { type = province_revoltrisk which = 125 value = 12 }
		command = { type = province_revoltrisk which = 122 value = 10 }
		command = { type = province_revoltrisk which = 118 value = 12 }
		command = { type = province_revoltrisk which = 120 value = 12 }
		command = { type = province_revoltrisk which = 121 value = 12 }
		command = { type = province_revoltrisk which = 115 value = 11 }
		command = { type = province_revoltrisk which = 117 value = 11 }
		command = { type = province_revoltrisk which = 116 value = 19 }
		command = { type = province_revoltrisk which = 112 value = 11 }
		command = { type = province_revoltrisk which = 113 value = 14 }
		command = { type = province_revoltrisk which = 110 value = 11 }
		command = { type = province_revoltrisk which = 111 value = 13 }
		command = { type = province_revoltrisk which = 119 value = 13 }
		command = { type = province_revoltrisk which = 124 value = 12 }
		command = { type = province_revoltrisk which = 108 value = 11 }
	}
}
#########################################################################
# Western European resistance drops as allies move forward
#########################################################################
event = {
	id = 3136198
	random = no
	country = GER

	trigger = {
		event = 3136196 #Resistance event 
		control = { province = 55 data = -2 } # Paris held by enemy                
	}
	
	name = EVT_3136198_NAME
	desc = EVT_3136198_DESC
	style = 2
	picture = "resistance_end"

	date = { day = 0 month = january year = 1936 }
	offset = 15 
	deathdate = { day = 29 month = december year = 1999 }
	
	action_a = {
		name = ACTIONNAME3136198A # European population rejoices
		command = { type = province_revoltrisk which = 96 value = 0 }
		command = { type = province_revoltrisk which = 95 value = 0 }
		command = { type = province_revoltrisk which = 106 value = 0 }
		command = { type = province_revoltrisk which = 97 value = 0 }
		command = { type = province_revoltrisk which = 64 value = 0 }
		command = { type = province_revoltrisk which = 54 value = 0 }
		command = { type = province_revoltrisk which = 99 value = 0 }
		command = { type = province_revoltrisk which = 100 value = 0 }
		command = { type = province_revoltrisk which = 102 value = 0 }
		command = { type = province_revoltrisk which = 101 value = 0 }
		command = { type = province_revoltrisk which = 103 value = 0 }
		command = { type = province_revoltrisk which = 51 value = 0 }
		command = { type = province_revoltrisk which = 52 value = 0 }
		command = { type = province_revoltrisk which = 49 value = 0 }
		command = { type = province_revoltrisk which = 53 value = 0 }
		command = { type = province_revoltrisk which = 50 value = 0 }
		command = { type = province_revoltrisk which = 56 value = 0 }
		command = { type = province_revoltrisk which = 55 value = 0 }
		command = { type = province_revoltrisk which = 60 value = 0 }
		command = { type = province_revoltrisk which = 66 value = 0 }
		command = { type = province_revoltrisk which = 42 value = 0 }
		command = { type = province_revoltrisk which = 43 value = 0 }
		command = { type = province_revoltrisk which = 44 value = 0 }
		command = { type = province_revoltrisk which = 46 value = 0 }
		command = { type = province_revoltrisk which = 47 value = 0 }
		command = { type = province_revoltrisk which = 48 value = 0 }
		command = { type = province_revoltrisk which = 45 value = 0 }
		command = { type = province_revoltrisk which = 37 value = 0 }
		command = { type = province_revoltrisk which = 38 value = 0 }
		command = { type = province_revoltrisk which = 41 value = 0 }
		command = { type = province_revoltrisk which = 39 value = 0 }
		command = { type = province_revoltrisk which = 40 value = 0 }
		command = { type = province_revoltrisk which = 59 value = 0 }
		command = { type = province_revoltrisk which = 58 value = 0 }
		command = { type = province_revoltrisk which = 57 value = 0 }
		command = { type = province_revoltrisk which = 62 value = 0 }
		command = { type = province_revoltrisk which = 61 value = 0 }
		command = { type = province_revoltrisk which = 65 value = 0 }
		command = { type = province_revoltrisk which = 63 value = 0 }
		command = { type = province_revoltrisk which = 69 value = 0 }
		command = { type = province_revoltrisk which = 70 value = 0 }
		command = { type = province_revoltrisk which = 68 value = 0 }
		command = { type = province_revoltrisk which = 67 value = 0 }
		command = { type = province_revoltrisk which = 114 value = 0 }
		command = { type = province_revoltrisk which = 123 value = 0 }
		command = { type = province_revoltrisk which = 125 value = 0 }
		command = { type = province_revoltrisk which = 122 value = 0 }
		command = { type = province_revoltrisk which = 118 value = 0 }
		command = { type = province_revoltrisk which = 120 value = 0 }
		command = { type = province_revoltrisk which = 121 value = 0 }
		command = { type = province_revoltrisk which = 115 value = 0 }
		command = { type = province_revoltrisk which = 117 value = 0 }
		command = { type = province_revoltrisk which = 116 value = 0 }
		command = { type = province_revoltrisk which = 112 value = 0 }
		command = { type = province_revoltrisk which = 113 value = 0 }
		command = { type = province_revoltrisk which = 110 value = 0 }
		command = { type = province_revoltrisk which = 111 value = 0 }
		command = { type = province_revoltrisk which = 119 value = 0 }
		command = { type = province_revoltrisk which = 124 value = 0 }
		command = { type = province_revoltrisk which = 108 value = 0 }
	}
}
#########################################################################
# Yugoslavian resistance rises against Germany
#########################################################################
event = {
	id = 3136197
	random = no
	country = GER

	trigger = {
		ai = no
		war = { country = GER country = SOV } 
		OR = {
				control = { province =	349 data = GER } #Ljubljana
				control = { province =	345 data = GER } #Bjelovar
				control = { province =	352 data = GER } #Zagreb
				control = { province =	347 data = GER } #Karlovac=>Rijeka
				control = { province =	350 data = GER } #Split
				control = { province =	357 data = GER } #Bihac
				control = { province =	353 data = GER } #Banja Luka
				control = { province =	344 data = GER } #Osijek
				control = { province =	341 data = GER } #Novi Sad
				control = { province =	337 data = GER } #Ruma
				control = { province =	354 data = GER } #Tuzla
				control = { province =	358 data = GER } #Travnik=Zenica
				control = { province =	351 data = GER } #Knin
				control = { province =	356 data = GER } #Mostar
				control = { province =	355 data = GER } #Sarajevo
				control = { province =	342 data = GER } #Uzice
				control = { province =	340 data = GER } #Sabac
				control = { province =	338 data = GER } #Belgrade
				control = { province =	336 data = GER } #Petrovgrad=>Zrenjanin
				control = { province =	339 data = GER } #Bor=>Nis
				control = { province =	330 data = GER } #Nis
				control = { province =	327 data = GER } #Krusevac=>Nov Pazar
				control = { province =	329 data = GER } #Pristina
				control = { province =	335 data = GER } #Prijepolje
				control = { province =	332 data = GER } #Cetinje=>Podgorica
				control = { province =	334 data = GER } #Tetovo
				control = { province =	333 data = GER } #Skopje
				control = { province =	328 data = GER } #Kumanovo=Stip
				control = { province =	331 data = GER } #Prirot=>Nis
				control = { province =	343 data = GER } #Dubrovnik       
				}
	}
	
	name = EVT_3136197_NAME
	desc = EVT_3136197_DESC
	style = 2
	picture = "tito_partisanen"

	date = { day = 0 month = january year = 1942 }
	offset = 45 
	deathdate = { day = 29 month = december year = 1999 }
	
	action_a = {
		name = ACTIONNAME3136197A # Suppress all resistance
		command = { trigger = { control = { province =	349 data = GER } } type = province_revoltrisk which = 349 value = 18 } #Ljubljana
		command = { trigger = { control = { province =	345 data = GER } } type = province_revoltrisk which = 345 value = 18 } #Bjelovar
		command = { trigger = { control = { province =	352 data = GER } } type = province_revoltrisk which = 352 value = 18 } #Zagreb
		command = { trigger = { control = { province =	347 data = GER } } type = province_revoltrisk which = 347 value = 18 } #Karlovac=>Rijeka
		command = { trigger = { control = { province =	350 data = GER } } type = province_revoltrisk which = 350 value = 18 } #Split
		command = { trigger = { control = { province =	357 data = GER } } type = province_revoltrisk which = 357 value = 18 } #Bihac
		command = { trigger = { control = { province =	353 data = GER } } type = province_revoltrisk which = 353 value = 18 } #Banja Luka
		command = { trigger = { control = { province =	344 data = GER } } type = province_revoltrisk which = 344 value = 18 } #Osijek
		command = { trigger = { control = { province =	341 data = GER } } type = province_revoltrisk which = 341 value = 18 } #Novi Sad
		command = { trigger = { control = { province =	337 data = GER } } type = province_revoltrisk which = 337 value = 18 } #Ruma
		command = { trigger = { control = { province =	354 data = GER } } type = province_revoltrisk which = 354 value = 18 } #Tuzla
		command = { trigger = { control = { province =	358 data = GER } } type = province_revoltrisk which = 358 value = 18 } #Travnik=Zenica
		command = { trigger = { control = { province =	351 data = GER } } type = province_revoltrisk which = 351 value = 18 } #Knin
		command = { trigger = { control = { province =	356 data = GER } } type = province_revoltrisk which = 356 value = 18 } #Mostar
		command = { trigger = { control = { province =	355 data = GER } } type = province_revoltrisk which = 355 value = 18 } #Sarajevo
		command = { trigger = { control = { province =	342 data = GER } } type = province_revoltrisk which = 342 value = 18 } #Uzice
		command = { trigger = { control = { province =	340 data = GER } } type = province_revoltrisk which = 340 value = 18 } #Sabac
		command = { trigger = { control = { province =	338 data = GER } } type = province_revoltrisk which = 338 value = 18 } #Belgrade
		command = { trigger = { control = { province =	336 data = GER } } type = province_revoltrisk which = 336 value = 18 } #Petrovgrad=>Zrenjanin
		command = { trigger = { control = { province =	339 data = GER } } type = province_revoltrisk which = 339 value = 18 } #Bor=>Nis
		command = { trigger = { control = { province =	330 data = GER } } type = province_revoltrisk which = 330 value = 18 } #Nis
		command = { trigger = { control = { province =	327 data = GER } } type = province_revoltrisk which = 327 value = 18 } #Krusevac=>Nov Pazar
		command = { trigger = { control = { province =	329 data = GER } } type = province_revoltrisk which = 329 value = 18 } #Pristina
		command = { trigger = { control = { province =	335 data = GER } } type = province_revoltrisk which = 335 value = 18 } #Prijepolje
		command = { trigger = { control = { province =	332 data = GER } } type = province_revoltrisk which = 332 value = 18 } #Cetinje=>Podgorica
		command = { trigger = { control = { province =	334 data = GER } } type = province_revoltrisk which = 334 value = 18 } #Tetovo
		command = { trigger = { control = { province =	333 data = GER } } type = province_revoltrisk which = 333 value = 18 } #Skopje
		command = { trigger = { control = { province =	328 data = GER } } type = province_revoltrisk which = 328 value = 18 } #Kumanovo=Stip
		command = { trigger = { control = { province =	331 data = GER } } type = province_revoltrisk which = 331 value = 18 } #Prirot=>Nis
		command = { trigger = { control = { province =	343 data = GER } } type = province_revoltrisk which = 343 value = 18 } #Dubrovnik
	}
}

#########################################################################
# Greek resistance rises
#########################################################################
event = {
	id = 3136235
	random = no
	country = GER

	trigger = {
		ai = no
		war = { country = GER country = SOV } 
		NOT = { exists = GRE }
		OR = {   
				control = { province =  372 data = -3 }
				control = { province =  373 data = -3 }
				control = { province =  375 data = -3 }
				control = { province =  377 data = -3 }
				control = { province =  380 data = -3 }
				control = { province =  382 data = -3 }
				control = { province =  376 data = -3 }
				control = { province =  368 data = -3 }
				control = { province =  371 data = -3 }
				control = { province =  363 data = -3 }
				control = { province =  364 data = -3 }
				control = { province =  370 data = -3 }
				control = { province =  365 data = -3 }
				control = { province =  366 data = -3 }
				control = { province =  367 data = -3 }
				control = { province =  369 data = -3 }
				control = { province =  374 data = -3 }
				control = { province =  383 data = -3 }
				control = { province =  378 data = -3 }
				control = { province =  381 data = -3 }
				control = { province =  379 data = -3 }
				control = { province =  333 data = -3 }
				control = { province =  387 data = -3 }
				control = { province =  388 data = -3 }			
				}
	}
	
	name = EVT_3136235_NAME
	desc = EVT_3136235_DESC
	style = 2
	picture = "ger_event_greek_partisans"

	date = { day = 0 month = january year = 1942 }
	offset = 45 
	deathdate = { day = 29 month = december year = 1999 }
	
	action_a = {
		name = ACTIONNAME3136197A # Suppress all resistance	
		command = { trigger = { control = { province =  372 data = -3 } } type = province_revoltrisk which = 372 value = 18 }
		command = { trigger = { control = { province =  373 data = -3 } } type = province_revoltrisk which = 373 value = 18 }
		command = { trigger = { control = { province =  375 data = -3 } } type = province_revoltrisk which = 375 value = 18 }
		command = { trigger = { control = { province =  377 data = -3 } } type = province_revoltrisk which = 377 value = 18 }
		command = { trigger = { control = { province =  380 data = -3 } } type = province_revoltrisk which = 380 value = 18 }
		command = { trigger = { control = { province =  382 data = -3 } } type = province_revoltrisk which = 382 value = 18 }
		command = { trigger = { control = { province =  376 data = -3 } } type = province_revoltrisk which = 376 value = 18 }
		command = { trigger = { control = { province =  368 data = -3 } } type = province_revoltrisk which = 368 value = 18 }
		command = { trigger = { control = { province =  371 data = -3 } } type = province_revoltrisk which = 371 value = 18 }
		command = { trigger = { control = { province =  363 data = -3 } } type = province_revoltrisk which = 363 value = 18 }
		command = { trigger = { control = { province =  364 data = -3 } } type = province_revoltrisk which = 364 value = 18 }
		command = { trigger = { control = { province =  370 data = -3 } } type = province_revoltrisk which = 370 value = 18 }
		command = { trigger = { control = { province =  365 data = -3 } } type = province_revoltrisk which = 365 value = 18 }
		command = { trigger = { control = { province =  366 data = -3 } } type = province_revoltrisk which = 366 value = 18 }
		command = { trigger = { control = { province =  367 data = -3 } } type = province_revoltrisk which = 367 value = 18 }
		command = { trigger = { control = { province =  369 data = -3 } } type = province_revoltrisk which = 369 value = 18 }
		command = { trigger = { control = { province =  374 data = -3 } } type = province_revoltrisk which = 374 value = 18 }
		command = { trigger = { control = { province =  383 data = -3 } } type = province_revoltrisk which = 383 value = 18 }
		command = { trigger = { control = { province =  378 data = -3 } } type = province_revoltrisk which = 378 value = 18 }
		command = { trigger = { control = { province =  381 data = -3 } } type = province_revoltrisk which = 381 value = 18 }
		command = { trigger = { control = { province =  379 data = -3 } } type = province_revoltrisk which = 379 value = 18 }
		command = { trigger = { control = { province =  333 data = -3 } } type = province_revoltrisk which = 333 value = 18 }
		command = { trigger = { control = { province =  387 data = -3 } } type = province_revoltrisk which = 387 value = 18 }
		command = { trigger = { control = { province =  388 data = -3 } } type = province_revoltrisk which = 388 value = 18 }
	}
}

#########################################################################
# AI Event to hand North Africa to Italy so that the Italians will defend it
#########################################################################
event = {
	id = 3136075
	random = no
	country = GER

	trigger = { 
		ai = GER
		OR = {
			event = 3136057
			event = 3136137
			event = 3136041
		}
		OR = {
			owned = { province = 732 data = GER }
			owned = { province = 726 data = GER }
			owned = { province = 733 data = GER }
			owned = { province = 734 data = GER }
			owned = { province = 743 data = GER }
		}
		alliance = { country = GER country = ITA }
	}
	
	date = { day = 0 month = january year = 1936 }
	offset = 5
	deathdate = { day = 29 month = december year = 1999 }
	
	name = "AI_EVENT"
	# desc = "AI_EVENT"
	style = 2
	
	action_a = {
		command = { type = secederegion which = ITA value = "Morocco" }
		command = { type = secederegion which = ITA value = "Algeria" }
		command = { type = secederegion which = ITA value = "Tunisia" }
	}
}

#########################################################################
#  The Vienna Diktat (was 2019)
#########################################################################
event = {
	id = 3136035
	random = no
	country = GER

	# Triggered by HUN 3141003

	name = EVT_2019_NAME
	desc = EVT_2019_DESC
	style = 2
	picture = "vienna_diktat"

	action_a = {
		name = ACTIONNAME3136035A # Force Romanian acceptance
		ai_chance = 98
		command = { type = relation which = ROM value = -10 }
		command = { type = relation which = HUN value = 10 }
		command = { type = domestic which = interventionism value = 1 }
		command = { type = trigger which = 3167001 } # ROM
	}
	action_b = {
		name = ACTIONNAME3136035B # Deny the Hungarian request
		ai_chance = 2
		command = { type = relation which = ROM value = 10 }
		command = { type = relation which = HUN value = -10 }
		command = { type = trigger which = 3141004 } # HUN
		command = { type = trigger which = 2702 } # ROM
	}
}
#########################################################################
#  Germany supports Antonescu (were 172017 and 172018 by Generalisimo)
#########################################################################
event = {
	id = 3136036
	random = no
	country = GER

	# triggered by ROM 3167006

	name = EVT_3136036_NAME # The Iron Guard Rebellion in Romania
	desc = EVT_3136036_DESC
	style = 2
	picture = "antonescu_hitler"

	action_a = {
		name = ACTIONNAME3136036A # aid Antonescu
		command = { type = supplies value = -100 }
		command = { type = trigger which = 3167007 }
	}
	action_b = {
		name = ACTIONNAME3136036B # no help
		command = { }
	}
}
event = {
	id = 3136037
	random = no
	country = GER

 	# triggered by ROM 3167006

	name = EVT_3136037_NAME # Horia Sima has taken power in Romania
	desc = EVT_3136037_DESC
	style = 2
	picture = "antonescu_hitler"

	action_a = {
		name = ACTIONNAME3136037B # Let this unfortunate incident slide
		command = { type = money value = -24 }
	}
	action_b = {
		name = ACTIONNAME3136037A # war with romania
		command = { type = war which = ROM }
	}
}
#########################################################################
# Altmark Incident (was 172048 by Steel) modified by Luxor
#########################################################################
event = { 
	id = 3136038
	random = no
	country = GER
	
	# Triggered by Norwegian event 3158000

	name = EVT_3136038_NAME # The Altmark Incident
	desc = EVT_3136038_DESC
	style = 2
	picture = "altmark"

	action_a = {
		ai_chance = 96
		name = ACTIONNAME3136038A # Secretly prepare for Fall Weserubung
		command = { type = local_setflag which = AltmarkIncident }
	}
	action_b = {
		ai_chance = 2
		name = ACTIONNAME3136038B # Immediately declare war on Norway
		command = { type = war which = NOR }
		command = { type = sleepevent which = 29 } # No Weserubung
	}
	action_c = {
		ai_chance = 2
		name = ACTIONNAME3136038C # Let this incident pass
		command = { type = money value = -100 }
		command = { type = sleepevent which = 29 } # No Weserubung
	}
}

#########################################################################
# Fall Weserubung (was 172049 by Steel) modified by Luxor
#########################################################################
event = { 
	id = 29
	random = no
	country = GER
	
	trigger = {
		event = 3136038 # Altmark incident
		local_flag = AltmarkIncident
		exists = NOR
		war = { country = ENG country = GER }
		OR = {
			NOT = { exists = POL }
			NOT = { war = { country = GER country = POL } }
		}
		NOT = {	
			war = { country = NOR country = GER }
			war = { country = NOR country = ENG }
			war = { country = NOR country = SOV }
			alliance = { country = NOR country = GER }
			alliance = { country = NOR country = ENG }
			alliance = { country = NOR country = SOV }
		}
	}

	name = EVT_29_NAME # Operation Fall Weserubung
	desc = EVT_29_DESC
	style = 2
	picture = "weserubung"

	date = { day = 0 month = april year = 1940 }
	offset = 3
	deathdate = { day = 0 month = April year = 1942 }

	action_a = {
		name = ACTIONNAME29A # invade Denmark and Norway
		ai_chance = 97
		command = { type = relation which = DEN value = -100 }
		command = { type = relation which = NOR value = -100 }
		command = { type = domestic which = defense_lobby value = 1 }
		command = { type = war which = NOR }
		command = { type = sleepevent which = 3131005 } # ENG
		command = { type = trigger which = 3158001 } # NOR
	}
	action_b = {
		name = ACTIONNAME29B # Cancel the invasion of Denmark and Norway
		ai_chance = 2
		command = { type = domestic which = defense_lobby value = -1 }
		command = { type = sleepevent which = 3128000 } #DEN
	}
	action_c = {
		name = ACTIONNAME29C # Expand the plan: invade Denmark, Norway, and Sweden
		ai_chance = 1
		command = { type = relation which = DEN value = -100 }
		command = { type = relation which = NOR value = -100 }
		command = { type = relation which = SWE value = -100 }
		command = { type = domestic which = defense_lobby value = 1 }
		command = { type = sleepevent which = 3131005 } #ENG
		command = { type = war which = NOR }
#		command = { type = war which = SWE }
		command = { type = trigger which = 3158001 } #NOR
		command = { type = trigger which = 8400000 } #SWE
	}
}

#########################################################################
# Denmark invasion (was 172050 by Steel) modified by Luxor
#########################################################################
event = { 
	id = 3136039
	random = no
	country = GER
	
	# Triggered by DEN 3128000

	name = EVT_3136039_NAME # The German invasion of Denmark
	desc = EVT_3136039_DESC
	style = 2
	picture = "denmark"

	action_a = {
		name = ACTIONNAME3136039A # Advance into Jutland
		command = { type = addcore which = 216 } # Kolding
		command = { type = make_puppet which = DEN }
		command = { type = trigger which = 313624000 } #GER had to chose occupation policy
	}
}

event = { 
	id = 313624000 #new event
	random = no
	country = GER

	name = EVT_313624000_NAME # The German occupation of Denmark
	desc = EVT_313624000_DESC
	style = 2
	picture = "ger_event_denmark_occupation"	
	
	action_a = {
		name = ACTIONNAME313624000A # We accept danish authority
		command = { type = trigger which = 3128015 } # DEN
	}
	action_b = {
		name = ACTIONNAME313624000B # We should rip denmark off
		command = { type = inherit which = DEN value = 0 }
		command = { type = province_revoltrisk which = 294 value = 30 }
		command = { type = province_revoltrisk which = 210 value = 25 } 
		command = { type = province_revoltrisk which = 220 value = 20 }
		command = { type = dissent value = 10 }
	}
}


#########################################################################
# Vichy at war - GER
#########################################################################
event = {
	id = 3136041
	random = no
	country = GER
	
	trigger = { event = 3188003 }
	
	name = EVT_3136041_NAME # Pressure on Vichy
	desc = EVT_3136041_DESC
	style = 2
	picture = "fall_anton"
	
	date = { day = 0 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1999 }
	
	action_a = {
		name = ACTION_NAME_DAMN
	}
}

event = {
	id = 3136227
	random = no
	country = GER
	
	decision = {
				ai = no
				exists = VIC
				OR = {
						event = 3136041
						event = 3188003
						}
	}
	
	decision_trigger = {
						OR = {
								war = { country = GER country = ENG }
								war = { country = GER country = USA }
						}
						NOT = { war = { country = GER country = VIC } }
						NOT = { alliance = { country = GER country = VIC } }
	}
	
	
	trigger = { 
				ai = yes
				exists = VIC
				OR = {
						event = 3136041
						event = 3188003
						}
				OR = {
						war = { country = GER country = ENG }
						war = { country = GER country = USA }
						}
				NOT = { war = { country = GER country = VIC } }
				NOT = { alliance = { country = GER country = VIC } }
	}
	
	name = EVT_3136227_NAME # Case Anton
	desc = EVT_3136227_DESC
	style = 2
	decision_picture = "ger_decision_fall_anton"
	picture = "fall_anton"

	date = { day = 0 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1999 }
	
	action_a = {
		name = ACTIONNAME3136227A # Annex Vichy
		ai_chance = 0
		command = { type = inherit which = VIC value = 0 }
		
		command = { trigger = { alliance = { country = GER country = ITA } } type = secedeprovince which = ITA value = 87 when = 1 } #Nice
		command = { trigger = { alliance = { country = GER country = ITA } } type = secedeprovince which = ITA value = 90 when = 1 } #Grenoble
		command = { trigger = { alliance = { country = GER country = ITA } } type = secedeprovince which = ITA value = 91 when = 1 } #Chambery
		command = { trigger = { alliance = { country = GER country = ITA } } type = secedeprovince which = ITA value = 86 when = 1 } #Toulon
		command = { trigger = { alliance = { country = GER country = ITA } } type = secedeprovince which = ITA value = 93 when = 1 } #Avignon
		command = { trigger = { alliance = { country = GER country = ITA } } type = secedeprovince which = ITA value = 92 when = 1 } #Valence
		command = { trigger = { alliance = { country = GER country = ITA } } type = secedeprovince which = ITA value = 94 when = 1 } #Corsica
		
		command = { trigger = { alliance = { country = GER country = RSI } } type = secedeprovince which = RSI value = 87 when = 1 } #Nice
		command = { trigger = { alliance = { country = GER country = RSI } } type = secedeprovince which = RSI value = 90 when = 1 } #Grenoble
		command = { trigger = { alliance = { country = GER country = RSI } } type = secedeprovince which = RSI value = 91 when = 1 } #Chambery
		command = { trigger = { alliance = { country = GER country = RSI } } type = secedeprovince which = RSI value = 86 when = 1 } #Toulon
		command = { trigger = { alliance = { country = GER country = RSI } } type = secedeprovince which = RSI value = 93 when = 1 } #Avignon
		command = { trigger = { alliance = { country = GER country = RSI } } type = secedeprovince which = RSI value = 92 when = 1 } #Valence
		command = { trigger = { alliance = { country = GER country = RSI } } type = secedeprovince which = RSI value = 94 when = 1 } #Corsica

		command = { trigger = { alliance = { country = GER country = ITA } } type = transport_pool which = ITA value = 80 } # captured merchant navy ships
		command = { trigger = { alliance = { country = GER country = RSI } } type = transport_pool which = RSI value = 80 }
		command = { trigger = { NOT = { alliance = { country = GER country = ITA } } NOT = { alliance = { country = GER country = ITA } } } type = transport_pool which = GER value = 80 }
	}
	
	action_b = {
		name = ACTIONNAME3136227B # Annex Vichy and garrison the coastline
		ai_chance = 100
		trigger = {
					OR = {
							AI = GER
							AND = {
									NOT = { AI = GER }
									energy = 4500
									metal = 2250
									rare_materials = 1125
									supplies = 3000
									manpower = 78
									}
							}
					}
		
		command = { type = inherit which = VIC value = 0 }
		
		command = { trigger = { alliance = { country = GER country = ITA } } type = secedeprovince which = ITA value = 87 when = 1 } #Nice
		command = { trigger = { alliance = { country = GER country = ITA } } type = secedeprovince which = ITA value = 90 when = 1 } #Grenoble
		command = { trigger = { alliance = { country = GER country = ITA } } type = secedeprovince which = ITA value = 91 when = 1 } #Chambery
		command = { trigger = { alliance = { country = GER country = ITA } } type = secedeprovince which = ITA value = 86 when = 1 } #Toulon
		command = { trigger = { alliance = { country = GER country = ITA } } type = secedeprovince which = ITA value = 93 when = 1 } #Avignon
		command = { trigger = { alliance = { country = GER country = ITA } } type = secedeprovince which = ITA value = 92 when = 1 } #Valence
		command = { trigger = { alliance = { country = GER country = ITA } } type = secedeprovince which = ITA value = 94 when = 1 } #Corsica
		
		command = { trigger = { alliance = { country = GER country = RSI } } type = secedeprovince which = RSI value = 87 when = 1 } #Nice
		command = { trigger = { alliance = { country = GER country = RSI } } type = secedeprovince which = RSI value = 90 when = 1 } #Grenoble
		command = { trigger = { alliance = { country = GER country = RSI } } type = secedeprovince which = RSI value = 91 when = 1 } #Chambery
		command = { trigger = { alliance = { country = GER country = RSI } } type = secedeprovince which = RSI value = 86 when = 1 } #Toulon
		command = { trigger = { alliance = { country = GER country = RSI } } type = secedeprovince which = RSI value = 93 when = 1 } #Avignon
		command = { trigger = { alliance = { country = GER country = RSI } } type = secedeprovince which = RSI value = 92 when = 1 } #Valence
		command = { trigger = { alliance = { country = GER country = RSI } } type = secedeprovince which = RSI value = 94 when = 1 } #Corsica

		command = { type = activate_division which = 14500 value = 389 where = 80 when = 0 }
		command = { type = activate_division which = 14500 value = 390 where = 79 when = 0 }
		command = { type = activate_division which = 14500 value = 391 where = 82 when = 0 }
		command = { type = activate_division which = 14500 value = 392 where = 89 when = 0 }
		command = { type = activate_division which = 14500 value = 393 where = 86 when = 0 }
		command = { type = activate_division which = 14500 value = 394 where = 87 when = 0 }
		
		command = { trigger = { AI = NO } type = unlock_division which = 14500 value = 389 }
		command = { trigger = { AI = NO } type = unlock_division which = 14500 value = 390 }
		command = { trigger = { AI = NO } type = unlock_division which = 14500 value = 391 }
		command = { trigger = { AI = NO } type = unlock_division which = 14500 value = 392 }
		command = { trigger = { AI = NO } type = unlock_division which = 14500 value = 393 }
		command = { trigger = { AI = NO } type = unlock_division which = 14500 value = 394 }
		
		command = { trigger = { AI = NO } type = energypool value = -4500 }
		command = { trigger = { AI = NO } type = metalpool value = -2250 }
		command = { trigger = { AI = NO } type = rarematerialspool value = -1125 }
		command = { trigger = { AI = NO } type = supplies value = -3000 }
		command = { trigger = { AI = NO } type = manpowerpool value = -78 }
		
		command = { trigger = { alliance = { country = GER country = ITA } } type = transport_pool which = ITA value = 80 } # captured merchant navy ships
		command = { trigger = { alliance = { country = GER country = RSI } } type = transport_pool which = RSI value = 80 }
		command = { trigger = { NOT = { alliance = { country = GER country = ITA } } NOT = { alliance = { country = GER country = ITA } } } type = transport_pool which = GER value = 80 }
	}
}

event = {
	id = 3136228
	random = no
	country = U14
	
	trigger = { 
				exists = VIC
				OR = {
						event = 3136041 # Fall Anton info event
						AND = {
								event = 3188008 # Spain joins Axis; Franco's proposal
								OR = { #GER attention focused elsewhere
										war = { country = GER country = USA }
										war = { country = GER country = SOV }
										}
								NOT = { event = 3336000 } #NOW
								}
						}
				OR = {
						war = { country = GER country = ENG }
						war = { country = GER country = USA }
						}
				OR = {
						war = { country = GER country = U14 }
						NOT = { exists = GER }
						}
				NOT = { alliance = { country = GER country = VIC } }
				NOT = { war = { country = U14 country = VIC } }
				NOT = { alliance = { country = U14 country = VIC } }
				OR = {
						war = { country = GER country = VIC }
						AND = {
								war = { country = GER country = USA }
								war = { country = GER country = SOV }
								random = 5
								}
						AND = {
								NOT = { war = { country = GER country = USA } }
								war = { country = GER country = SOV }
								random = 2
								}
						AND = {
								war = { country = GER country = USA }
								NOT = { war = { country = GER country = SOV } }
								random = 2
								}
						}
	}
	
	name = EVT_3136228_NAME # coup in Vichy
	desc = EVT_3136228_DESC
	style = 2
	picture = "fra_fff"

	date = { day = 0 month = march year = 1940 }
	offset = 14
	deathdate = { day = 29 month = december year = 1999 }
	
	action_a = {
		name = ACTION_NAME_EXCELLENT
		command = { type = inherit which = VIC value = 1 }
	}
}
###########################################################################
# We need Denmark torpedoboats (was 172104 by Ghost_dk) modified by Luxor
###########################################################################
event = {
	id = 3136042
	random = no
	country = GER

	trigger = {
		event = 3136039
		NOT = { war = { country = DEN country = GER } }
		control = { province = 220 data = GER } # Arhus controlled by Germany
	}

	name = EVT_3136042_NAME # Germany demands Danish torpedo boats
	desc = EVT_3136042_DESC
	style = 2
	picture = "den_torpedoboats"

	date = { day = 4 month = february year = 1941 }
	offset = 1
	deathdate = { day = 29 month = december year = 1947 } 

	action_a = {
		name = ACTIONNAME3136042A # Requisition the Danish torpedo boats for training use
		command = { type = trigger which = 3128005 }
	}
}
###############################################
# We 'borrow' the torpedo boats from Denmark (was 172105 by Ghost_dk)
###############################################
event = {
	id = 3136043
	random = no
	country = GER
	
	# triggered by DEN 3128006

	name = EVT_3136043_NAME # Germany demands Danish torpedo boats: the Danes fold
	desc = EVT_3136043_DESC
	style = 2
	picture = "den_torpedoboats"

	action_a = {
		name = ACTIONNAME3136043A # Receive the Danish torpedo boats
		command = { type = supplies value = 50 }
	}
}
###############################################
# How dare they refuse! (was 172106 by Ghost_dk)
###############################################
event = {
	id = 3136044
	random = no 
	country = GER

	# triggered by DEN 3128006

	name = EVT_3136044_NAME # Germany demands Danish torpedo boats: the Danes Hold
	desc = EVT_3136044_DESC
	style = 2
	picture = "den_torpedoboats"
	
	action_a = {
		name = ACTIONNAME3136044A # damn!
        command = { type = dissent value = 2 } 
	}
}

#########################################################################
# Propose Anti-Comintern pact to Denmark (by Luxor)
#########################################################################
event = {
	id = 3136047
	random = no
	country = GER
	
	trigger = {
		event = 3136039
		exists = DEN
		NOT = { war = { country = GER country = DEN } }
		NOT = { alliance = { country = GER country = SOV } }
	}
	
	name = EVT_3136047_NAME # Anti-Comintern pact with Denmark
	desc = EVT_3136047_DESC
	style = 2
	picture = "den_anticomintern"
	
	date = { day = 24 month = november year = 1941 }
	offset = 1
	deathdate = { day = 29 month = december year = 1947 } 
		
	action_a = {
		name = ACTIONNAME3136047A # Propose to sign the Pact
		command = { type = money value = -3 }
		command = { type = trigger which = 3128010 }
                command = { type = relation which = DEN value = -10 }
	}
	action_b = {
		name = ACTIONNAME3136047B # No, we dare not provoke the USSR. 
		command = { type = money value = -1 } 
                command = { type = relation which = DEN value = -25 }
	}
}
event = {
	id = 3136048
	random = no
	country = GER
	
	# Triggered by DEN 3128010
	
	name = EVT_3136048_NAME # Anti-Comintern Pact signed
	desc = EVT_3136048_DESC
	style = 2
	picture = "den_anticomintern"
	
	action_a = {
		name = ACTIONNAME3136048A
		command = { type = money value = 10 }
		command = { type = domestic which = political_left value = -1 }
		command = { type = domestic which = democratic value = -1 }
	}
}
#########################################################################
# End of Denmark (by Luxor)
#########################################################################
event = {
	id = 3136049
	random = no
	country = GER
	
	# Triggered by DEN 3128014
	
	name = EVT_3136049_NAME # Germany annexes Denmark
	desc = EVT_3136049_DESC
	style = 2
	picture = "ger_event_operation_safari"
	
	action_a = {
		name = ACTIONNAME3136049A # Dismiss Danish government
		command = { type = trigger which = 3128007 } #DEN - germany tries to capture the danish fleet
		#command = { type = inherit which = DEN value = 0 }
	}
}

##########################################################
# They sunk their own ships! - Historical captured ships
##########################################################
event = { 
	id = 3136045
	random = no
	country = GER

	# triggered by DEN 3128007 A
	
	name = EVT_3136045_NAME # Germany captured danish ships
	desc = EVT_3136045_DESC #
	style = 2
	picture = "ger_event_operation_safari_success"

	action_a = {
		name = ACTIONNAME3136045A
		command = { type = supplies    value = 200 }
		command = { type = oilpool     value = 100 }
		command = { type = escort_pool which = GER value = 9 } 
		command = { type = inherit which = DEN value = 0 }
		
		command = { type = add_corps which = "Dnische Flotte" value = naval where = 294 }
		command = { type = activate_division which = 14500 value = 600 where = 294 } #
		command = { type = activate_division which = 14500 value = 601 where = 294 } #
	}
}
###########################################################
# They sunk their own ships! - Ahistorical captured ships
###########################################################

event = { 
	id = 312624001
	random = no
	country = GER

	# triggered by DEN 3128007 A
	
	name = EVT_3136045_NAME # Germany captured danish ships
	desc = EVT_3136045_DESC #
	style = 2
	picture = "ger_event_operation_safari_success"

	action_a = {
		name = ACTIONNAME3136045A
		command = { type = supplies    value = 200 }
		command = { type = oilpool     value = 100 }
		command = { type = escort_pool which = GER value = 9 } 
		command = { type = inherit which = DEN value = 0 }
		
		command = { type = add_corps which = "Dnische Flotte" value = naval where = 294 }
		command = { type = activate_division which = 14500 value = 600 where = 294 } #
		command = { type = activate_division which = 14500 value = 601 where = 294 } #	
		command = { type = activate_division which = 14500 value = 602 where = 294 } #
		command = { type = activate_division which = 14500 value = 603 where = 294 } #
		command = { type = activate_division which = 14500 value = 604 where = 294 } #
		command = { type = activate_division which = 14500 value = 605 where = 294 } #
		command = { type = activate_division which = 14500 value = 606 where = 294 } #
		command = { type = activate_division which = 14500 value = 607 where = 294 } #
		command = { type = activate_division which = 14500 value = 608 where = 294 } #
		command = { type = activate_division which = 14500 value = 609 where = 294 } #		
	}
}
###########################################################
# They sunk their own ships! - Danish fleet is lost
###########################################################
event = {
	id = 3136046
	random = no
	country = GER

	# triggered by DEN 3128007 B

	name = EVT_3136045_NAME # Germany captured danish ships
	desc = EVT_3136045_DESC # 
	style = 2
	picture = "ger_event_operation_safari_defeat"

	action_a = {
		name = ACTIONNAME3136045B
		command = { type = supplies value = -150 }
		command = { type = metalpool value = 500 }
		command = { type = oilpool value = -75 }
        command = { type = inherit which = DEN value = 0 }
		command = { type = dissent value = 2 }
	}
}

######################################################################
# We want control of the Danish Navy (was 172110 by Ghost_dk)
######################################################################
#event = {
#	id = 3136050
#	random = no
#	country = GER
#
#	trigger = { event = 3136049 }
#
#	name = EVT_3136050_NAME # Germany takes control of the Danish Navy
#	desc = EVT_3136050_DESC
#	style = 2
#	picture = "den_torpedoboats"
#	
#	date = { day = 29 month = august year = 1943 }
#	offset = 15
#	deathdate = { day = 29 month = december year = 1999 }
#
#	action_a = {
#		name = ACTIONNAME3136050A # Salvage what we can 
#		command = { type = supplies value = 25 }
#		command = { type = metalpool value = 1500 }
#		command = { type = oilpool value = 100 }
#       command = { type = relation which = DEN value = -10 }
#   }
#}
#########################################################################
# Spanish Civil War - Legion Condor
#########################################################################
event = {
	id = 3136051
	random = no
	country = GER

	# Triggered by U01 3173000
	trigger = { event = 3173000 }

	name = EVT_3136051_NAME # Spanish Civil War
	desc = EVT_3136051_DESC
	style = 2
	
	date = { day = 0 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1999 }

	action_a = {
		ai_chance = 99
		name = ACTIONNAME3136051A # Prepare the Condor Legion
		command = { type = setflag which = SCW_aid_GER }
	}
	action_b = {
		ai_chance = 1
		name = ACTIONNAME3136051B # Franco needs no aid
		command = { type = dissent value = 5 }
	}
}

event = {
	id = 3136226
	random = no
	country = GER

	trigger = {
				flag = SCW_aid_GER
				war = { country = U01 country = SPR }
				OR = {
						AND = {
								AI = no
								money = 100
								}
						ai = yes
						}
	}

	name = EVT_3136226_NAME # 'Operation Feuerzauber'
	desc = EVT_3136226_DESC
	style = 2
	picture = "feuerzauber"

	date = { day = 27 month = july year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1999 }
	
	action_a = {
		name = ACTION_NAME_OK # Initiate 'Feuerzauber'
		command = { type = relation which = SPR value = -20 }
		command = { type = relation which = ITA value = 5 }
		command = { type = relation which = ENG value = -5 }
		command = { type = relation which = FRA value = -5 }
		command = { type = relation which = POR value = 10 }
		command = { type = belligerence which = GER value = 1 }
		command = { trigger = { ai = no } type = money value = -100 }
		command = { type = trigger which = 31733016 } # U01
	}
}



event = {
	id = 3136161
	random = no
	country = GER

	trigger = {
		flag = SCW_aid_GER
		war = { country = U01 country = SPR }
		manpower = 7 # 6.5
		oil = 500
		supplies = 500
		metal = 500
	}

	name = EVT_3136161_NAME # German Intervention in Spanish Civil War
	desc = EVT_3136161_DESC
	style = 2
	picture = "leg_condor"

	date = { day = 27 month = october year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1999 }
	
	action_a = {
		name = ACTIONNAME3136161A # Send the Condor Legion
		command = { type = relation which = SPR value = -20 }
		command = { type = relation which = ITA value = 5 }
		command = { type = relation which = ENG value = -5 }
		command = { type = relation which = FRA value = -5 }
		command = { type = relation which = POR value = 10 }
		command = { type = belligerence which = GER value = 1 }
		command = { type = manpowerpool value = -7 } # -6.5
		command = { type = convoypool which = GER value = -15 }	
		command = { type = trade which = GER where = U01 energy = -15  oil = -5  supplies = -10  when = 1080 value = 1 } #3 years of economic aid, can't be cancelled

#		command = { type = oilpool value = -500 }
#		command = { type = supplies value = -500 }
#		command = { type = metalpool value = -500 }

		command = { type = trigger which = 3173003 } # U01
		command = { type = trigger which = 3182072 } # USA
	}
}
event = {
	id = 3136162
	random = no
	country = GER

	trigger = {
		event = 3136161
		war = { country = U01 country = SPR }
	}

	name = EVT_3136162_NAME # Spanish Civil War Experience
	desc = EVT_3136162_DESC
	style = 2
	picture = "scw_lehren"

	date = { day = 0 month = february year = 1937 }
	offset = 30
	deathdate = { day = 29 month = december year = 1999 }
	
	action_a = {
		name = ACTIONNAME3136162A
		command = { type = gain_tech which = 4080 } # Close Air Support 1937
		command = { type = gain_tech which = 4380 } # 1938 Double engine design study
        command = { type = gain_tech which = 9200 } # Dive Bombing Concept
		command = { type = waketeam  which = 30 } # Mlders
		command = { type = sleepteam which = 45 } # Raithel	
	}
}
#########################################################################
# German soldiers return home
#########################################################################
event = {
	id = 3136163
	random = no
	country = GER

	# triggered by U01 3173010

	name = EVT_3136163_NAME # The Condor Legion Return Home
	desc = EVT_3136163_DESC
	style = 2
	picture = "leg_kehrt_heim"

	action_a = {
		name = ACTIONNAME3136163A 
		command = { type = manpowerpool value = 6 }
		command = { type = dissent value = -1 }
		command = { type = convoypool which = GER value = 15 }	
		command = { type = end_trades which = GER where = U01 }
	}
}
event = {
	id = 3136164
	random = no
	country = GER

	# triggered by SPR 3174018

	name = EVT_3136164_NAME # The Condor Legion Return Home
	desc = EVT_3136163_DESC
	style = 2
	picture = "leg_kehrt_heim"

	action_a = {
		name = ACTIONNAME3136164A 
		command = { type = manpowerpool value = 3 }
		command = { type = end_trades which = GER where = U01 }
		command = { type = convoypool which = GER value = 5 }	
	}
}
#########################################################################
# Franco's Proposal / Meeting at Hendaye
#########################################################################
event = {
	id = 3136165
	random = no
	country = GER

	trigger = {
		flag = SCW
		NOT = { exists = SPR }
		exists = U01
		event = 3136161 # GER Condor Legion
		NOT = { alliance = { country = GER country = U01 } }
		exists = VIC
		
		# Morocco
		control = { province = 717 data = VIC }
		control = { province = 718 data = VIC }
		control = { province = 719 data = VIC }
		control = { province = 720 data = VIC }
		control = { province = 721 data = VIC }
		control = { province = 722 data = VIC }
		control = { province = 723 data = VIC }
		control = { province = 724 data = VIC }
		control = { province = 725 data = VIC }
		control = { province = 726 data = VIC }
		# Oran + border to Morocco
		control = { province = 728 data = VIC }
		control = { province = 729 data = VIC }
		
		NOT = { war = { country = GER country = VIC } }
		NOT = { war = { country = U01 country = VIC } }
		
		NOT = { war = { country = GER country = USA } }
		NOT = { war = { country = U01 country = USA } }
		
		NOT = { war = { country = GER country = SOV } }
		NOT = { war = { country = U01 country = SOV } }
		
		OR = {
				AND = {
						NOT = { AI = GER }
						supplies = 10000
						}
				AI = GER
				}
	}

	name = EVT_3136165_NAME # Franco's Proposal
	desc = EVT_3136165_DESC
	style = 2
	picture = "franco_hitler"

	date =  { day = 23 month = october year = 1940 }
	offset = 1
	deathdate =  { day = 29 month = december year = 1999 }

	action_a = {
		name = ACTIONNAME3136165A # No
		ai_chance = 99
		command = { type = relation which = U01 value = -35 }
	}
	action_b = {
		name = ACTIONNAME3136165B # Ok
		ai_chance = 1
		command = { type = trigger which = 31733025 } # U01 decision
		command = { type = relation which = VIC value = -150 }
		command = { type = money value = -250 }
	}
}

event = {
	id = 3136229
	random = no
	country = GER

	name = EVT_3136229_NAME # Franco's Proposal
	desc = EVT_3136229_DESC
	style = 2
	picture = "franco_hitler"

	action_a = {
		name = ACTIONNAME3136165B # welcome to the Axis
		command = { trigger = { AI = NO } type = supplies value = -10000 }
		command = { type = trade which = GER where = U01 energy = -50  oil = -10  supplies = -50  money = -1 when = 1080 value = 1 } #3 years of economic aid, can't be cancelled
		command = { type = alliance which = U01 }
		command = { type = trigger which = 3188008 } # VIC
	}
}

#########################################################################
# Information on Franco's demands
#########################################################################
#event = {
#	id = 3136193
#	random = no
#	country = GER
#
#	trigger = {
#                atwar = yes
#		flag = SCW
#		NOT = { exists = SPR }
#		exists = U01
#		event = 3136161 # GER Condor Legion
#		NOT = { alliance = { country = GER country = U01 } }
#		exists = VIC
#		control = { province = 719 data = VIC }
#		control = { province = 720 data = VIC }
#		control = { province = 717 data = VIC }
#		control = { province = 718 data = VIC }
#		control = { province = 721 data = VIC }
#		control = { province = 722 data = VIC }
#		control = { province = 723 data = VIC }
#		control = { province = 724 data = VIC }
#		control = { province = 725 data = VIC }
#		control = { province = 726 data = VIC }
#		control = { province = 728 data = VIC }
#		NOT = { war = { country = GER country = VIC } }
#		NOT = { war = { country = U01 country = VIC } }
#	}
#
#	name = EVT_3136193_NAME
#	desc = EVT_3136193_DESC
#	style = 2
#	picture = "franco_hitler"
#
#	date =  { day = 2 month = october year = 1939 }
#	offset = 5
#	deathdate =  { day = 29 month = december year = 1999 }
#
#	action_a = {
#		name = ACTIONNAME3136193A # We can prepare the resources if we want
#		command = { }
#	}
#}
##############################################
# Blue Division
##############################################
event = { 
	id = 3136166
	random = no
	country = GER

	# triggered by U01 3173013

	name = EVT_3136166_NAME
	desc = EVT_3136166_DESC
	style = 2
	picture = "blaue_div"

	action_a = { 
		name = ACTIONNAME3136166A
		command = { type = activate_division which = 14500 value = 326 when = 0 }
	}
}
#########################################################################
# Belgium Neutrality Promises (was 9000 by Bolt) modified by Luxor
#########################################################################
event = { 
	id = 3136052
	random = no
	country = GER
	
	trigger = {
		atwar = no
		exists = BEL
		NOT = { puppet = { country = BEL country = GER } }
		NOT = { alliance = { country = BEL country = ENG } }
	}
 
	name = EVT_3136052_NAME # German statement regarding Belgium neutrality
	desc = EVT_3136052_DESC
	style = 2
	picture = "bel_ger"

	date = { day = 12 month = october year = 1937 }
	offset = 1
	deathdate = { day = 29 month = december year = 1937 }

	action_a = {
		name = ACTIONNAME3136052A # Make public promises to respect Belgium neutrality
		command = { type = relation which = BEL value = 50 }
		command = { type = relation which = LUX value = 50 }
		command = { type = relation which = HOL value = 50 }
		command = { type = relation which = FRA value = 10 }
		command = { type = relation which = ENG value = 5 }
	}
	action_b = {
		name = ACTIONNAME3136052B # no guarantees
		command = { type = relation which = BEL value = -50 }
		command = { type = relation which = LUX value = -50 }
		command = { type = relation which = HOL value = -50 }
		command = { type = relation which = FRA value = -10 }
		command = { type = relation which = ENG value = -5 }
	}
}
#########################################################################
#  The Beer Hall Bomb by Ryan Crierie for human
#########################################################################
event = {
	id = 3136053
	random = no
	country = GER

	trigger = {
                AI = no
		government = fascist
		minister = 1 # AH alive
	}

	name = EVT_3136053_NAME # The George Elser Bomb Plot
	desc = EVT_3136053_DESC
	style = 2
	picture = "Fail_Hitler_Assasination"

	date = { day = 7 month = november year = 1939 }
	offset = 1
	deathdate = { day = 29 month = november year = 1939 }

	action_a = {
		name = ACTIONNAME3136053A # Hitler leaves the Hall early
		command = { type = dissent value = 3 }
	}
	action_b = {
		name = ACTIONNAME3136053B # Hitler finishes his speech
		command = { type = headofstate which = 211 } # Hermann Gring
		command = { type = headofgovernment which = 213 } # Hermann Gring			
		command = { type = sleepminister which = 1 } # AH
		command = { type = sleepminister which = 41 } # AH
		command = { type = sleepminister which = 177 } # AH
		command = { type = dissent value = 10 }
	}
}
#########################################################################
#  The Beer Hall Bomb by Ryan Crierie for AI
#########################################################################
event = {
	id = 3136183
	random = no
	country = GER

	trigger = {
                AI = yes
		government = fascist
		minister = 1 # AH alive
	}

	name = EVT_3136053_NAME # The George Elser Bomb Plot
	desc = EVT_3136053_DESC
	style = 2
	picture = "Fail_Hitler_Assasination"

	date = { day = 7 month = november year = 1939 }
	offset = 1
	deathdate = { day = 29 month = november year = 1939 }

	action_a = {
		name = ACTIONNAME3136053A # Hitler leaves the Hall early
		ai_chance = 99
		command = { type = dissent value = -8 } #removes MR pact dissent for AI only
		command = { type = domestic which = professional_army value = 6 } #AI help for professional German army
	}
	action_b = {
		name = ACTIONNAME3136053B # Hitler finishes his speech
		ai_chance = 1
		command = { type = headofstate which = 211 } # Hermann Gring
		command = { type = headofgovernment which = 213 } # Hermann Gring		
		command = { type = sleepminister which = 1 } # AH
		command = { type = sleepminister which = 41 } # AH
		command = { type = sleepminister which = 177 } # AH
		command = { type = dissent value = 10 }
	}
}
#########################################################################
#  The July 20th plot by Luxor & CCM Von Hausser
#########################################################################
event = {
	id = 3136054
	random = no
	country = GER

	trigger = {
		government = fascist
		minister = 1 # AH alive
		war = { country = GER  country = SOV }
		control = { province = 553 data = SOV } # Leningrad
		control = { province = 617 data = SOV } # Kiev
		control = { province = 599 data = SOV } # Minsk
		NOT = { event = 2024 } # SOV Bitter Peace
	}

	name = EVT_3136054_NAME # The July 20 Plot
	desc = EVT_3136054_DESC
	style = 2
	picture = "Fail_Hitler_Assasination"

	date = { day = 19 month = july year = 1944 }
	offset = 1
	deathdate = { day = 29 month = august year = 1999 }

	action_a = {
		name = ACTIONNAME3136054A # Hitler speaks above ground
		ai_chance = 80
		command = { type = sleepleader which = 354 } # von Witzleben
		command = { type = sleepleader which = 344 } # von Stlpnagel C.H.
		command = { type = sleepleader which = 212 } # Olbricht
		command = { type = sleepleader which = 695 } # Erich Fellgiebel
		command = { type = sleepleader which = 230 } # Erwin Rommel
		command = { type = sleepleader which = 311 } # von Kluge
		command = { type = wakeleader which = 505 } # Himmler
		command = { type = sleepminister which = 162 } # von Witzleben
		command = { type = sleepminister which = 184 }
		command = { type = sleepminister which = 102 } # von Stauffenberg
		command = { type = sleepminister which = 165 } # E. Rommel
		command = { type = sleepminister which = 231 } # von Kluge
		command = { type = sleepminister which = 7 } # Beck
		command = { type = sleepminister which = 34 }
		command = { type = sleepminister which = 160 } # Hoepner
		command = { type = sleepminister which = 183 }
		command = { type = sleepminister which = 48 } # Goerdeler
		command = { type = sleepminister which = 99 }
		command = { type = sleepminister which = 258 } # Korten
		command = { type = dissent value = 5 }
	}
	action_b = {
		name = ACTIONNAME3136054B # Hitler speaks in the bunker
		ai_chance = 20
		command = { type = headofstate which = 34 } # Beck
		command = { type = headofgovernment which = 48 } # Goerdeler
		command = { type = sleepminister which = 1 } # AH
		command = { type = sleepminister which = 41 } # AH
		command = { type = sleepminister which = 177 } # AH
		command = { type = sleepminister which = 108 } # Himmler
		command = { type = sleepminister which = 212 } # Himmler
		command = { type = dissent value = 20 }
	}
}
#####################################################
# Republic of Spain and Germany talk (Civil war over)
# (was 5600007}
#####################################################
event = { 
	id = 3136055
	random = no
	country = GER
	
	# Triggered by SPR 5600006
	
	name = EVT_3136055_NAME # Spain has refused
	desc = EVT_3136055_DESC
	style = 2
	picture = "spa_ger"
	
	action_a = {
		name = ACTIONNAME3136055A # Declare war on Spain!
		command = { type = war which = SPR}
	}
}
#####################################################
# Republic of Spain and Germany talk (Civil war over)
# (was 5600009}
#####################################################
event = { 
	id = 3136056
	random = no
	country = GER
	
	# Triggered by SPR 5600008
	
	name = EVT_3136056_NAME # Spain has refused
	desc = EVT_3136056_DESC
	style = 2
	picture = "spa_ger"
	
	action_a = {
		name = ACTIONNAME3136056A # Declare war on Spain!
		command = { type = war which = SPR}
		command = { type = war which = U01}
	}
}
#########################################################################
#  Germany declares war Vichy (was 5600011}
#########################################################################
event = { 
	id = 3136057
	random = no
	country = GER

	# Triggered by VIC 3188004

	name = EVT_3136057_NAME # Vichy Collapses
	desc = EVT_3136057_DESC
	style = 2
	picture = "fall_anton"

	action_a = {
		name = ACTIONNAME3136057A 
		command = { type = inherit which = VIC value = 0 }
		
		command = { trigger = { alliance = { country = GER country = ITA } } type = secedeprovince which = ITA value = 87 when = 1 } #Nice
		command = { trigger = { alliance = { country = GER country = ITA } } type = secedeprovince which = ITA value = 90 when = 1 } #Grenoble
		command = { trigger = { alliance = { country = GER country = ITA } } type = secedeprovince which = ITA value = 91 when = 1 } #Chambery
		command = { trigger = { alliance = { country = GER country = ITA } } type = secedeprovince which = ITA value = 86 when = 1 } #Toulon
		command = { trigger = { alliance = { country = GER country = ITA } } type = secedeprovince which = ITA value = 93 when = 1 } #Avignon
		command = { trigger = { alliance = { country = GER country = ITA } } type = secedeprovince which = ITA value = 92 when = 1 } #Valence
		command = { trigger = { alliance = { country = GER country = ITA } } type = secedeprovince which = ITA value = 94 when = 1 } #Corsica
		
		command = { trigger = { alliance = { country = GER country = RSI } } type = secedeprovince which = ITA value = 87 when = 1 } #Nice
		command = { trigger = { alliance = { country = GER country = RSI } } type = secedeprovince which = ITA value = 90 when = 1 } #Grenoble
		command = { trigger = { alliance = { country = GER country = RSI } } type = secedeprovince which = ITA value = 91 when = 1 } #Chambery
		command = { trigger = { alliance = { country = GER country = RSI } } type = secedeprovince which = ITA value = 86 when = 1 } #Toulon
		command = { trigger = { alliance = { country = GER country = RSI } } type = secedeprovince which = ITA value = 93 when = 1 } #Avignon
		command = { trigger = { alliance = { country = GER country = RSI } } type = secedeprovince which = ITA value = 92 when = 1 } #Valence
		command = { trigger = { alliance = { country = GER country = RSI } } type = secedeprovince which = ITA value = 94 when = 1 } #Corsica
		
		command = { trigger = { NOT = { war = { country = GER country = JAP } } } type = secedeprovince which = JAP value = 1392 when = 1 } # Indochina; just in case that Vichy refused to hand it over to Japan before
		command = { trigger = { NOT = { war = { country = GER country = JAP } } } type = secedeprovince which = JAP value = 1393 when = 1 }
		command = { trigger = { NOT = { war = { country = GER country = JAP } } } type = secedeprovince which = JAP value = 1404 when = 1 }
		command = { trigger = { NOT = { war = { country = GER country = JAP } } } type = secedeprovince which = JAP value = 1395 when = 1 }
		command = { trigger = { NOT = { war = { country = GER country = JAP } } } type = secedeprovince which = JAP value = 1396 when = 1 }
		command = { trigger = { NOT = { war = { country = GER country = JAP } } } type = secedeprovince which = JAP value = 1391 when = 1 }
		command = { trigger = { NOT = { war = { country = GER country = JAP } } } type = secedeprovince which = JAP value = 1405 when = 1 }
		command = { trigger = { NOT = { war = { country = GER country = JAP } } } type = secedeprovince which = JAP value = 1394 when = 1 }
		command = { trigger = { NOT = { war = { country = GER country = JAP } } } type = secedeprovince which = JAP value = 1397 when = 1 }
		command = { trigger = { NOT = { war = { country = GER country = JAP } } } type = secedeprovince which = JAP value = 1398 when = 1 }
		command = { trigger = { NOT = { war = { country = GER country = JAP } } } type = secedeprovince which = JAP value = 1399 when = 1 }
		command = { trigger = { NOT = { war = { country = GER country = JAP } } } type = secedeprovince which = JAP value = 1403 when = 1 }
		command = { trigger = { NOT = { war = { country = GER country = JAP } } } type = secedeprovince which = JAP value = 1402 when = 1 }
		command = { trigger = { NOT = { war = { country = GER country = JAP } } } type = secedeprovince which = JAP value = 1400 when = 1 }
		command = { trigger = { NOT = { war = { country = GER country = JAP } } } type = secedeprovince which = JAP value = 1401 when = 1 }
	}
}
###########################################################################
# Germany dismantles the Maginot Line (was 5600023}
###########################################################################
event = {
	id = 3136058
	random = no 
	country = GER
	
	trigger = {
		exists = VIC
		control = { province = 104 data = GER } # Maginot Line
		control = { province = 107 data = GER }
		control = { province = 105 data = GER }
		control = { province = 96 data = GER }
	}

	name = EVT_3136058_NAME # Dismantle the Maginot Line
	desc = EVT_3136058_DESC
	style = 2	
	picture = "maginot_demontage"
	
	date = { day = 0 month = January year = 1936 }
	offset = 10
	deathdate = { day = 29 month = December year = 1999 }

	action_a = {
		name = ACTIONNAME3136058A # Extend the Siegfried line
		command = { type = construct which = land_fort where = 104 value = -9 }
		command = { type = construct which = land_fort where = 107 value = -8 }
		command = { type = construct which = land_fort where = 105 value = -8 }
		command = { type = construct which = land_fort where = 96 value = -10 }
		command = { type = supplies value = 250 }
		command = { type = construct which = land_fort where = 131 value = 3 } # Cologne
		command = { type = construct which = land_fort where = 126 value = 1 } # Aachen
	}
	action_b = {
		name = ACTIONNAME3136058B # Convert it to supplies
		command = { type = construct which = land_fort where = 104 value = -9 }
		command = { type = construct which = land_fort where = 107 value = -8 }
		command = { type = construct which = land_fort where = 105 value = -8 }
		command = { type = construct which = land_fort where = 96 value = -10 }
		command = { type = supplies value = 1500 }
	}
}
###########################################################################
# Germany claims Elsass-Lothringen
###########################################################################
event = {
	id = 3136059
	random = no 
	country = GER
	
	trigger = { war = { country = GER country = FRA } }

	name = EVT_3136059_NAME # Claim Elsass-Lothringen
	desc = EVT_3136059_DESC
	style = 2	
	picture = "frei_volk"
	
	date = { day = 0 month = January year = 1936 }
	offset = 1
	deathdate = { day = 29 month = December year = 1999 }

	action_a = {
		name = ACTIONNAME3136059A
		command = { type = addcore which = 105 }
		command = { type = addcore which = 107 }
		command = { type = addcore which = 104 }
		command = { type = addcore which = 109 } #Luxemburg added here since it is missing in INC
	}
}
###########################################################################
# Tripartite Pact events Germany-Italy-Japan
###########################################################################
event = { 
	id = 3136061
	random = no
	country = GER
	
	trigger = {
		event = 3136033 # Vichy event
		exists = SOV
		government = fascist
		relation = { which = ITA value = 100 }
		relation = { which = JAP value = 100 }
		control = { province = 55 data = -3 } # Paris held by allied forces
		NOT = {
			war = { country = GER country = ITA }
			war = { country = GER country = JAP }
			war = { country = JAP country = ITA }
			alliance = { country = GER country = ENG }
			alliance = { country = GER country = SOV }
			alliance = { country = ITA country = ENG }
			alliance = { country = ITA country = SOV }
			alliance = { country = JAP country = ENG }
			alliance = { country = JAP country = SOV }
		}
	}

	name = EVT_3136061_NAME # Tripartite Pact proposed
	desc = EVT_3136061_DESC
	style = 2
	picture = "tripartite"
	       
	date = { day = 26 month = september year = 1940 }
	offset = 1
	deathdate = { day = 29 month = december year = 1999 }

	action_a = {
		name = ACTIONNAME3136061A # propose pact
		ai_chance = 98
		command = { type = domestic which = interventionism value = 1 }
		command = { type = relation which = SOV value = -10 }
		command = { type = trigger which = 3146000 } # JAP
	}
	action_b = {
		name = ACTIONNAME3136061B # no pact
		ai_chance = 2
		command = { type = domestic which = interventionism value = -1 }
	}
}
############################# 
# Japan and Italy signed
#############################
event = { 
	id = 3136062 # 172027
	random = no
	country = GER
	
	# Triggered by ITA 3145000

	name = EVT_3136062_NAME # Berlin-Rome-Tokyo axis formed
	desc = EVT_3136062_DESC
	style = 2
	picture = "tripartite"
	
	action_a = {
		name = ACTIONNAME3136062A 
		command = { type = money value = 750 } 
		command = { type = domestic which = political_left value = -1 }
		command = { type = domestic which = democratic value = -1 }
		command = { type = dissent value = -1 }
	}
}
############################# 
# Japan alone signed
#############################
event = { 
	id = 3136063 # 172028
	random = no
	country = GER
	
	# Triggered by ITA 3145000

	name = EVT_3136063_NAME # Berlin-Tokyo axis formed
	desc = EVT_3136063_DESC
	style = 2
	picture = "tripartite"
	
	action_a = {
		name = ACTIONNAME3136063A 
		command = { type = money value = 10 }
		command = { type = domestic which = political_left value = -1 }
		command = { type = domestic which = democratic value = -1 }
		command = { type = dissent value = -1 }
	}
}
############################# 
# Italy alone signed
#############################
event = { 
	id = 3136064 # 172029
	random = no
	country = GER
	
	# Triggered by ITA 3145001

	name = EVT_3136064_NAME # Berlin-Rome axis formed
	desc = EVT_3136064_DESC
	style = 2
	picture = "tripartite"
	
	action_a = {
		name = ACTIONNAME3136064A 
		command = { type = money value = 10 }
		command = { type = domestic which = political_left value = -1 }
		command = { type = domestic which = democratic value = -1 }
		command = { type = dissent value = -1 }
	}
}
############################# 
# Japan and Italy refused
#############################
event = { 
	id = 3136065 # 172030
	random = no
	country = GER
	
	# triggered by ITA 3145001

	name = EVT_3136065_NAME # Tripartite Pact refused
	desc = EVT_3136065_DESC
	style = 2
	picture = "tripartite"
	
	action_a = {
		name = ACTIONNAME3136065A # Germany stands alone. 
		command = { type = money value = -1000 }
		command = { type = dissent value = 3 }
	}
}
######################################################################## 
# Tripartite Pact proposal to Hungary
########################################################################
event = { 
	id = 3136066
	random = no
	country = GER
	
	trigger = {
		relation = { which = HUN value = 100 }
		OR = {
			event = 3136062
			event = 3136063
			event = 3136064
		}
		exists = HUN
		NOT = { war = { country = HUN country = GER } }
	}
       
	name = EVT_3136066_NAME # Tripartite Pact proposal to Hungary
	desc = EVT_3136066_DESC
	style = 2
	picture = "tripartite"
	
	date = { day = 19 month = november year = 1940 }
	offset = 1
	deathdate = { day = 29 month = december year = 1999 } 	

	action_a = {
		name = ACTIONNAME3136066A # yes 
		ai_chance = 98
		command = { type = domestic which = interventionism value = 1 }
		command = { type = relation which = SOV value = -10 }
		command = { type = trigger which = 3141007 } # HUN
	}
	action_b = {
		name = ACTIONNAME3136066B # no
		ai_chance = 2
		command = { type = domestic which = interventionism value = -1 }
	}
}
########################################################## 
# Tripartite Pact, Hungary signs
# (was 172133 by Generalisimo)
########################################################## 
event = { 
	id = 3136067
	random = no
	country = GER
	
	# Triggered by HUN 3141007
	
	name = EVT_3136067_NAME # Hungary signs the Tripartite Pact
	desc = EVT_3136067_DESC
	style = 2
	picture = "tripartite"
	
	action_a = {
		name = ACTIONNAME3136067A
		command = { type = money value = 50 }
	}
}
########################################################## 
# Tripartite Pact, Hungary refuses
# (was 172134 by Generalisimo)
########################################################## 
event = { 
	id = 3136068
	random = no
	country = GER
	
	# Triggered by HUN 3141007
	
	name = EVT_3136068_NAME # Hungary rejects the Tripartite Pact
	desc = EVT_3136068_DESC
	style = 2
	picture = "tripartite"
	
	action_a = {
		name = ACTIONNAME3136068A # This hurts our influence
		command = { type = money value = -2 } 
	}
}
######################################################################## 
# Tripartite Pact proposal to Romania (by Luxor)
########################################################################
event = { 
	id = 3136069
	random = no
	country = GER
	
	trigger = {
		relation = { which = ROM value = 100 }
		OR = {
			event = 3136062
			event = 3136063
			event = 3136064
		}
		exists = ROM
		NOT = { war = { country = ROM country = GER } }
		NOT = { alliance = { country = ROM country = SOV } }
	}
       
	name = EVT_3136069_NAME # Tripartite Pact proposal to Romania
	desc = EVT_3136069_DESC
	style = 2
	picture = "tripartite"
	
	date = { day = 22 month = november year = 1940 }
	offset = 1
	deathdate = { day = 29 month = december year = 1999 }

	action_a = {
		name = ACTIONNAME3136069A # Yes 
		ai_chance = 98
		command = { type = domestic which = interventionism value = 1 }
		command = { type = relation which = SOV value = -10 }
		command = { type = trigger which = 3167009 } # ROM
	}
	action_b = {
		name = ACTIONNAME3136069B # No
		ai_chance = 2
		command = { type = domestic which = interventionism value = -1 }
	}
}
########################################################## 
# Tripartite Pact, Romania signs (by Luxor)
########################################################## 
event = { 
	id = 3136070
	random = no
	country = GER
	
	# Triggered by ROM 3167009
	
       	name = EVT_3136070_NAME # Romania signs the Tripartite Pact
	desc = EVT_3136067_DESC
	style = 2
	picture = "tripartite"
	
	action_a = {
		name = ACTIONNAME3136067A
		command = { type = money value = 50 } 
	}
}
########################################################## 
# Tripartite Pact, Romania refuses (by Luxor)
########################################################## 
event = { 
	id = 3136071
	random = no
	country = GER
	
	# Triggered by ROM 3167009
	
	name = EVT_3136071_NAME # Romania rejects the Tripartite Pact
	desc = EVT_3136071_DESC
	style = 2
	picture = "tripartite"
	
	action_a = {
		name = ACTIONNAME3136068A
		command = { type = money value = -2 } 
	}
}
#########################################################################
# Belgium surrenders - German event (by Luxor)
#########################################################################
event = { 
	id = 3136072
	random = no
	country = GER
	
	# Triggered by BEL 3115003
	
	name = EVT_3136072_NAME # Belgium surrenders
	desc = EVT_3136072_DESC
	style = 2
	picture = "bel_kapitulation"
	
	action_a = {
		name = ACTIONNAME3136072A # Excellent 
#		command = { type = trigger which = 3115007 } # BEL
		command = { type = addcore which = 110 } # Eupen
		command = { type = transport_pool which = GER value = 15 } #captured merchant ships
		command = { type = transport_pool which = BEL value = -15 }
	}
}
#########################################################################
# Holland surrenders - German event (by Luxor)
#########################################################################
event = { 
	id = 3136073
	random = no
	country = GER
	
	# Triggered by HOL 3155002
	
	name = EVT_3136073_NAME # Holland surrenders
	desc = EVT_3136073_DESC
	style = 2
	picture = "hol_kapitulation"
	
	action_a = {
		name = ACTIONNAME3136073A 
		command = { type = trigger which = 3055004 } # HOL
		command = { type = transport_pool which = GER value = 35 } #captured merchant ships
		command = { type = transport_pool which = HOL value = -35 }
	}
}
#########################################################################
# Volkssturm Creation
#########################################################################
event = {	
	id = 3136080
	random = no
	country = GER
	
        trigger = {
					atwar = GER
					OR = {
							lost_national = { country = GER value = 5 }
							AND = {
									AI = GER
									war = { country = GER country = SOV }
									NOT = { land_percentage = { country = SOV value = 0.6 } } # less than 60% of USSR's army size
									}
							}
					}
	
	name = EVT_3136080_NAME # Volkssturm creation
	desc = EVT_3136080_DESC 
	style = 2
	picture = "volkssturm"
	
	date = { day = 0 month = january year = 1942 }
	offset = 10
	deathdate = { day = 0 month = january year = 1999 }
	
	action_a = {
		ai_chance = 100
		name = ACTIONNAME3131012A 
		command = { type = activate_division which = 14500 value = 370 when = 0 }
		command = { type = activate_division which = 14500 value = 371 when = 0 }
		command = { type = activate_division which = 14500 value = 372 when = 0 }
		command = { type = activate_division which = 14500 value = 373 when = 0 }	
		command = { type = activate_division which = 14500 value = 374 when = 0 }
		command = { type = activate_division which = 14500 value = 375 when = 0 }		
		command = { type = activate_division which = 14500 value = 376 when = 0 }
		command = { type = activate_division which = 14500 value = 377 when = 0 }				
		command = { type = activate_division which = 14500 value = 378 when = 0 }
		command = { type = activate_division which = 14500 value = 379 when = 0 }
		command = { type = activate_division which = 14500 value = 380 when = 0 }
		command = { type = activate_division which = 14500 value = 381 when = 0 }
		command = { type = activate_division which = 14500 value = 382 when = 0 }
		command = { type = activate_division which = 14500 value = 383 when = 0 }
		command = { type = activate_division which = 14500 value = 384 when = 0 }
		command = { type = activate_division which = 14500 value = 385 when = 0 }
		command = { type = activate_division which = 14500 value = 386 when = 0 }
		command = { trigger = { NOT = { AI = GER } } type = manpowerpool value = 250 }
		command = { trigger = { AI = GER AI = SOV } type = manpowerpool value = 1250 }
		command = { trigger = { AI = GER NOT = { AI = SOV } } type = manpowerpool value = 2500 }
		command = { trigger = { NOT = { AI = GER } } type = dissent value = 3 }
	}
	action_b = {
		ai_chance = 0
		name = ACTIONNAME3131012B
		command = { type = dissent value = -1 }
	}
}
##########################################################################
# Rhineland re-occupation
##########################################################################
event = {
	id = 3136010
	random = no
	country = GER
	
	trigger = { exists = GER }# ai = no

	name = EVT_3136010_NAME # Rhineland re-occupation Warning
	desc = EVT_3136010_DESC 
	style = 2
	picture = "Rheinland"

	date = { day = 0 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1999 }
	
	action_a = {
		name = ACTIONNAME3136010A
		command = { type = relative_manpower value = 90 }
	}
}
#########################################################################
#  Netherlands Dams (was 40901 by Aregorn 030601) modified by Luxor
#########################################################################
event = { 
	id = 3136023 # 3036017
	random = no
	country = GER

        trigger = {
		ai = no 	
		war = { country = GER country = HOL }
		not = { event = 3155002 } # HOL surrenders to GER
	}
		
	name = EVT_3136023_NAME # Bridges and Dams in the Netherlands
	desc = EVT_3136023_DESC
	style = 2
	picture = "hol_damm"
	
	date = { day = 0 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1999 }
	
	action_a = {
		name = ACTIONNAME3136023A # Lets be fast! they won't realise what stroke them
		command = { }
	}
}
#########################################################################
#  Netherlands Dams repaired (by Luxor)
#########################################################################
event = { 
	id = 3136025
	random = no
	country = GER

	trigger = { 
		ai = no
		event = 3055001 # Holland blows the damms
        event = 3155002 # Holland surrenders to Germany
		supplies = 300
    }
		
	name = EVT_3136025_NAME # Netherlands Dams repaired
	desc = EVT_3136025_DESC
	style = 2
	picture = "hol_damm_rep"
	
	date = { day = 0 month = january year = 1936 }
	offset = 30
	deathdate = { day = 29 month = december  year = 1999 }
	
	action_a = {
		name = ACTIONNAME3136025A # Repair the Bridges
		command = { type = supplies value = -300 }
		command = { type = construct which = infrastructure where = 124 value = 30 }
		command = { type = construct which = infrastructure where = 119 value = 30 }
		command = { type = construct which = infrastructure where = 118 value = 30 }
		command = { type = construct which = infrastructure where = 120 value = 30 }
		command = { type = construct which = infrastructure where = 121 value = 30 }
		command = { type = construct which = infrastructure where = 122 value = 30 }
		command = { type = construct which = infrastructure where = 123 value = 30 }
		command = { type = construct which = infrastructure where = 125 value = 30 }
		command = { type = trigger which = 3136026 }
	}
	action_b = {
		name = ACTIONNAME3136025B # Don't repair the Bridges
		command = { type = construct which = infrastructure where = 119 value = -30 }
		command = { type = construct which = infrastructure where = 124 value = -30 }
		command = { type = construct which = infrastructure where = 118 value = -30 }
		command = { type = construct which = infrastructure where = 120 value = -30 }
		command = { type = construct which = infrastructure where = 121 value = -30 }
		command = { type = construct which = infrastructure where = 122 value = -30 }
		command = { type = construct which = infrastructure where = 123 value = -30 }
		command = { type = construct which = infrastructure where = 125 value = -30 }
	}
}
event = { 
	id = 3136026
	random = no
	country = GER

	# This is a flag event
		
	name = EVT_3136026_NAME # Bridges and Dams repaired
	desc = EVT_3136026_DESC
	style = 2
	picture = "hol_damm_rep"
	
	action_a = {
		name = ACTIONNAME3136026A
		command = { }
	}
}

########################################################
# Expand Military Airport 
########################################################
event = {
	id = 3136028
	random = no
	country = GER

	trigger = {
		metal = 50
		energy = 100
		supplies = 50
                oil = 25
		control = { province = 217 data = GER } # Aalborg
		NOT = { war = { country = DEN country = GER } }
	}

	name = EVT_3136028_NAME # The expansion of the Aalborg airport
	desc = EVT_3136028_DESC
	style = 2
	picture = "fliegerhorst_aalborg"

	date = { day = 0 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1947 } 

	action_a = {
		name = ACTIONNAME3136028A # Expand the airport
		command = { type = construct which = air_base where = 217 value = 6 }
		command = { type = metalpool value = -50 }
		command = { type = energypool value = -100 }
		command = { type = supplies value = -50 }
		command = { type = oilpool value = -25 }
	}
	action_b = {
		name = ACTIONNAME3136028B
		command = { }
	}
}
###############################################
# Germany receive Danish AA-guns (was 172109 by Ghost_dk)
###############################################
Event = {
	id = 3136031
	random = no
	country = GER

	trigger = {
		puppet = { country = DEN country = GER }
		random = 50
	}

	name = EVT_3136031_NAME # Germany receives anti-aircraft guns from Denmark
	Desc = EVT_3136031_DESC
	style = 2
	picture = "den_aa"

	date = { day = 0 month = january year = 1937 }
	offset = 15
	deathdate = { day = 29 month = december year = 1947 }

	action_a = {
		name = ACTIONNAME3136031A
		command = { type = construct which = flak where = -1 value = 1 }
		command = { type = trigger which = 8300007 }
	}
}
###############################################
# Include Jutland in atlantic wall? 
# (was 172112 by Ghost_dk) modified by Luxor
###############################################
#event = {
#	id = 3136032
#	random = no
#	country = GER
#	
#	trigger = {
#		puppet = { country = DEN country = GER }
#		control = { province = 292 data = GER }
#		control = { province = 92 data = GER }
#		control = { province = 91 data = GER }
#		control = { province = 56 data = GER }
#		random = 40
#	}
#
#	name = EVT_3136032_NAME # The Germans include the Danish Jutland in the Atlantic Wall
#	desc = EVT_3136032_DESC
#	style = 2
#
#	date = { day = 0 month = january year = 1937 }
#	offset = 15
#	deathdate = { day = 29 month = december year = 1947 }
#
#	action_a = { 
#		name = ACTIONNAME3136032A
#		ai_chance = 95
#		command = { type = construct which = coastal_fort where = 92 value = 1 } # Arhus
#		command = { type = construct which = coastal_fort where = 91 value = 1 } # Kolding
#		command = { type = construct which = coastal_fort where = 292 value = 1 } # Aalborg
#		command = { type = metalpool value = -400 }
#		command = { type = supplies value = -10 }
#	}
#	action_b = {
#		name = ACTIONNAME3136032B
#		ai_chance = 5
#		command = { }
#	}
#}
##############################################
# Hungary attacks Slovakia on a limited scale
# By samu
##############################################
#event = {
#	id = 3136081
#	random = no
#	country = GER
#	
#	# Triggered by HUN 3141000
#	
#	name = EVT_3136081_NAME
#	desc = EVT_2041_DESC
#	style = 2
#	picture = "slovakia"
#
#	action_a = {
#		name = ACTIONNAME3136081A
#               ai_chance = 50
#       	 command = { type = trigger which = 3187003 }# SLO
#                command = { type = relation which = HUN value = 20 }
#	}
#        action_b = {
#                name = ACTIONNAME3136081B
#                ai_chance = 50
#                command = { type = relation which = HUN value = -20 }
#        }
#}
#############################################
# Hungary attacks Slovakia - German Response
# By samu
#############################################
#event = {
#	id = 3136082
#	random = no
#	country = GER
#	
#	# Triggered by HUN 3141000
#	
#	name = EVT_3136082_NAME # Hungary attacks Slovakia
#	desc = EVT_2042_DESC
#	style = 2
#	picture = "slovakia"
#
#	action_a = {
#		name = ACTIONNAME3136082A
#               ai_chance = 50
#                command = { type = relation which = HUN value = -20 }
#	}
#       action_b = {
#                name = ACTIONNAME3136082B
#                ai_chance = 50
#                command = { type = end_mastery which = SLO }
#                command = { type = peace which = HUN value = 0 }
#                command = { type = relation which = HUN value = 20 }
#        }
#}
############################################
# Hungary didn't accept Vienna Diktat
# By samu
############################################
event = {
	id = 3136083
	random = no
	country = GER
	
	# Triggered by HUN 3141004
	
	name = EVT_3141003_NAME
	desc = EVT_3141003_DESC
	style = 2
	picture = "vienna_diktat"

	action_a = {
		name = ACTIONNAME3136083A # War with Hungary
                ai_chance = 70
		command = { type = war which = HUN }
	        command = { type = trigger which = 3167002 }# ROM
	}
        action_b = {
                name = ACTIONNAME3136083B # Wait and See
                ai_chance = 30
                command = { type = relation which = ROM value = -20 }
                command = { type = relation which = HUN value = 20 }                
        }
}
############################################
# Soviet Warning
############################################
event = {
	id = 3136084
	random = no
	country = GER
	
	# Triggered by SOV 3183047
	
	name = EVT_3136084_NAME # Soviet Warning
	desc = EVT_3136084_DESC
	style = 2
	picture = "abteilung_fremde_heere"

	action_a = {
		name = ACTIONNAME3136084A
		command = {  }
	}
}
#########################################################################
#  Early Conquest of Poland
#########################################################################
event = {
	id = 3136085
	random = no
	country = GER

	trigger = {
		ai = no
		OR = {
			AND = {
				lost_national = { country = POL value = 100 }
				exists = POL
				war = { country = GER country = POL }
			}
			puppet = { country = POL country = GER }
		}
	}

	name = EVT_3136085_NAME # Poland Surrenders
	desc = EVT_3136085_DESC
	style = 2
	picture = "sieg_polen"

	date = { day = 0 month = january year = 1936 }
	offset = 1
	deathdate = { day = 28 month = august year = 1939 }

	action_a = {
		name = ACTIONNAME3136085A
		command = { type = inherit which = POL value = 0 }
	}
}
######################################################################### 
# Olympic Games of 1936 (was 9070 by Bolt)
######################################################################### 
event = { 
	id = 3136087
	random = no
	country = GER 

	trigger = { 
		NOT = { 
			atwar = GER
			OR = {
				control = { province = 195 data = GER } # Vienna
				control = { province = 207 data = GER } # Prague
				control = { province = 232 data = GER } # Warsaw
				control = { province = 116 data = GER } # Brussels
				control = { province = 109 data = GER } # Lux
				control = { province = 122 data = GER } # Amsterdam
				control = { province = 294 data = GER } # Copenhagen
				control = { province = 483 data = GER } # Oslo
				control = { province = 29 data = GER } # London
				control = { province = 419 data = GER } # Rome
				control = { province = 284 data = GER } # Budapest
				control = { province = 316 data = GER } # Bucharest
			}	 
		} 
	} 
	
	name = EVT_3136087_NAME # The Berlin Olympic Games
	desc = EVT_3136087_DESC 
	style = 2 
	picture = "olympia_1936"

	date = { day = 15 month = august year = 1936 }

	action_a = { 
		name = ACTIONNAME3136087A
		command = { type = dissent value = -2 } 
		command = { type = relation which = BEL value = 30 }
		command = { type = relation which = LUX value = 30 }
		command = { type = relation which = HOL value = 30 }
		command = { type = relation which = FRA value = 20 }
		command = { type = relation which = ENG value = 20 }
		command = { type = relation which = DEN value = 30 }
		command = { type = relation which = NOR value = 30 }
		command = { type = relation which = SWE value = 30 }
		command = { type = relation which = FIN value = 30 }
		command = { type = relation which = ITA value = 35 }
		command = { type = relation which = JAP value = 35 }
		command = { type = relation which = USA value = 30 }
		command = { type = relation which = CAN value = 30 }
		command = { type = relation which = HUN value = 35 }
		command = { type = relation which = ROM value = 35 }
		command = { type = relation which = YUG value = 30 }
		command = { type = relation which = BUL value = 30 }
		command = { type = relation which = GRE value = 30 }
                command = { type = relation which = AUS value = 35 }
                command = { type = money value = 250 }
	} 
}
###########################################################################
# Sudetenland Forts (by Luxor)
###########################################################################
event = {
	id = 3136088
	random = no
	country = GER
	
	trigger = { 
		OR = {
			event = 2040
			event = 3136015
		}
	}
	
	name = EVT_3136088_NAME # Sudetenland forts
	desc = EVT_3136088_DESC
	style = 2
	picture = "sudetenwall"
	
	date = { day = 0 month = january year = 1939 }
	offset = 7
	deathdate = { day = 0 month = november year = 1939 }
	
	action_a = {
		name = ACTIONNAME3136088A # Dismantle the forts
		ai_chance = 99
		command = { type = construct which = land_fort where = 197 value = -10 }
		command = { type = construct which = land_fort where = 204 value = -10 }
		command = { type = construct which = land_fort where = 205 value = -10 }
		command = { type = construct which = land_fort where = 200 value = -10 }
		command = { type = metalpool value = 750 }
		command = { type = supplies value = 550 }
	}
	action_b = {
		name = ACTIONNAME3136088B # Leave the forts intact
		ai_chance = 1
		command = { }
	}
}
#####################################################################
# 369.Infanterie Division 'Vrazj' (by Luxor) (Changed by Rommel - 28.5.13)
#####################################################################
event = {
	id = 3136089 # 3036423
	random = no
	country = GER
	
	trigger = {
		war = { country = GER country = SOV }
                NOT = { exists = YUG }
                alliance = { country = GER country = CRO }
		energy = 450
		metal = 225
		supplies = 50
	}
	
	name = EVT_3136089_NAME # Foreign volunteers from Croatia
	desc = EVT_3136089_DESC
	style = 2
	picture = "369"
	
	date = { day = 0 month = september year = 1942 }
	offset = 30
	deathdate = { day = 29 month = december year = 1999 }
	
	action_a = {
		name = ACTIONNAME3136089A # Create the division
		command = { type = activate_division which = 14500 value = 321 when = 0 }
		command = { type = energypool value = -450 }
		command = { type = metalpool value = -225 }
		command = { type = supplies value = -50 }
	}
}
#####################################################################
# 373.Infanterie Division 'Tigar' (by Luxor) (Changed by Rommel - 28.5.13)
#####################################################################
event = {
	id = 3136090 # 3036424
	random = no
	country = GER
	
	trigger = {
		war = { country = GER country = SOV }
                NOT = { exists = YUG }
                alliance = { country = GER country = CRO }
		energy = 450
		metal = 225
		supplies = 50
	}
	
	name = EVT_3136089_NAME
	desc = EVT_3136090_DESC
	style = 2
	picture = "369"
	
	date = { day = 0 month = january year = 1943 }
	offset = 30
	deathdate = { day = 29 month = december year = 1999 }
	
	action_a = {
		name = ACTIONNAME3136089A
		command = { type = activate_division which = 14500 value = 322 when = 0 }
		command = { type = energypool value = -450 }
		command = { type = metalpool value = -225 }
		command = { type = supplies value = -50 }
	}
}
#####################################################################
# 392.Infanterie Division 'Plava' (by Luxor) (Changed by Rommel - 28.5.13)
#####################################################################
event = {
	id = 3136091 # 3036425
	random = no
	country = GER
	
	trigger = {
		war = { country = GER country = SOV }
                NOT = { exists = YUG }
                alliance = { country = GER country = CRO }
		energy = 450
		metal = 225
		supplies = 50
	}
	
	name = EVT_3136089_NAME
	desc = EVT_3136091_DESC
	style = 2
	picture = "369"
	
	date = { day = 0 month = august year = 1943 }
	offset = 30
	deathdate = { day = 29 month = december year = 1999 }
	
	action_a = {
		name = ACTIONNAME3136089A
		command = { type = activate_division which = 14500 value = 323 when = 0 }
		command = { type = energypool value = -450 }
		command = { type = metalpool value = -225 }
		command = { type = supplies value = -50 }
	}
}
#####################################################################
# 15.Kroatische/JG52 (by Luxor) (Changed by Rommel - 28.5.13)
#####################################################################
#event = {
#	id = 3136092 # 3036426
#	random = no
#	country = GER
#	
#	trigger = {
#		war = { country = GER country = SOV }
#               NOT = { exists = YUG }
#                alliance = { country = GER country = CRO }
#		energy = 450
#		metal = 225
#		supplies = 50
#	}
#	
#	name = EVT_3136089_NAME
#	desc = EVT_3136092_DESC
#	style = 2
#	
#	date = { day = 0 month = august year = 1943 }
#	offset = 30
#	deathdate = { day = 29 month = december year = 1999 }
#	
#	action_a = {
#		name = ACTIONNAME3136092A
#		command = { type = strength which = interceptor when = 1 where = 1 value = 0.5 } 
#		command = { type = energypool value = -450 }
#		command = { type = metalpool value = -225 }
#		command = { type = supplies value = -50 }
#	}
#}
#####################################################################
# 15.Kroatische/KG53 (by Luxor) (Changed by Rommel - 28.5.13)
#####################################################################
#event = {
#	id = 3136093 # 3036427
#	random = no
#	country = GER
#	
#	trigger = {
#		war = { country = GER country = SOV }
#               NOT = { exists = YUG }
#               alliance = { country = GER country = CRO }
#		energy = 600
#		metal = 300
#		supplies = 50
#	}
#	
#	name = EVT_3136089_NAME
#	desc = EVT_3136093_DESC
#	style = 2
#	
#	date = { day = 0 month = august year = 1943 }
#	offset = 30
#	deathdate = { day = 29 month = december year = 1999 }
#	
#	action_a = {
#		name = ACTIONNAME3136092A
#		command = { type = strength which = tactical_bomber when = 1 where = 1 value = 0.5 } 
#		command = { type = energypool value = -600 }
#		command = { type = metalpool value = -300 }
#		command = { type = supplies value = -50 }
#	}
#}
#####################################################################
# Denmark volunteers (by Luxor)
#####################################################################
event = {
	id = 3136094 # 3036428
	random = no
	country = GER
	
	trigger = {
		war = { country = GER country = SOV }
		OR = {
			AND = {
				OR = {
					lost_VP = { country = DEN value = 100 }
					NOT = { exists = DEN }
				}
				control = { province = 294 data = GER } # Kobenhavn
			}
			alliance = { country = GER country = DEN }
		}
	}
	
	name = EVT_3136094_NAME # Denmark volunteers : 1941
	desc = EVT_3136094_DESC
	style = 2
	picture = "freiwllige_den"
	
	date = { day = 0 month = january year = 1941 }
	offset = 60
	deathdate = { day = 29 month = december year = 1999 }
	
	action_a = {
		name = ACTIONNAME3136094A # Enlist 
		#command = { type = manpowerpool value = 5 }
		command = { type = add_division which = "Frikorps Danmark" value = militia when = 2 }
	}
}
event = {
	id = 3136095 # 3036429
	random = no
	country = GER
	
	trigger = {
		war = { country = GER country = SOV }
		OR = {
			AND = {
				OR = {
					lost_VP = { country = DEN value = 100 }
					NOT = { exists = DEN }
				}
				control = { province = 294 data = GER } # Kobenhavn
			}
			alliance = { country = GER country = DEN }
		}
	}
	
	name = EVT_3136095_NAME # Denmark volunteers : 1942
	desc = EVT_3136094_DESC
	style = 2
	picture = "freiwllige_den"
	
	date = { day = 0 month = january year = 1942 }
	offset = 85
	deathdate = { day = 29 month = december year = 1999 }
	
	action_a = {
		name = ACTIONNAME3136094A # Enlist
		command = { type = manpowerpool value = 3 }
	}
}
event = {
	id = 3136096 # 3036430
	random = no
	country = GER
	
	trigger = {
		war = { country = GER country = SOV }
		OR = {
			AND = {
				OR = {
					lost_VP = { country = DEN value = 100 }
					NOT = { exists = DEN }
				}
				control = { province = 294 data = GER } # Kobenhavn
			}
			alliance = { country = GER country = DEN }
		}
	}
	
	name = EVT_3136096_NAME # Denmark volunteers : 1943
	desc = EVT_3136094_DESC
	style = 2
	picture = "freiwllige_den"
	
	date = { day = 0 month = january year = 1943 }
	offset = 85
	deathdate = { day = 29 month = december year = 1999 }
	
	action_a = {
		name = ACTIONNAME3136094A # Enlist
		command = { type = manpowerpool value = 5 }
	}
}
#####################################################################
# Belgium volunteers (by Luxor)
#####################################################################
event = {
	id = 3136097 # 3036431
	random = no
	country = GER
	
	trigger = {
		war = { country = GER country = SOV }
		OR = {
			AND = {
				OR = {
					lost_national = { country = BEL value = 100 }
					NOT = { exists = BEL }
				}
				control = { province = 116 data = GER } # Bruxelles
			}
			alliance = { country = GER country = BEL }
		}
	}
	
	name = EVT_3136097_NAME # Belgium volunteers : 1941
	desc = EVT_3136097_DESC
	style = 2
	picture = "freiwllige_bel"
	
	date = { day = 0 month = january year = 1941 }
	offset = 120
	deathdate = { day = 29 month = december year = 1999 }
	
	action_a = {
		name = ACTIONNAME3136097A # Enlist 
		command = { type = manpowerpool value = 5 }
	}
}
event = {
	id = 3136098 # 3036432
	random = no
	country = GER
	
	trigger = {
		war = { country = GER country = SOV }
		OR = {
			AND = {
				OR = {
					lost_national = { country = BEL value = 100 }
					NOT = { exists = BEL }
				}
				control = { province = 116 data = GER } # Bruxelles
			}
			alliance = { country = GER country = BEL }
		}
	}
	
	name = EVT_3136098_NAME # Belgium volunteers : 1944
	desc = EVT_3136097_DESC
	style = 2
	picture = "freiwllige_bel"
	
	date = { day = 0 month = october year = 1944 }
	offset = 90
	deathdate = { day = 29 month = december year = 1999 }
	
	action_a = {
		name = ACTIONNAME3136097A # Enlist
		command = { type = manpowerpool value = 4 }
	}
}
#####################################################################
# Dutch volunteers (by hendriks)
#####################################################################
event = {
	id = 23126560
	random = no
	country = GER
	
	trigger = {
		war = { country = GER country = SOV }
		OR = {
			AND = {
				OR = {
					lost_national = { country = HOL value = 100 }
					NOT = { exists = HOL }
				}
				control = { province = 122 data = GER } # Amsterdam
			}
			alliance = { country = GER country = HOL }
		}
	}
	
	name = EVT_23126560_NAME
	desc = EVT_23126560_DESC
        style = 2
		picture = "freiwllige_hol"
	
	date = { day = 0 month = january year = 1941 }
	offset = 90
	deathdate = { day = 29 month = december year = 1999 }
	
	action_a = {
		name = ACTIONNAME23126560A # Enlist the Dutch
		command = { type = manpowerpool value = 9 }
	}
}
event = {
	id = 23126561
	random = no
	country = GER
	
	trigger = {
		war = { country = GER country = SOV }
		OR = {
			AND = {
				OR = {
					lost_national = { country = HOL value = 100 }
					NOT = { exists = HOL }
				}
				control = { province = 122 data = GER } # Amsterdam
			}
			alliance = { country = GER country = HOL }
		}
	}
	
	name = EVT_23126561_NAME
	desc = EVT_23126561_DESC
        style = 2
		picture = "freiwllige_hol"
	
	date = { day = 0 month = october year = 1944 }
	offset = 30
	deathdate = { day = 29 month = december year = 1999 }
	
	action_a = {
		name = ACTIONNAME23126561A # Enlist the Dutch
		command = { type = manpowerpool value = 7 }
	}
}
#####################################################################
# Croatia volunteers (by Luxor)
#####################################################################
event = {
	id = 3136099 # 3036433
	random = no
	country = GER
	
	trigger = {
		war = { country = GER country = SOV }
                NOT = { exists = YUG }
                exists = CRO
	}
	
	name = EVT_3136099_NAME # Croatia volunteers : 1941
	desc = EVT_3136099_DESC
	style = 2
	picture = "freiwllige_kro"
	
	date = { day = 0 month = july year = 1941 }
	offset = 30
	deathdate = { day = 29 month = december year = 1999 }
	
	action_a = {
		name = ACTIONNAME3136099A # Enlist 
		command = { type = manpowerpool value = 13 } #Slovensko domobranstvo
	}
}
#####################################################################
# India volunteers (by Luxor)
#####################################################################
event = {
	id = 3136100 # 3036434
	random = no
	country = GER
	
	trigger = {
		war = { country = GER country = SOV }
		war = { country = GER country = ENG }
		OR = {
			AND = {
				control = { province = 785 data = ITA } # Matruh
				control = { province = 780 data = ITA } # Sidi Barrani
			}
			AND = {
				control = { province = 785 data = ITA } # Matruh
				control = { province = 780 data = ITA } # Sidi Barrani
				alliance = { country = GER country = ITA }
			}
		}
	}
	
	name = EVT_3136100_NAME # Indian volunteers : 1942
	desc = EVT_3136100_DESC
	style = 2
	picture = "freiwllige_ind"
	
	date = { day = 0 month = july year = 1942 }
	offset = 30
	deathdate = { day = 29 month = december year = 1999 }
	
	action_a = {
		name = ACTIONNAME3136100A # Enlist 
		command = { type = manpowerpool value = 2 }
	}
}
#####################################################################
# Romania volunteers (by Luxor)
#####################################################################
event = {
	id = 3136101 # 3036442
	random = no
	country = GER
	
	trigger = {
		war = { country = GER country = SOV }
		OR = {
			AND = {
				OR = {
					lost_VP = { country = ROM value = 100 }
					NOT = { exists = ROM }
				}
				control = { province = 316 data = GER } # Bucharest
			}
			alliance = { country = GER country = ROM }
		}
	}
	
	name = EVT_3136101_NAME # Romania volunteers : 1943
	desc = EVT_3136101_DESC
	style = 2
	picture = "freiwllige_gen"
	
	date = { day = 0 month = may year = 1943 }
	offset = 60
	deathdate = { day = 29 month = december year = 1999 }
	
	action_a = {
		name = ACTIONNAME3136101A # Enlist the volunteers
		command = { type = manpowerpool value = 32 }
	}
}
#####################################################################
# Bulgaria volunteers (by Luxor)
#####################################################################
event = {
	id = 3136102 # 3036443
	random = no
	country = GER
	
	trigger = {
		war = { country = GER country = SOV }
		OR = {
			AND = {
				OR = {
					lost_VP = { country = BUL value = 100 }
					NOT = { exists = BUL }
				}
				control = { province = 321 data = GER } # Sofia
			}
			alliance = { country = GER country = BUL }
		}
	}
	
	name = EVT_3136102_NAME # Bulgaria volunteers : 1943
	desc = EVT_3136102_DESC
	style = 2
	picture = "freiwllige_gen"
	
	date = { day = 0 month = may year = 1943 }
	offset = 30
	deathdate = { day = 29 month = december year = 1999 }
	
	action_a = {
		name = ACTIONNAME3136102A # Enlist the volunteers
		command = { type = manpowerpool value = 5 }
	}
}
#####################################################################
# USSR volunteers (by Luxor)
#####################################################################
event = {
	id = 3136103 # 3036444
	random = no
	country = GER
	
	trigger = {
		war = { country = GER country = SOV }
		year = 1942
		control = { province = 242 data = GER } # Lwow
		control = { province = 612 data = GER } # Vinnytsa
		control = { province = 611 data = GER } # Zjitomir
	}
	
	name = EVT_3136103_NAME # Ukraine volunteers 
	desc = EVT_3136103_DESC
	style = 2
	picture = "freiwllige_gen"
	
	date = { day = 0 month = january year = 1936 }
	offset = 30
	deathdate = { day = 29 month = december year = 1999 }
	
	action_a = {
		name = ACTIONNAME3136103A # Enlist the volunteers
		command = { type = manpowerpool value = 92 }
	}
}
event = {
	id = 3136104 # 3036445
	random = no
	country = GER
	
	trigger = {
		war = { country = GER country = SOV }
		year = 1943
		control = { province = 617 data = GER } # Kiev
		control = { province = 628 data = GER } # Kirovograd
		control = { province = 636 data = GER } # Kharkov
	}
	
	name = EVT_3136103_NAME # Ukraine volunteers 
	desc = EVT_3136103_DESC
	style = 2
	picture = "freiwllige_gen"
	
	date = { day = 0 month = january year = 1936 }
	offset = 30
	deathdate = { day = 29 month = december year = 1999 }
	
	action_a = {
		name = ACTIONNAME3136103A # Enlist the volunteers
		command = { type = manpowerpool value = 77 }
	}
}
event = {
	id = 3136105 # 3036446
	random = no
	country = GER
	
	trigger = {
		war = { country = GER country = SOV }
		year = 1942
		control = { province = 599 data = GER } # Minsk
		control = { province = 600 data = GER } # Mogiljov
		control = { province = 255 data = GER } # Grodno
	}
	
	name = EVT_3136105_NAME # Byelorussian volunteers 
	desc = EVT_3136103_DESC
	style = 2
	picture = "freiwllige_gen"
	
	date = { day = 0 month = january year = 1936 }
	offset = 50
	deathdate = { day = 29 month = december year = 1999 }
	
	action_a = {
		name = ACTIONNAME3136103A # Enlist the volunteers
		command = { type = manpowerpool value = 69 }
	}
}
event = {
	id = 3136194
	random = no
	country = GER
	
	trigger = {
		war = { country = GER country = SOV }
		year = 1942
		control = { province = 264 data = GER } # Riga
		control = { province = 270 data = GER } # Tallin
		control = { province = 262 data = GER } # Kaunas

	}
	
	name = EVT_3136194_NAME # Baltic volunteers 
	desc = EVT_3136194_DESC
	style = 2
	picture = "freiwllige_gen"
	
	date = { day = 0 month = january year = 1936 }
	offset = 10
	deathdate = { day = 29 month = december year = 1999 }
	
	action_a = {
		name = ACTIONNAME3136194A # Enlist the volunteers
		command = { type = manpowerpool value = 44 }
	}
}
#####################################################################
# Cossacks volunteers (by Luxor)
#####################################################################
event = {
	id = 3136106 # 3036447
	random = no
	country = GER
	
	trigger = {
		war = { country = GER country = SOV }
		year = 1942
		control = { province = 644 data = GER } # Rostov
		control = { province = 649 data = GER } # Millerovo
		control = { province = 691 data = GER } # Krasnodar
	}
	
	name = EVT_3136106_NAME # Cossacks volunteers 
	desc = EVT_3136106_DESC
	style = 2
	picture = "freiwllige_gen"
	
	date = { day = 0 month = january year = 1936 }
	offset = 7
	deathdate = { day = 29 month = december year = 1999 }
	
	action_a = {
		name = ACTIONNAME3136106A
		command = { type = manpowerpool value = 15 }
	}
}
#####################################################################
# 1.Kosaken Kavallerie Division (by Luxor) (Changed by Rommel - 18.5.13)
#####################################################################
event = {
	id = 3136107 # 3036448
	random = no
	country = GER
	
	trigger = {
		war = { country = GER country = SOV }
		control = { province = 644 data = GER } # Rostov
		control = { province = 649 data = GER } # Millerovo
		control = { province = 691 data = GER } # Krasnodar
		energy = 630 	# 1 coal per ICxdays
		metal = 315	# 0.5 steel per ICxdays
		supplies = 70	# 10 supplies per IC
	}
	
	name = EVT_3136107_NAME
	desc = EVT_3136107_DESC
	style = 2
	picture = "1_kosaken"
	
	date = { day = 0 month = december year = 1940 }
	offset = 20
	deathdate = { day = 29 month = december year = 1999 }
	
	action_a = {
		name = ACTIONNAME3136107A
		command = { type = activate_division which = 14500 value = 324 when = 0 }
		command = { type = energypool value = -630 }
		command = { type = metalpool value = -315 }
		command = { type = supplies value = -70 }
	}
}
#####################################################################
# 2.Kosaken Kavallerie Division (by Luxor) (changed by Rommel - 18.5.13)
#####################################################################
event = {
	id = 3136108 # 3036449
	random = no
	country = GER
	
	trigger = {
		event = 3136107
		war = { country = GER country = SOV }
		control = { province = 644 data = GER } # Rostov
		control = { province = 649 data = GER } # Millerovo
		control = { province = 691 data = GER } # Krasnodar
		energy = 630 	# 1 coal per ICxdays
		metal = 315	# 0.5 steel per ICxdays
		supplies = 70	# 10 supplies per IC
	}
	
	name = EVT_3136107_NAME
	desc = EVT_3136108_DESC
	style = 2
	picture = "2_kosaken"
	
	date = { day = 0 month = december year = 1940 }
	offset = 40
	deathdate = { day = 29 month = december year = 1999 }
	
	action_a = {
		name = ACTIONNAME3136107A
		command = { type = activate_division which = 14500 value = 325 when = 0 }
		command = { type = energypool value = -630 }
		command = { type = metalpool value = -315 }
		command = { type = supplies value = -70 }
	}
}
#####################################################################
# Caucasian volunteers (by Luxor)
#####################################################################
event = {
	id = 3136109 # 3036450
	random = no
	country = GER
	
	trigger = {
		war = { country = GER country = SOV }
		year = 1942
		control = { province = 708 data = GER } # Batumi
		control = { province = 709 data = GER } # Tbilisi
		control = { province = 702 data = GER } # Groznyj
		control = { province = 713 data = GER } # Baku
	}
	
	name = EVT_3136109_NAME # Caucasian volunteers 
	desc = EVT_3136109_DESC
	style = 2
	picture = "freiwllige_gen"
	
	date = { day = 0 month = january year = 1936 }
	offset = 7
	deathdate = { day = 29 month = december year = 1999 }
	
	action_a = {
		name = ACTIONNAME3136109A
		command = { type = manpowerpool value = 24 }
	}
}
#####################################################################
# Vlassov Army (was 172011 by Generalisimo) modified by Luxor (Changed by Rommel - 18.5.13)
#####################################################################
event = {
	id = 3136110 # 3036451
	country = GER
	
	trigger = {
		war = { country = GER country = SOV }
		energy = 1920 	# 1 coal per ICxdays
		metal = 960	# 0.5 steel per ICxdays
		supplies = 160	# 10 supplies per IC
		random = 33
	}
	
	name = EVT_3136110_NAME # Vlassov Army
	desc = EVT_3136110_DESC
	style = 2
	picture = "poa"
	
	date = { day = 0 month = january year = 1942 }
	offset = 30
	deathdate = { day = 29 month = december year = 1999 }
	
	action_a = {
		name = ACTIONNAME3136110A # Form the Vlassov Army
		command = { trigger = { event = 3183022 } type = wakeleader which = 579 } # Vlassov
		command = { type = manpowerpool value = 15 } # 15,000 Serbians joined too
		command = { trigger = { event = 3183022 } type = add_corps which = "Russische Befreiungsarmee" value = land when = 579 where = 134 } #Was formed on Truppenbungsplatz Mnsingen
		command = { trigger = { NOT = { event = 3183022 } } type = add_corps which = "Russische Befreiungsarmee" value = land where = 134 } #Was formed on Truppenbungsplatz Mnsingen
		command = { type = activate_division which = 14500 value = 350 where = 134 }
		command = { type = activate_division which = 14500 value = 351 where = 134 }
		command = { type = activate_division which = 14500 value = 352 where = 134 }
		command = { type = energypool value = -1920 }
		command = { type = metalpool value = -960 }
		command = { type = supplies value = -160 }		
		#command = { type = trigger which = 3183022 }
	}
	action_b = {
		name = ACTIONNAME3136110B # Leave him in prison
		command = { type = money value = 75 }
		#command = { type = trigger which = 3183022 }
	}
}
###########################################################################
# Reservists events
# by Luxor
###########################################################################
event = {
	id = 3136112 # 3036474
	random = no
	country = GER
	
	trigger = {
		exists = CZE
		NOT = { war = { country = GER country = CZE }}
		NOT = { alliance = { country = GER country = CZE }}
	}
	
	name = EVT_3136112_NAME # 1938 Reservists call
	desc = EVT_3136112_DESC
	style = 2
	picture = "welle_1"
	
	date = { day = 0 month = september year = 1938 }
	offset = 15
	deathdate = { day = 0 month = october year = 1938 }
	
	action_a = {
		ai_chance = 100
		name = ACTIONNAME3136112A # Recall 
		command = { trigger = { AI = NO } type = manpowerpool value = 200 } # 695 MP moved to event 3136240
		################
		command = { trigger = { AI = GER } type = manpowerpool value = 895 }
		command = { trigger = { AI = GER OR = { NOT = { AI = SOV } NOT = { AI = FRA } } } type = manpowerpool value = 500 } #added to last command
		################
		command = { type = relation which = FRA value = -20 }
		command = { type = relation which = ENG value = -20 }
		command = { type = relation which = USA value = -10 }
	}
	action_b = {
		ai_chance = 0
		name = ACTIONNAME3136112B # Do not raise the tension
		command = { type = relation which = FRA value = 20 }
		command = { type = relation which = ENG value = 20 }
		command = { type = relation which = USA value = 10 }
	}
}
event = {
	id = 3136113 # 3036475
	random = no
	country = GER
	
	trigger = { atwar = no }
	
	name = EVT_3136113_NAME # 1939 Reservists call
	desc = EVT_3136113_DESC
	style = 2
	picture = "welle_2"
	
	date = { day = 0 month = july year = 1939 }
	offset = 15
	deathdate = { day = 0 month = august year = 1939 }
	
	action_a = {
		ai_chance = 100
		name = ACTIONNAME3136112A
		command = { trigger = { AI = NO } type = manpowerpool value = 100 } # 565 MP moved to event 3136240
		################
		command = { trigger = { AI = GER } type = manpowerpool value = 665 }
		command = { trigger = { AI = GER OR = { NOT = { AI = SOV } NOT = { AI = FRA } } } type = manpowerpool value = 350 } #added to last command
		################
		command = { type = relation which = FRA value = -20 }
		command = { type = relation which = ENG value = -20 }
		command = { type = relation which = USA value = -10 }
	}
	action_b = {
		ai_chance = 0
		name = ACTIONNAME3136112B # peace
		command = { type = relation which = FRA value = 20 }
		command = { type = relation which = ENG value = 20 }
		command = { type = relation which = USA value = 10 }
	}
}

#################################################################
# Reservists call - country at war
#################################################################
event = {	
	id = 3136240 #event introduced to postpone german buildup against France for human player
	random = no
	country = GER
	
	trigger = {
				AI = no
				atwar = yes
				}
	
	name = EVT_MOBWAR_NAME 
	desc = EVT_MOBWAR_DESC 
	style = 2
	picture = "welle_1"
	
	date = { day = 0 month = august year = 1939 }
	offset = 7
	deathdate = { day = 0 month = january year = 1999 }
	
	action_a = {
		name = ACTIONNAMEMOBWARA # Call the reservists
		command = { type = manpowerpool value = 1260 }
	}
}

event = {
	id = 3136199
	random = no
	country = GER
	
	trigger = { atwar = yes }
	
	name = EVT_3136199_NAME
	desc = EVT_3136199_DESC
	style = 2
	picture = "welle_2"
	
	date = { day = 0 month = may year = 1940 }
	offset = 10
	deathdate = { day = 0 month = august year = 1940 }
	
	action_a = {
		name = ACTIONNAME3136199A # Welcome to the show
		command = { type = manpowerpool value = 1600 }
		command = { trigger = { AI = GER NOT = { AI = SOV } } type = manpowerpool value = 1200 } #added to last command
	}
}
############################# 
# Dutch East Indies - Germany
#############################
event = { 
	id = 3136114 # 172031
	random = no
	country = GER

	trigger = {
		NOT = { war = { country = GER country = JAP } }
		NOT = { exists = U19 }
		OR = {
			event = 3136062 # full Pact
			event = 3136063 # GER + JAP Pact
		}
		OR = {
			control = { province = 1640 data = GER } #Koeta-Radjs
			control = { province = 1642 data = GER } #Medan
			control = { province = 1635 data = GER } #Djambi
			control = { province = 1634 data = GER } #Pakan Baharoe
			control = { province = 1637 data = GER } #Padang
			control = { province = 1636 data = GER } #Palembang
			control = { province = 1641 data = GER } #Oosthaven
			control = { province = 1638 data = GER } #Bengkulu
			control = { province = 1639 data = GER } #Bangka Island
			control = { province = 1631 data = GER } #Poentianak
			control = { province = 1629 data = GER } #Singkawang
			control = { province = 1630 data = GER } #Sampit
			control = { province = 1628 data = GER } #Bakon
			control = { province = 1623 data = GER } #Longmerah
			control = { province = 1627 data = GER } #Tarakan
			control = { province = 1632 data = GER } #Balikpapan
			control = { province = 1633 data = GER } #Bandjarmasin
			control = { province = 1647 data = GER } #Batavia
			control = { province = 1648 data = GER } #Tjilegon
			control = { province = 1646 data = GER } #Tjilatjap
			control = { province = 1651 data = GER } #Bandoeng
			control = { province = 1650 data = GER } #Semarang
			control = { province = 1649 data = GER } #Tjirebon
			control = { province = 1654 data = GER } #Jogjakarta
			control = { province = 1653 data = GER } #Soerabaja
			control = { province = 1652 data = GER } #Rembang
			control = { province = 1655 data = GER } #Malang
			control = { province = 1656 data = GER } #Madura
			control = { province = 1643 data = GER } #Bali
			control = { province = 1644 data = GER } #Sumbawa
			control = { province = 1645 data = GER } #Waingapoe
			control = { province = 1615 data = GER } #Flores
			control = { province = 1619 data = GER } #Yamdena
			control = { province = 1616 data = GER } #Koepang
			control = { province = 1657 data = GER } #Makassar
			control = { province = 1660 data = GER } #Paloe
			control = { province = 1658 data = GER } #Kendari
			control = { province = 1659 data = GER } #Manado
			control = { province = 1620 data = GER } #Halmahera
			control = { province = 1621 data = GER } #Buru
			control = { province = 1622 data = GER } #Ceram
			control = { province = 1599 data = GER } #Manoekwari
			control = { province = 1600 data = GER } #Fak-Fak
			control = { province = 1618 data = GER } #Aru
			control = { province = 1601 data = GER } #Wakia
			control = { province = 1595 data = GER } #Ansoes
			control = { province = 1594 data = GER } #Wamena
			control = { province = 1596 data = GER } #Hollandia
			control = { province = 1598 data = GER } #Birab
			control = { province = 1597 data = GER } #Merauke
		}
	}
       
	name = EVT_3136114_NAME # Japan seizes control of Dutch East Indies
	desc = EVT_3136114_DESC
	style = 2
	
	date = { day = 0 month = july year = 1940 }
	offset = 15
	deathdate = { day = 29 month = december year = 1999 }

	action_a = {
		name = ACTIONNAME3136114A # ok
		ai_chance = 95
		command = { type = money value = 25 }
		command = { type = relation which = JAP value = 50 }
		command = { type = secedearea which = JAP value = "Sumatra" }
		command = { type = secedearea which = JAP value = "South Borneo" }
		command = { type = secedearea which = JAP value = "West Java" }
		command = { type = secedearea which = JAP value = "East Java" }
		command = { type = secedearea which = JAP value = "Sunda Islands" }
		command = { type = secedearea which = JAP value = "Flores_Timor" }
		command = { type = secedearea which = JAP value = "Celebes" }
		command = { type = secedearea which = JAP value = "Molucks" }
		command = { type = secedearea which = JAP value = "Agats" }
		command = { type = secedearea which = JAP value = "Sarmi" }
		command = { type = secedeprovince which = JAP value = 1645 }
		command = { type = secedeprovince which = JAP value = 1648 }
		command = { type = secedeprovince which = JAP value = 1599 }
		command = { type = secedeprovince which = JAP value = 1600 }
		command = { type = secedeprovince which = JAP value = 1618 }
		command = { type = trigger which = 3146037 }
	}
	action_b = {
		name = ACTIONNAME3136114B # no
		ai_chance = 5
		command = { type = relation which = JAP value = -100 }
	}
}
#########################################################################
# Germany expands military mission in China 1936
#########################################################################
event = { 
	id = 3136115
	random = no
	country = GER
	
	trigger = {
		exists = CHI
		atwar = no
	}
	
	name = EVT_3136115_NAME # Sino-German cooperation
	desc = EVT_3136115_DESC
	style = 2
	picture = "ger_event_mission_china"

	date = { day = 15 month = april year = 1936 }
	offset = 60
	deathdate = { day = 29 month = august year = 1936 }

	action_a = {
		ai_chance = 98
		name = ACTIONNAME3136115A # Send
		command = { type = sleepleader which = 293 } # von Falkenhausen
		command = { type = supplies value = -200 }
		command = { type = rarematerialspool value = 1500 }
		command = { type = money value = -100 }
		command = { trigger = { ai = no  } type = trade which = GER where = CHI rare_materials = 25 money = -2 when = 1080 value = 0 }
		command = { trigger = { ai = yes } type = trade which = GER where = CHI rare_materials = 25 money = -2 when = 1080 value = 1 }
		command = { type = trigger which = 522003 } # CHI
		command = { type = relation which = CHI value = 20 }
		command = { type = relation which = JAP value = -20 }
	}
	action_b = {
		ai_chance = 1
		name = ACTIONNAME3136115B # limit
		command = { type = supplies value = -50 }
		command = { type = rarematerialspool value = 500 }
		command = { trigger = { ai = no  } type = trade which = GER where = CHI rare_materials = 15 money = -1.5 when = 1080 value = 0 }
		command = { trigger = { ai = yes } type = trade which = GER where = CHI rare_materials = 15 money = -1.5 when = 1080 value = 1 }
		command = { type = money value = 2 }
		command = { type = trigger which = 522004 } # CHI
		command = { type = relation which = CHI value = 10 }
		command = { type = relation which = JAP value = -10 }
	}
	action_c = {
		ai_chance = 1
		name = ACTIONNAME3136115C # recall
		command = { type = relation which = CHI value = -10 }
		command = { type = relation which = JAP value = 10 }
		command = { type = money value = -23 }
		command = { type = trigger which = 522006 } # CHI
	}
}
#########################################################################
# Germany continued military mission in China 1937
#########################################################################
event = { 
	id = 3136116
	random = no
	country = GER
	
	trigger = {
		event = 522003
		exists = CHI
		atwar = no
	}
	
	name = EVT_3136115_NAME # The German military mission in China
	desc = EVT_3136116_DESC
	style = 2
	picture = "ger_mission_china"

	date = { day = 15 month = april year = 1937 }
	offset = 60
	deathdate = { day = 29 month = august year = 1937 }

	action_a = {
		name = ACTIONNAME3136116A # continue
		command = { type = supplies value = -300 }
		command = { type = rarematerialspool value = 1500 }
		command = { type = money value = 53 }
		command = { type = trigger which = 522005 }
	}
	action_b = {
		name = ACTIONNAME3136116B # withdraw
		command = { type = wakeleader which = 293 } # von Falkenhausen
		command = { type = end_trades which = GER where = CHI }	
		command = { type = money value = -75 }
		command = { type = trigger which = 522006 }
	}
}
#########################################################################
#  German response
#########################################################################
event = { 
	id = 3136117
	random = no
	country = GER
	
	# Triggered by JAP 3146038
	
	name = EVT_3136117_NAME # The Japanese protest 
	desc = EVT_3136117_DESC
	style = 2
	picture = "ger_mission_china"

	action_a = {
		name = ACTIONNAME3136117A # ignore
		ai_chance = 1
		command = { type = money value = 3 }
		command = { type = relation which = JAP value = -20 }
	}
	action_b = {
		name = ACTIONNAME3136117B # accept and withdraw
		ai_chance = 99
		command = { type = wakeleader which = 293 } # von Falkenhausen
		command = { type = sleepevent which = 3136119 }
		command = { type = sleepevent which = 522016 }
		command = { type = end_trades which = GER where = CHI }	
		command = { type = money value = -3 }
		command = { type = relation which = JAP value = 20 }
		command = { type = trigger which = 522008 }
	}
}
#########################################################################
#  German recognition of Manchukuo 4th February 1938
#########################################################################
event = { 
	id = 3136118 # 172040
	random = no
	country = GER
	
	trigger = {
		exists = MAN
		exists = JAP
		NOT = { war = { country = GER country = JAP } }
	}

	name = EVT_3136118_NAME # German recognition of Manchukuo
	desc = EVT_3136118_DESC
	style = 2
	picture = "ger_man"

	date = { day = 3 month = february year = 1938 }
	offset = 1
	deathdate = { day = 29 month = february year = 1938 }

	action_a = {
		name = ACTIONNAME3136118A # Formally recognise Manchukuo
		command = { type = end_trades which = GER where = CHI }
		command = { trigger = { event = 522003 NOT = { event = 522006 } NOT = { event = 522008 } } type = sleepleader which = 50304 } # General von Falkenhausen CHI
		command = { trigger = { event = 522003 NOT = { event = 522006 } NOT = { event = 522008 } } type = sleepteam which = 1005 } # von Falkenhausen CHI
		command = { trigger = { event = 522003 NOT = { event = 522006 } NOT = { event = 522008 } } type = wakeleader which = 293 } # von Falkenhausen GER
		command = { trigger = { event = 522003 NOT = { event = 522006 } NOT = { event = 522008 } } type = sleepevent which = 3136119 } # sleep 1938 mission
		command = { trigger = { event = 522003 NOT = { event = 522006 } NOT = { event = 522008 } } type = sleepevent which = 522016 } # sleep allegiance event
		command = { trigger = { event = 522003 NOT = { event = 522006 } NOT = { event = 522008 } } type = trigger which = 522008 } # Chinese reaction		
		command = { type = relation which = CHI value = -20 }
		command = { type = relation which = JAP value = 20 }
		command = { type = relation which = MAN value = 20 }
		command = { type = removecore which = 1605 }	# Wewak
		command = { type = removecore which = 1602 }	# Lae
		command = { type = removecore which = 1610 }	# Bismarck Range
		command = { type = removecore which = 1726 }	# New Britain
		command = { type = removecore which = 1727 }	# New Britain
		command = { type = removecore which = 1724 }	# Admirality Islands
		command = { type = removecore which = 1725 }	# New Ireland
		command = { type = removecore which = 1587 }	# North Solomon Islands
		command = { type = removecore which = 1682 }	# Nauru
		command = { type = removecore which = 1677 }	# Marshall Islands
		command = { type = removecore which = 1676 }	# Marshall Islands
		command = { type = removecore which = 1669 }	# Carolines
		command = { type = removecore which = 1671 }	# Carolines
		command = { type = removecore which = 1668 }	# Carolines
		command = { type = removecore which = 1667 }	# Carolines
		command = { type = removecore which = 1665 }	# Ponape
		command = { type = removecore which = 1674 }	# Bikini
		command = { type = removecore which = 1675 }	# Eniwetok
		command = { type = removecore which = 1666 }	# Kosrae
		command = { type = removecore which = 1670 }	# Palau
		command = { type = removecore which = 1683 }	# Mariane Islands
		command = { type = removecore which = 1684 }	# Mariane Islands
		command = { type = removecore which = 1685 }	# Mariane Islands
		command = { type = removecore which = 1686 }	# Mariane Islands
	}
	action_b = {
		name = ACTIONNAME3136118B # Refuse to recognise Manchuko
		command = { type = sleepevent which = 3146039 } # sleep Japanese trade
		command = { type = relation which = CHI value = 20 }
		command = { type = relation which = JAP value = -20 }
		command = { type = relation which = MAN value = -20 }
	}
}
#########################################################################
#  Germany continued military mission in China 1938
#########################################################################
event = { 
	id = 3136119 # 172041
	random = no
	country = GER
	
	trigger = {
		event = 522005 # 1937 mission
		exists = CHI
		atwar = no
	}

	name = EVT_3136115_NAME
 	desc = EVT_172041_DESC
	style = 2
	picture = "ger_event_mission_china"

	date = { day = 15 month = april year = 1938 }
	offset = 60
	deathdate = { day = 29 month = august year = 1938 }

	action_a = {
		name = ACTIONNAME3136116A
		command = { type = supplies value = -300 }
		command = { type = rarematerialspool value = 1500 }
		command = { type = money value = 43 }
		command = { type = trigger which = 522007 }
	}
	action_b = {
		name = ACTIONNAME3136116B
		command = { type = money value = -50 }
		command = { type = trigger which = 522008 }
	}
}
#########################################################################
#  No shipments from Japan 1938
#########################################################################
event = { 
	id = 3136120 # 172042
	random = no
	country = GER
	
	# Triggered by JAP 3146039
	
	name = EVT_3136120_NAME # Japanese trade with Germany
	desc = EVT_172042_DESC
	style = 2
	picture = "ger_no_shipment"

	action_a = {
		name = ACTIONNAME3136120A # Deliver a note of protest 
		command = { type = sleepevent which = 3146040 } # sleep Japanese trade 1939
		command = { type = relation which = JAP value = -10 }
	}
}
#########################################################################
#  Shipment from Japan 1938
#########################################################################
event = { 
	id = 3136121 # 172043
	random = no
	country = GER
	
	# Triggered by JAP 3146039
	
	name = EVT_3136120_NAME # "Japanese trade with Germany"
	desc = EVT_172042_DESC
	style = 2
	picture = "ger_no_shipment"

	action_a = {
		name = ACTIONNAME3136121A # Make good use of the critical resources
		command = { type = rarematerialspool value = 1000 }
	}
}
#########################################################################
#  No shipments from Japan 1939
#########################################################################
event = { 
	id = 3136122 # 172044
	random = no
	country = GER
	
	# Triggered by 3146040
	
	name = EVT_3136120_NAME # "Japanese trade with Germany"
	desc = EVT_172042_DESC
	style = 2
	picture = "ger_no_shipment"

	action_a = {
		name = ACTIONNAME3136120A # Deliver a note of protest
		command = { type = relation which = JAP value = -10 }
	}
}
#########################################################################
#  Shipment from Japan 1939
#########################################################################
event = { 
	id = 3136123 # 172045
	random = no
	country = GER
	
	# Triggered by 3146040
	
	name = EVT_3136120_NAME # "Japanese trade with Germany"
	desc = EVT_172042_DESC
	style = 2
	picture = "ger_no_shipment"

	action_a = {
		name = ACTIONNAME3136121A # Make good use
		command = { type = rarematerialspool value = 1000 }
	}
}
#########################################################################
# Austro-German Agreement offer (by Generalisimo)
#########################################################################
event = {
    id = 3136125
    random = no
    country = GER

	trigger = { 
		exists = AUS
		exists = GER
		NOT = { war = { country = AUS country = GER } } 
	}

	name = EVT_3136125_NAME # The Austro-German agreement
	desc = EVT_172046_DESC
	style = 2
	picture = "ger_aus_handel"

	date = { day = 10 month = july year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1936 }

    action_a = { 
    	name = ACTIONNAME3136125A # Offer the agreement
		ai_chance = 99
		command = { type = trigger which = 3114001 } # AUS
        command = { type = money value = 75 }
	}
    action_b = {
		ai_chance = 1
        name = ACTIONNAME3136125B # No agreement
        command = { type = dissent value = 2 }
        command = { type = money value = -75 }
	}
}
#########################################################################
# Austro-German Agreement (by Generalisimo & Steel)
#########################################################################
event = {
	id = 3136124
	random = no
	country = GER

	# triggered by AUS 3114001

	name = EVT_3136124_NAME # Germany honors the Austro-German Agreement
	desc = EVT_172046_DESC
	style = 2
	picture = "ger_aus_handel"

	action_a = { 
		name = ACTIONNAME3136124A # Promise to honor Austrian sovereignity
		command = { type = dissent value = -1 }
		command = { type = money value = 150 }
	}
}
###################################################################
# Germany demands back her former Colonies (by Luxor)
###################################################################
event = { 
	id = 3136126
	random = no
	country = GER 

	trigger = {
		headofstate = 1 # Hitler
		atwar = no
	}

	name = EVT_3136126_NAME
	desc = EVT_3136126_DESC
	style = 2
	picture = "ger_kolonien"

	date = { day = 29 month = january year = 1937 } 
	offset = 1
	deathdate = { day = 29 month = december year = 1999 }

	action_a = {
		name = ACTIONNAME3136126A # demand
		command = { type = addclaim which = 882 } # Walvis Bay
		command = { type = addclaim which = 885 } # Odangwa
		command = { type = addclaim which = 886 } # Grootfontein
		command = { type = addclaim which = 883 } # Lderitz
		command = { type = addclaim which = 884 } # Windhoek
		command = { type = addclaim which = 849 } # Lindi
		command = { type = addclaim which = 848 } # Tabora
		command = { type = addclaim which = 851 } # Tabora
		command = { type = addclaim which = 846 } # Kigali
		command = { type = addclaim which = 847 } # Kigali
		command = { type = addclaim which = 850 } # Dar es Salaam
		command = { type = addclaim which = 852 } # Zanzibar
		command = { type = addclaim which = 933 }	# Buea
		command = { type = addclaim which = 936 }	# Yola
		command = { type = addclaim which = 919 }	# Bouar
		command = { type = addclaim which = 955 }	# Ho
		command = { type = addclaim which = 908 }	# Ouesso
		command = { type = addclaim which = 948 }	# Kara
		command = { type = addclaim which = 925 }	# Maroua
		command = { type = addclaim which = 928 }	# Ngaoundere
		command = { type = addclaim which = 924 }
		command = { type = addclaim which = 911 }	# Douala
		command = { type = addclaim which = 909 }	# Yaounde
		command = { type = addclaim which = 910 }	# Yaounde
		command = { type = addclaim which = 950 }	# Lom
		command = { type = addclaim which = 1605 }	# Wewak
		command = { type = addclaim which = 1602 }	# Lae
		command = { type = addclaim which = 1610 } # Bismarck Range
		command = { type = addclaim which = 1726 }	# New Britain
		command = { type = addclaim which = 1727 }	# New Britain
		command = { type = addclaim which = 1724 }	# Admirality Islands
		command = { type = addclaim which = 1725 }	# New Ireland
		command = { type = addclaim which = 1587 }	# North Solomon Islands
		command = { type = addclaim which = 1682 } # Nauru
		command = { type = addclaim which = 1677 }	# Marshall Islands
		command = { type = addclaim which = 1676 }	# Marshall Islands
		command = { type = addclaim which = 1669 }	# Carolines
		command = { type = addclaim which = 1671 }	# Carolines
		command = { type = addclaim which = 1668 }	# Carolines
		command = { type = addclaim which = 1667 }	# Carolines
		command = { type = addclaim which = 1665 }	# Ponape
		command = { type = addclaim which = 1674 }	# Bikini
		command = { type = addclaim which = 1675 }	# Eniwetok
		command = { type = addclaim which = 1666 }	# Kosrae
		command = { type = addclaim which = 1670 }	# Palau
		command = { type = addclaim which = 1681 }	# Wotje
		command = { type = addclaim which = 1684 }	# Mariane Islands
		command = { type = addclaim which = 1685 }	# Mariane Islands
		command = { type = addclaim which = 1686 }	# Mariane Islands
		command = { type = addclaim which = 1603 }	# Mount Hagen
		command = { type = addclaim which = 1234 }	# Buna
		command = { type = addclaim which = 1731 }	# Apia
		command = { type = addclaim which = 1328 }	# Qingdao
		command = { type = trigger which = 3131046 } # ENG
		command = { type = trigger which = 432030 } # VIC
		command = { type = trigger which = 3300003 } # SAF
		command = { type = trigger which = 3400008 } # AST
		command = { type = trigger which = 5800005 } # BEL
	}
	action_b = {
		name = ACTIONNAME3136126B # Do not press 
		command = { type = dissent value = 1 } # colonial groups angry
		command = { type = sleepevent which = 3131046 } # ENG
		command = { type = sleepevent which = 3131047 } # ENG
		command = { type = sleepevent which = 432030 } # VIC
		command = { type = sleepevent which = 432031 } # VIC
		command = { type = sleepevent which = 3300003 } # SAF
		command = { type = sleepevent which = 3300004 } # SAF
		command = { type = sleepevent which = 3400008 } # AST
		command = { type = sleepevent which = 3400009 } # AST
		command = { type = sleepevent which = 5800005 } # BEL
		command = { type = sleepevent which = 5800006 } # BEL 
	}
}
#########################################################################
# German Aid to Afghanistan?
# by Burris
#########################################################################
event = {
	id = 3136127 # 172047
	random = no
	country = GER

	trigger = {
		NOT = {
			OR = {
				alliance = { country = AFG country = SOV }
				alliance = { country = AFG country = ENG }
				war = { country = AFG country = GER } 
			}
		}
	}

	name = EVT_3136127_NAME # Germany sends aid to Afghanistan
	desc = EVT_172047_DESC
	style = 2
	picture = "ger_afg_mission"

	date = { day = 0 month = march year = 1936 }
	offset = 90
	deathdate = { day = 29 month = october year = 1936 }

	action_a = {
		name = ACTIONNAME3136127A # Send aid 
		command = { type = relation which = AFG value = 50 }
		command = { type = trigger which = 7600001 }
		command = { type = supplies value = -400 }
		command = { type = money value = 50 }
	}
	action_b = {
		name = ACTIONNAME3136127B # We have no time or resources to help them
		command = { type = relation which = AFG value = -50 }
		command = { type = money value = -3 }
	}
}
###############################
# British seize Iceland
###############################
event = { 
	id = 3136128 # 172051
	random = no
	country = GER
	
	# Triggered by ENG 3131045

	name = EVT_3136128_NAME # The invasion of Iceland
	desc = EVT_3136128_DESC
	style = 2
	picture = "iceland"

	action_a = {
		name = ACTIONNAME3136128A # We will not forget this
		command = { type = secedeprovince which = ENG value = 1 } # Reykjavik
		command = { type = secedeprovince which = ENG value = 3 } # Akureyri
		command = { type = secedeprovince which = ENG value = 1783 } # Greenland
	}
}
##########################################################################
# Entartete Kunst (by SykoNurse & Generalisimo)
# Modified by Luxor
##########################################################################
event = { 
	id = 3136129
	random = no 
	country = GER 

	trigger = { 
		random = 70
		government = fascist
	}

	name = EVT_3136129_NAME # Entartete Kunst
	desc = EVT_3136129_DESC
	style = 2 
	picture = "ger_entartete_kunst"

	date = { day = 0 month = april year = 1937 }
	offset = 10
	deathdate = { day = 29 month = december year = 1939 } 

	action_a = { 
		name = ACTIONNAME3136129A # Purge the museums
		command = { type = domestic which = political_left value = -1 }
		command = { type = domestic which = democratic value = -1 }
		command = { type = supplies value = 100 }
	} 
	action_b = { 
		name = ACTIONNAME3136129B # Leave them as they are
		command = { type = domestic which = democratic value = 1 }
		command = { type = dissent value = 5 }
	} 
}
##########################################################################
# Leni Riefenstahl (by SykoNurse & Generalisimo)
##########################################################################
event = { 
	id = 3136130
	random = no 
	country = GER 

	trigger = { 
		random = 70
		event = 3136087
	}

	name = EVT_3136130_NAME 
	desc = EVT_172068_DESC
	style = 2
    picture = "ger_riefenstahl"	

	date = { day = 0 month = july year = 1938 }
	offset = 10
	deathdate = { day = 29 month = september year = 1938 } 

	action_a = { 
		name = ACTIONNAME3136130A
		command = { type = money value = 25 }
		command = { type = supplies value = -25 }
		command = { type = construct which = ic where = 163 value = 1 } # Berlin
	} 
}
##########################################################################
# Autobahn opened for public (by SykoNurse & Generalisimo)
##########################################################################
event = { 
	id = 3136131
	random = no 
	country = GER 

	trigger = { random = 70 }

	name = EVT_3136131_NAME
	desc = EVT_3136131_DESC
	style = 2 
	picture = "ger_autobahn"

	date = { day = 0 month = january year = 1939 }
	offset = 30
	deathdate = { day = 29 month = december year = 1999 } 

	action_a = { 
		name = ACTIONNAME3136131A
		command = { type = money value = 20 }
		command = { type = dissent value = -1 }
		command = { type = construct which = infrastructure where = 182 value = 10 } # Tilsit
		command = { type = construct which = infrastructure where = 183 value = 10 } # Knigsberg 
		command = { type = construct which = infrastructure where = 184 value = 10 } # 
		command = { type = construct which = infrastructure where = 185 value = 10 } #  
	} 
}
##########################################################################
# Transport for the Masses! (by SykoNurse & Generalisimo)
##########################################################################
event = { 
	id = 3136132
	random = no 
	country = GER 

	trigger = { 
		random = 90
		atwar = no
		energy = 5000
		oil = 1000
		metal = 5000
	}

	name = EVT_3136132_NAME # Transport for the Masses
	desc = EVT_172070_DESC
	style = 2
    picture = "ger_kdf_wagen"	

	date = { day = 0 month = january year = 1938 }
	offset = 30
	deathdate = { day = 29 month = december year = 1942 } 

	action_a = { 
		name = ACTIONNAME3136132A # Issue the coupons to the German workers
		command = { type = dissent value = -1 }
		command = { type = construct which = ic where = 146 value = 3 } # Wolfsburg
		command = { type = oilpool value = -1000 } # going to private sector
		command = { type = metalpool value = -5000 } # used in production
		command = { type = energypool value = -5000 } # used in production
		command = { type = trigger which = 3136134 } # Volkswagen delivery TRIGGER
	} 
	action_b = { 
		name = ACTIONNAME3136132B # Do not issue the coupons
		command = { type = dissent value = 10 }
		command = { type = sleepevent which = 3136133 } # Volkswagen delivery 
	} 
}
##########################################################################
# Volkswagen delivery (by SykoNurse & Generalisimo)
##########################################################################
event = { 
	id = 3136133
	random = no 
	country = GER 

	trigger = { 
                AI = no
		random = 50
		event = 3136134
	}

	name = EVT_3136133_NAME 
	desc = EVT_3136133_DESC
	style = 2 
	picture = "ger_kuebelwagen"

	date = { day = 0 month = january year = 1940 }
	offset = 30
	deathdate = { day = 29 month = december year = 1942 } 

	action_a = { 
		name = ACTIONNAME3136133A # Motorize the Wehrmacht
		command = { type = dissent value = 5 }
		command = { type = supplies value = -20 }
		command = { type = activate_division which = 14500 value = 387 when = 0 }
		command = { type = activate_division which = 14500 value = 388 when = 0 }
		command = { type = manpowerpool value = -30 }
	} 
	action_b = { 
		name = ACTIONNAME3136133B # Motorize the workers
		command = { type = dissent value = -2 }
		command = { type = supplies value = -280 }
	} 
}
##########################################################################
# Volkswagen delivery for AI only (by SykoNurse & Generalisimo)
##########################################################################
event = { 
	id = 3136184
	random = no 
	country = GER 

	trigger = { 
		random = 50
                AI = yes
		event = 3136134
	}

	name = EVT_3136133_NAME 
	desc = EVT_3136133_DESC
	style = 2 

	date = { day = 0 month = january year = 1940 }
	offset = 30
	deathdate = { day = 29 month = december year = 1942 } 

	action_a = { 
		name = ACTIONNAME3136133A # Motorize the Wehrmacht
		command = { type = dissent value = -5 }
		command = { type = supplies value = -20 }
		command = { type = activate_division which = 14500 value = 387 when = 0 }
		command = { type = activate_division which = 14500 value = 388 when = 0 }
		command = { type = manpowerpool value = -30 }
	} 
	action_b = { 
		name = ACTIONNAME3136133B # Motorize the workers
		command = { type = dissent value = -1 }
		command = { type = supplies value = -280 }
	} 
}
##########################################################################
# Volkswagen delivery TRIGGER (by SykoNurse & Generalisimo)
##########################################################################
event = { 
	id = 3136134
	random = no 
	country = GER 

	# triggered by GER 3136132

	name = EVT_3136134_NAME
	desc = EVT_3136134_DESC
	style = 2 
	picture = "ger_kdf_wagen"	

	action_a = { 
		name = ACTIONNAME3136134A # We will deliver the cars
		command = { } 
	} 
}
######################################################################### 
# US ultimatum, Hitler's answer (by Copper Nicus)
######################################################################### 
event = { 
	id = 3136135
	random = no
	country = GER
	
	# trigered by USA 3182079

	name = EVT_3136135_NAME
	desc = EVT_172076_DESC
	style = 2
	picture = "bel_ger"

	action_a = {
		name = ACTIONNAME3136135A # We will not take orders from the US
		command = { type = war which = USA }
		command = { type = dissent value = -1 }
	}
	action_b = {
		name = ACTIONNAME3136135B # Seek a diplomatic solution 
		command = { type = money value = 5 }
		command = { type = trigger which = 3182080 } # USA
	}
}
#################
# Pacific Islands
#################
event = { 
	id = 3136136
	random = no
	country = GER

	trigger = {
		flag = new_order_west
		alliance = { country = GER country = JAP }
		OR = {
			control = { province = 1605 data = GER }
			control = { province = 1602 data = GER }
			control = { province = 1610 data = GER }
			control = { province = 1726 data = GER }
			control = { province = 1727 data = GER }
			control = { province = 1724 data = GER }
			control = { province = 1725 data = GER }
			control = { province = 1587 data = GER }
			control = { province = 1682 data = GER }
			control = { province = 1677 data = GER }
			control = { province = 1676 data = GER }
			control = { province = 1669 data = GER }
			control = { province = 1671 data = GER }
			control = { province = 1668 data = GER }
			control = { province = 1667 data = GER }
			control = { province = 1665 data = GER }
			control = { province = 1674 data = GER }
			control = { province = 1675 data = GER }
			control = { province = 1666 data = GER }
			control = { province = 1670 data = GER }
			control = { province = 1683 data = GER }
			control = { province = 1684 data = GER }
			control = { province = 1685 data = GER }
			control = { province = 1686 data = GER }
		}
	}

	name = EVT_3136136_NAME # The Pacific colonies are given to Japan
	desc = EVT_3136136_DESC
	style = 2
	picture = "ger_jap_order"

	action_a = {
		name = ACTIONNAME3136136A # Transfer our Pacific Colonies to Japanese control
		command = { type = secedeprovince which = JAP value = 1605 }	# Wewak
		command = { type = secedeprovince which = JAP value = 1602 }	# Lae
		command = { type = secedeprovince which = JAP value = 1610 } 	# Bismarck Range
		command = { type = secedeprovince which = JAP value = 1726 }	# New Britain
		command = { type = secedeprovince which = JAP value = 1727 }	# New Britain
		command = { type = secedeprovince which = JAP value = 1724 }	# Admirality Islands
		command = { type = secedeprovince which = JAP value = 1725 }	# New Ireland
		command = { type = secedeprovince which = JAP value = 1587 }	# North Solomon Islands
		command = { type = secedeprovince which = JAP value = 1682 } 	# Nauru
		command = { type = secedeprovince which = JAP value = 1677 }	# Marshall Islands
		command = { type = secedeprovince which = JAP value = 1676 }	# Marshall Islands
		command = { type = secedeprovince which = JAP value = 1669 }	# Carolines
		command = { type = secedeprovince which = JAP value = 1671 }	# Carolines
		command = { type = secedeprovince which = JAP value = 1668 }	# Carolines
		command = { type = secedeprovince which = JAP value = 1667 }	# Carolines
		command = { type = secedeprovince which = JAP value = 1676 }	# Kwajalein
		command = { type = secedeprovince which = JAP value = 1665 }	# Ponape
		command = { type = secedeprovince which = JAP value = 1674 }	# Bikini
		command = { type = secedeprovince which = JAP value = 1675 }	# Eniwetok
		command = { type = secedeprovince which = JAP value = 1666 }	# Kosrae
		command = { type = secedeprovince which = JAP value = 1670 }	# Palau
		command = { type = secedeprovince which = JAP value = 1683 }	# Mariane Islands
		command = { type = secedeprovince which = JAP value = 1684 }	# Mariane Islands
		command = { type = secedeprovince which = JAP value = 1685 }	# Mariane Islands
		command = { type = secedeprovince which = JAP value = 1686 }	# Mariane Islands
		command = { type = removeclaim which = 1605 } # Wewak
		command = { type = removeclaim which = 1602 } # Lae
		command = { type = removeclaim which = 1610 } # Bismarck Range
		command = { type = removeclaim which = 1726 } # New Britain
		command = { type = removeclaim which = 1727 } # New Britain
		command = { type = removeclaim which = 1724 } # Admirality Islands
		command = { type = removeclaim which = 1725 } # New Ireland
		command = { type = removeclaim which = 1587 } # North Solomon Islands
		command = { type = removeclaim which = 1682 } # Nauru
		command = { type = removeclaim which = 1676 } # Marshall Islands
		command = { type = removeclaim which = 1677 } # Marshall Islands
		command = { type = removeclaim which = 1669 } # Carolines
		command = { type = removeclaim which = 1671 } # Carolines
		command = { type = removeclaim which = 1668 } # Carolines
		command = { type = removeclaim which = 1667 } # Carolines
		command = { type = removeclaim which = 1667 } # Carolines
		command = { type = removeclaim which = 1676 } # Kwajalein
		command = { type = removeclaim which = 1665 } # Ponape
		command = { type = removeclaim which = 1674 } # Bikini
		command = { type = removeclaim which = 1675 } # Eniwetok
		command = { type = removeclaim which = 1666 } # Kosrae
		command = { type = removeclaim which = 1670 } # Palau
		command = { type = removeclaim which = 1681 } # Wotje
		command = { type = removeclaim which = 1681 } # Wotje
		command = { type = removeclaim which = 1684 } # Mariane Islands
		command = { type = removeclaim which = 1685 } # Mariane Islands
		command = { type = removeclaim which = 1686 } # Mariane Islands
		command = { type = removeclaim which = 1603 }	# Mount Hagen
		command = { type = removeclaim which = 1234 }	# Buna
		command = { type = removeclaim which = 1731 }	# Apia
		command = { type = removeclaim which = 1328 }	# Qingdao
		command = { type = trigger which = 3146041 } # JAP
	}
}
#########################################################################
# Vichy France defies German Demands to try the French Traitors (by 2Coats)
# Modified by Luxor
#########################################################################
event = { 
	id = 3136137 
 	random = no
	country = GER
          
    # Triggered by VIC 432035

	name = EVT_3136137_NAME
	desc = EVT_172101_DESC
	style = 2
	picture = "fall_anton"

	action_a = {
		name = ACTIONNAME3136137A # immediately annex Vichy territory
		ai_chance = 0
		command = { type = inherit which = VIC value = 0 }
		
		command = { trigger = { alliance = { country = GER country = ITA } } type = secedeprovince which = ITA value = 87 when = 1 } #Nice
		command = { trigger = { alliance = { country = GER country = ITA } } type = secedeprovince which = ITA value = 90 when = 1 } #Grenoble
		command = { trigger = { alliance = { country = GER country = ITA } } type = secedeprovince which = ITA value = 91 when = 1 } #Chambery
		command = { trigger = { alliance = { country = GER country = ITA } } type = secedeprovince which = ITA value = 86 when = 1 } #Toulon
		command = { trigger = { alliance = { country = GER country = ITA } } type = secedeprovince which = ITA value = 93 when = 1 } #Avignon
		command = { trigger = { alliance = { country = GER country = ITA } } type = secedeprovince which = ITA value = 92 when = 1 } #Valence
		command = { trigger = { alliance = { country = GER country = ITA } } type = secedeprovince which = ITA value = 94 when = 1 } #Corsica
		
		command = { trigger = { alliance = { country = GER country = RSI } } type = secedeprovince which = ITA value = 87 when = 1 } #Nice
		command = { trigger = { alliance = { country = GER country = RSI } } type = secedeprovince which = ITA value = 90 when = 1 } #Grenoble
		command = { trigger = { alliance = { country = GER country = RSI } } type = secedeprovince which = ITA value = 91 when = 1 } #Chambery
		command = { trigger = { alliance = { country = GER country = RSI } } type = secedeprovince which = ITA value = 86 when = 1 } #Toulon
		command = { trigger = { alliance = { country = GER country = RSI } } type = secedeprovince which = ITA value = 93 when = 1 } #Avignon
		command = { trigger = { alliance = { country = GER country = RSI } } type = secedeprovince which = ITA value = 92 when = 1 } #Valence
		command = { trigger = { alliance = { country = GER country = RSI } } type = secedeprovince which = ITA value = 94 when = 1 } #Corsica
	}
	action_b = {
		name = ACTIONNAME3136137B # Let this insolence pass
		ai_chance = 100
		command = { type = dissent value = 1 }
	}
}
##############################################
# Hitler's Birthday Military Parade (by Ghost_dk)
##############################################
event = { 
	id = 3136138
	random = no
	country = GER

	trigger = { atwar = no }

	name = EVT_3136138_NAME
	desc = EVT_3136138_DESC
	style = 2
	picture = "ger_geburtstag"

	date = { day = 19 month = april year = 1939 }
	
	action_a = {
		name = ACTIONNAME3136138A # Happy Birthday
		command = { type = dissent value = -1 }
		command = { type = supplies value = -50 }
	}
}
#################################
# Hitler visits Finland (by Ghost_dk)
#################################
event = {
	id = 3136139
	random = no
	country = GER

	trigger = {
		exists = FIN
		NOT = { 
			OR = {
			ispuppet = FIN
			alliance = { country = GER country = FIN }
			alliance = { country = SOV country = FIN }
			war = { country = GER country = FIN }
                        event = 3234001 #Finland's capitulation
			}
		}
	}

	name = EVT_3136139_NAME # Mannerheims 75th Birthday
	desc = EVT_3136139_DESC
	style = 2
	picture = "mannerheim_hitler"

	date = { day = 3 month = june year = 1942 }
	offset = 1
	deathdate = { day = 6 month = june year = 1942 }

	action_a = {
		name = ACTIONNAME3136139A
		command = { type = trigger which = 1002052 }
		command = { type = money value = -3 }
	}
}
##########################################
# Mannerheim Refuses Alliance(GER) (by Ghost_dk)
# Modified by Luxor
##########################################
event = {
	id = 3136140
	random = no
	country = GER

	# triggered by FIN 1002052

	name = EVT_3136140_NAME
	desc = EVT_3136140_DESC
	style = 2
	picture = "ger_fin_no_alliance"

	action_a = {
		name = ACTIONNAME3136140A
		command = { }
	}
}
#########################################
# Mannerheim Agrees to Alliance(GER) (by Ghost_dk)
# Modified by Luxor
#########################################
event = { 
	id = 3136141
	random = no
	country = GER

	# triggered by FIN 1002052

	name = EVT_3136141_NAME
	desc = EVT_3136141_DESC
	style = 2
	picture = "ger_fin_alliance"

	action_a = {
		name = ACTIONNAME3136141A
		command = { }
	}
}
#########################################
# Ryti - Ribbentrop Proposal (by Ghost_dk)
# Modified by Luxor
#########################################
event = {
	id = 3136142
	random = no
	country = GER 

	trigger = {
		war = { country = SOV country = GER }
		war = { country = FIN country = SOV }
		event = 2628
		control = { province = 572 data = SOV } # moskva
		control = { province = 589 data = SOV } # smolensk
		control = { province = 617 data = SOV } # Kiev
		control = { province = 641 data = SOV } # sevastapol
		control = { province = 553 data = SOV } # Leningrad
		NOT = { puppet = { country = FIN country = GER } }
	}

	name = EVT_3136142_NAME
	desc = EVT_3136142_DESC
	style = 2
	picture = "ger_ryti_ribbentrop"

	date = { day = 29 month = august year = 1942 }
	offset = 10
	deathdate = { day = 29 month = december year = 1999 }

	action_a = {
		name = ACTIONNAME3136142A # Propose pact
		command = { type = trigger which = 1002053 }
		command = { type = money value = -3 }
	}
	action_b = { 
		name = ACTIONNAME3136142B # Let them run
		command = { type = money value = -1 }
	}
}
#########################################
# Finland Agrees (by Ghost_dk)
# Modified by Luxor
#########################################
event = {
	id = 3136143
	random = no
	country = GER

	# triggered by FIN 1002053

	name = EVT_3136143_NAME # Finland agrees
	desc = EVT_3136142_DESC
	style = 2
	picture = "ger_ryti_ribbentrop_2"

	action_a = {
		name = ACTIONNAME3136143A
		command = { type = money value = 85 }
		command = { type = supplies value = -150 }
		command = { type = relation which = FIN value = 100 }
	}
}
#########################################
# Finland refuses (by Ghost_dk)
# Modified by Luxor
#########################################
event = {
	id = 3136144
	random = no
	country = GER

	# triggered by FIN 1002053

	name = EVT_3136144_NAME
	desc = EVT_3136142_DESC
	style = 2
	picture = "ger_fin_no_alliance"

	action_a = {
		name = ACTIONNAME3136144A # Ok
		command = { type = money value = -72 }
		command = { type = relation which = FIN value = -50 }
	}
}
#########################################
# Refuse to let Finland aid pass throught Germany (by Luxor)
#########################################
event = {
	id = 3136145
	random = no
	country = GER

	# triggered by ITA 3145029

	name = EVT_3136145_NAME
	desc = EVT_3136145_DESC
	style = 2
	picture = "ger_fin_help"

	action_a = {
		name = ACTIONNAME3136145A # Refuse transfer
		command = { type = trigger which = 3145030 } # ITA
	}
	action_b = { 
		name = ACTIONNAME3136145B # Allow transfer
		command = { type = trigger which = 1002082 } # FIN
		command = { type = relation which = ITA value = 30 }
		command = { type = relation which = FIN value = 20 }
		command = { type = relation which = SOV value = -40 }
	}
}
#########################################
# Italy protests (by Luxor)
#########################################
event = {
	id = 3136146
	random = no
	country = GER

	# triggered by ITA 3145030

	name = EVT_3136146_NAME
	desc = EVT_3136146_DESC
	style = 2
	picture = "ger_fin_no_help"

	action_a = {
		name = ACTIONNAME3136146A # Ignore protest
		command = { type = relation which = ITA value = -30 }
		command = { type = relation which = FIN value = -20 }
		command = { type = relation which = SOV value = 40 }
	}
	action_b = { 
		name = ACTIONNAME3136146B # Allow transfer
		command = { type = trigger which = 1002082 } # FIN
		command = { type = relation which = ITA value = 30 }
		command = { type = relation which = FIN value = 20 }
		command = { type = relation which = SOV value = -40 }
	}
}
#########################################
# The capture of Automedon
#########################################
event = { 
	id = 3136147
	random = no
	country = GER
	
	trigger = {
		war = { country = GER country = ENG }
		NOT = {	war = { country = JAP country = ENG } }   
	}
	
	name = EVT_3136147_NAME
	desc = EVT_172167_DESC
	style = 2
	picture = "ger_automedon"

    date = { day = 10 month = november year = 1940 }
	offset = 1
	deathdate = { day = 25 month = november year = 1940 }

	action_a = {
		name = ACTIONNAME3136147A # Send the documents and fuel to Japan
		command = { type = relation which = JAP value = 50 }
		command = { type = trigger which = 3146042 }
	}
	action_b = {
		name = ACTIONNAME3136147B # The Japanese do not need to know
		command = { type = oilpool value = 1000 }
	}
}
#########################################################################
#  Benelux Outrage - Germany coups Luxembourg
#########################################################################
event = { 
	id = 3136148
	random = no
	country = GER

	 # Luxembourg 15051

	name = EVT_3136148_NAME # The Benelux nations are outraged 
	desc = EVT_3136148_DESC
	style = 2
	picture = "ger_lux_coup"
	
	action_a = {
		name = ACTIONNAME3136148A
		command = { type = coup_nation which = LUX }
	}
}
#########################################################################
#  Benelux Outrage - Germany coups Holland
#########################################################################
event = { 
	id = 3136149
	random = no
	country = GER

	 # Holland 15052

	name = EVT_3136149_NAME
	desc = EVT_3136148_DESC
	style = 2
	picture = "ger_hol_coup"
	
	action_a = {
		name = ACTIONNAME3136149A
		command = { type = coup_nation which = HOL }
	}
}
#########################################################################
#  Benelux Outrage - Germany coups Belgium
#########################################################################
event = { 
	id = 3136150
	random = no
	country = GER

	 # Belgium 15053

	name = EVT_3136150_NAME
	desc = EVT_3136148_DESC
	style = 2
	picture = "ger_bel_coup"
	
	action_a = {
		name = ACTIONNAME3136150A
		command = { type = coup_nation which = BEL }
	}
}
#########################################################################
#  Benelux Outrage - Germany coups Luxembourg and joins the axis
#########################################################################
event = { 
	id = 3136151
	random = no
	country = GER

	 # Luxembourg 15051

	name = EVT_3136148_NAME
	desc = EVT_3136148_DESC
	style = 2
	picture = "ger_lux_coup"
	
	action_a = {
		name = ACTIONNAME3136151A
		command = { type = coup_nation which = LUX }
		command = { type = alliance which = LUX }
	}
}
#########################################################################
#  Benelux Outrage - Germany coups Holland and joins the axis
#########################################################################
event = { 
	id = 3136152
	random = no
	country = GER

	 # Holland 15052

	name = EVT_3136149_NAME
	desc = EVT_3136148_DESC
	style = 2
	picture = "ger_hol_coup"
	
	action_a = {
		name = ACTIONNAME3136152A
		command = { type = coup_nation which = HOL }
		command = { type = alliance which = HOL }
	}
}
#########################################################################
#  Benelux Outrage - Germany coups Belgium and joins the axis
#########################################################################
event = { 
	id = 3136153
	random = no
	country = GER

	 # Belgium 15053

	name = EVT_3136150_NAME
	desc = EVT_3136148_DESC
	style = 2
	picture = "ger_bel_coup"
	
	action_a = {
		name = ACTIONNAME3136153A
		command = { type = coup_nation which = BEL }
		command = { type = alliance which = BEL }
	}
}
############################# 
# Proposed Pact - Anti-Comintern
#############################
event = { 
	id = 3136154
	random = no
	country = GER
	
	trigger = {
		exists = SOV
		exists = JAP
		government = fascist
		NOT = { war = { country = JAP country = GER } }
	}

	name = EVT_3136154_NAME # Anti-Comintern Pact proposed to Japan
	desc = EVT_3136154_DESC
	style = 2
	picture = "anti_comitern_pact"
	
	date = { day = 24 month = november year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1938 }
	
	action_a = {
		name = ACTIONNAME3136154A # This Pact will make our nations stronger!
		ai_chance = 90
		command = { type = domestic which = freedom value = -1 }
		command = { type = domestic which = interventionism value = 1 }
		command = { type = relation which = SOV value = -40 }
		command = { type = trigger which = 3146036 }
	}
	action_b = {
		name = ACTIONNAME3136154B # no
		ai_chance = 10
		command = { type = domestic which = interventionism value = -1 }
	}
}
############################# 
# Pact Signed - German Effects
###########################
event = { 
	id = 3136155
	random = no
	country = GER
	
	# Triggered by JAP 3146036
       
	name = EVT_3136155_NAME # Anti-Comintern Pact signed with Japan
	desc = EVT_3136155_DESC
	style = 2
	picture = "anti_comitern_pact"
	
	action_a = {
		name = ACTIONNAME3136155A # ok 
		command = { type = money value = 50 }
		command = { type = domestic which = political_left value = -1 }
		command = { type = domestic which = democratic value = -1 }
	}
}
############################# 
# Proposed Pact with Italy
###########################
event = { 
	id = 3136156
	random = no
	country = GER
	
	trigger = {
		event = 3136155
		exists = SOV
		exists = ITA
		NOT = {
			war = { country = GER country = ITA }
			war = { country = JAP country = ITA }
		}
	}

	name = EVT_3136156_NAME # Anti-Comintern Pact proposed to Italy
	desc = EVT_3136156_DESC
	style = 2
	picture = "anti_comitern_pact"
	
	date = { day = 5 month = november year = 1937 }
	offset = 1
	deathdate = { day = 29 month = december year = 1938 }
	
	action_a = {
		name = ACTIONNAME3136156A 
		ai_chance = 90
		command = { type = domestic which = freedom value = -1 }
		command = { type = domestic which = interventionism value = 1 }
		command = { type = relation which = SOV value = -40 }
		command = { type = trigger which = 3145009 }
	}
	action_b = {
		name = ACTIONNAME3136156B # no 
		ai_chance = 10
		command = { type = domestic which = interventionism value = -1 }
	}
}
############################# 
# Pact Signed - German Effects
#############################
event = { 
	id = 3136157
	random = no
	country = GER
	
	# Triggered by 3145009
	
    	name = EVT_3136157_NAME # Anti-Comintern Pact signed with Italy
	desc = EVT_3136157_DESC
	style = 2
	picture = "anti_comitern_pact"
	
	action_a = {
		name = ACTIONNAME3136157A 
		command = { type = money value = 50 }
		command = { type = domestic which = political_left value = -1 }
		command = { type = domestic which = democratic value = -1 }
	}
}
###############################################################################################
# Germanian surrender events
###############################################################################################
event = { # Soviet Invasion
	id = 3136158
	random = no
	country = GER
	
	trigger = {
		ai = yes
		atwar = yes
		control = { province = 163 data = SOV } # Berlin
		NOT = {
			control = { province = 146 data = GER } #Hannover
			control = { province = 137 data = GER } #Kassel
			control = { province = 173 data = GER } #Dresden
			control = { province = 179 data = GER } #Munich
		}
	}

	name = EVT_3136158_NAME
	desc = EVT_3136158_DESC
	style = 2
	picture = "karlshorst"

	date = { day = 0 month = january year = 1936 }
	offset = 30
	deathdate = { day = 29 month = december year = 1999 }
	
	action_a = {
		name = ACTIONNAME3136158A
		command = { trigger = { alliance = { country = GER country = ITA } } type = alliance_leader which = ITA }
		command = { trigger = { alliance = { country = GER country = RSI } } type = alliance_leader which = RSI }
		command = { trigger = { alliance = { country = GER country = JAP } NOT = { alliance = { country = GER country = ITA } } NOT = { alliance = { country = GER country = RSI } } } type = alliance_leader which = JAP }
		
		command = { type = demobilize which = land where = 1 value = 0 }
		command = { type = demobilize which = air where = 1 value = 0 }
		command = { type = demobilize which = naval where = 1 value = 0 }
	
		command = { type = trigger which = 3183049 } # SOV
	}
}
event = { # USA Invasion
	id = 3136159
	random = no
	country = GER
	
	trigger = {
		ai = yes
		atwar = yes
		OR = {
				control = { province = 163 data = USA } # Berlin
				AND = {
						control = { province = 163 data = -3 }
						NOT = { control = { province = 163 data = USA } }
						NOT = { control = { province = 163 data = ENG } }
						NOT = { control = { province = 163 data = SOV } }
						}
				}
		NOT = {
			control = { province = 146 data = GER } #Hannover
			control = { province = 137 data = GER } #Kassel
			control = { province = 173 data = GER } #Dresden
			control = { province = 179 data = GER } #Munich
		}
	}

	name = EVT_3136158_NAME
	desc = EVT_3136159_DESC
	style = 2
	picture = "reims"

	date = { day = 0 month = january year = 1936 }
	offset = 30
	deathdate = { day = 29 month = december year = 1999 }
	
	action_a = {
		name = ACTIONNAME3136158A
		command = { trigger = { alliance = { country = GER country = ITA } } type = alliance_leader which = ITA }
		command = { trigger = { alliance = { country = GER country = RSI } } type = alliance_leader which = RSI }
		command = { trigger = { alliance = { country = GER country = JAP } NOT = { alliance = { country = GER country = ITA } } NOT = { alliance = { country = GER country = RSI } } } type = alliance_leader which = JAP }
		
		command = { type = demobilize which = land where = 1 value = 0 }
		command = { type = demobilize which = air where = 1 value = 0 }
		command = { type = demobilize which = naval where = 1 value = 0 }
		
		command = { type = trigger which = 3182063 } # USA
	}
}
event = { # UK Invasion
	id = 3136160
	random = no
	country = GER
	
	trigger = {
		ai = yes
		atwar = yes
		control = { province = 163 data = ENG } # Berlin
		NOT = {
			control = { province = 146 data = GER } #Hannover
			control = { province = 137 data = GER } #Kassel
			control = { province = 173 data = GER } #Dresden
			control = { province = 179 data = GER } #Munich
		}
	}

	name = EVT_3136158_NAME
	desc = EVT_3136160_DESC
	style = 2
	picture = "reims"

	date = { day = 0 month = january year = 1936 }
	offset = 30
	deathdate = { day = 29 month = december year = 1999 }
	
	action_a = {
		name = ACTIONNAME3136158A		
		command = { trigger = { alliance = { country = GER country = ITA } } type = alliance_leader which = ITA }
		command = { trigger = { alliance = { country = GER country = RSI } } type = alliance_leader which = RSI }
		command = { trigger = { alliance = { country = GER country = JAP } NOT = { alliance = { country = GER country = ITA } } NOT = { alliance = { country = GER country = RSI } } } type = alliance_leader which = JAP }
		
		command = { type = demobilize which = land where = 1 value = 0 }
		command = { type = demobilize which = air where = 1 value = 0 }
		command = { type = demobilize which = naval where = 1 value = 0 }
		
		command = { type = trigger which = 3131040 } # ENG
	}
}
###############################################################################################
# Altmark
###############################################################################################
event = {
	id = 3136167
	random = no
	country = GER
	
	# triggered by NOR 3158002

	name = EVT_3136167_NAME # UK invades Norway
	desc = EVT_3136167_DESC
	style = 2
	picture = "altmark"
	
	action_a = {
		name = ACTIONNAME3136167A # Help them
		ai_chance = 99
		command = { type = alliance which = NOR }
		command = { type = relation which = NOR value = 150 }
	}
	action_b = {
		name = ACTIONNAME3136167B # Leave them alone
		ai_chance = 1
		command = { }
	}
}
#####################################################
# Pearl Harbor
#####################################################
event = {
	id = 3136034
	random = no
	country = GER

	trigger = {
		event = 3182050
		NOT = { alliance = { country = GER country = JAP } }
		NOT = { war = { country = USA country = GER } }
	}

	name = EVT_3136034_NAME # Pearl Harbor
	desc = EVT_3136034_DESC
	style = 2
	picture = "Pearl_harbor"

	action_a = {
		name = ACTIONNAME3136034A # Declare war to USA
		ai_chance = 50
		command = { type = war which = USA }
	}
	action_b = {
		name = ACTIONNAME3136034B # Stay neutral
		ai_chance = 50
		command = { }
	}
}

############################# 
# Enigma Code
###########################
#event = { 
#	id = 3136168
#	random = no
#	country = GER
#	
#	trigger = {
#		exists = POL
#		NOT = { war = { country = POL country = ENG } }
#		NOT = { war = { country = POL country = FRA } }
#	}
#
#	name = EVT_3136168_NAME # Enigma Code
#	desc = EVT_3136168_DESC
#	style = 2
#	picture = "ger_enigma"
#	
#	date = { day = 24 month = july year = 1939 }
#	offset = 1
#	deathdate = { day = 29 month = july year = 1939 }
#	
#	action_a = {
#		name = ACTIONNAME3136168A # ok
#		command = { type = intelligence which = us value = -20 }
#	}
#}
############################# 
# Unhistoric German Path
#############################
# event = { 
#	id = 3136169
#	random = no
#	
#	trigger = {
#		atwar = GER
#	}
#
#	name = "Unhistoric German Path"
#	desc = "Germany is a very bad boy..."
#	style = 2
#	
#	date = { day = 0 month = january year = 1936 }
#	offset = 10
#	deathdate = { day = 15 month = august year = 1939 }
#	
#	action_a = {
#		name = "ACTION_NAME_OK"
#		ai_chance = 99
#		command = { type = sleepevent which = 3136169 }
#		command = { type = sleepevent which = 3136000 } # Franco-Soviet pact ratification
#		command = { type = sleepevent which = 3136001 } # Re-occupation of the Rhineland
#		command = { type = sleepevent which = 3136002 }
#		command = { type = sleepevent which = 3136003 }
#		command = { type = sleepevent which = 3136004 }
#		command = { type = sleepevent which = 3135000 }
#		command = { type = sleepevent which = 3115000 }
#		command = { type = sleepevent which = 3155000 }
#		command = { type = sleepevent which = 3136005 } # Anschluss of Austria
#		command = { type = sleepevent which = 3114000 }
#		command = { type = sleepevent which = 3136006 }
#		command = { type = sleepevent which = 2030 } 	# The Treaty of Munich
#		command = { type = sleepevent which = 2200 }
#		command = { type = sleepevent which = 3136008 }
#		command = { type = sleepevent which = 2004 }
#		command = { type = sleepevent which = 2005 }
#		command = { type = sleepevent which = 2040 }
#		command = { type = sleepevent which = 3136011 }
#		command = { type = sleepevent which = 3136012 }
#		command = { type = sleepevent which = 3136013 }
#		command = { type = sleepevent which = 3136014 }
#		command = { type = sleepevent which = 3136015 }
#		command = { type = sleepevent which = 3136016 }
#		command = { type = sleepevent which = 3136017 }
#		command = { type = sleepevent which = 3141001 }
#		command = { type = sleepevent which = 3141002 }
#		command = { type = sleepevent which = 3141004 }
#		command = { type = sleepevent which = 3136021 } # The Molotov-Ribbentrop Pact
#		command = { type = sleepevent which = 3136022 }
#		command = { type = sleepevent which = 2013 }
#		command = { type = sleepevent which = 3136024 }
#		command = { type = sleepevent which = 2015 }
#		command = { type = sleepevent which = 2016 }
#		command = { type = sleepevent which = 3136027 }
#		command = { type = sleepevent which = 3183000 }
#		command = { type = sleepevent which = 3183001 }
#		command = { type = sleepevent which = 3183002 }
#		command = { type = sleepevent which = 3183003 }
#		command = { type = sleepevent which = 3183004 }
#		command = { type = sleepevent which = 2018 }
#		command = { type = sleepevent which = 3187002 }
#		command = { type = sleepevent which = 3183006 }
#		command = { type = sleepevent which = 2027 } # Danzig or War
#		command = { type = sleepevent which = 3165000 }
#		command = { type = sleepevent which = 3136029 }
#		command = { type = sleepevent which = 3136030 }
#	}
#	action_b = {
#		name = "Just a mistake!"
#		ai_chance = 1
#		command = { }
#}
############################# 
# Norway Invasion
#############################
event = { 
	id = 3136170
	random = no
	country = GER
	
	trigger = {
		war = { country = NOR country = GER }
		control = { province = 483 data = GER } # Oslo
	}

	name = EVT_3136170_NAME # Norway Surrender Proposal
	desc = EVT_3136170_DESC
	style = 2
	picture = "ger_quisling"
	
	date = { day = 0 month = march year = 1940 }
	offset = 1
	deathdate = { day = 29 month = december year = 1945 }
	
	action_a = {
		name = ACTIONNAME3136170A # We don't trust Quisling
		ai_chance = 99
		command = {  }
	}
	action_b = {
		name = ACTIONNAME3136170B # Propose Quisling as Prime Minister
		ai_chance = 1
		command = { type = trigger which = 3158003 } # NOR
	}
}
event = { 
	id = 3136171
	random = no
	country = GER
	
	# Triggered by NOR 3158003 
	
	name = EVT_3136171_NAME # Norway Surrenders
	desc = EVT_3136171_DESC
	style = 2
	picture = "ger_quisling"

	action_a = {
		name = ACTIONNAME3136171A
		command = { type = make_puppet which = NOR }
	}
}
############################# 
# The Four Year Plan
#############################
event = { 
	id = 3136172
	random = no
	country = GER
	
	trigger = {
		atwar = no
	}

	name = EVT_3136172_NAME # The Four Year Plan
	desc = EVT_3136172_DESC
	style = 2
	picture = "ger_4_jahres_plan"
	
	date = { day = 17 month = october year = 1936 }
	offset = 1
	deathdate = { day = 29 month = october year = 1936 }
	
	action_a = {
		name = ACTIONNAME3136172A # Approve plans for current year
		ai_chance = 99
		command = { type = domestic which = free_market value = -1 }
		command = { type = construct which = ic where = -4 value = 1 }
		command = { type = construct which = ic where = -4 value = 1 }
		command = { type = construct which = ic where = -4 value = 1 }
		command = { type = construct which = ic where = -4 value = 1 }
	}
	action_b = {
		name = ACTIONNAME3136172B # No planned economy for us
		ai_chance = 1
		command = { type = domestic which = free_market value = 1 }
		command = { type = sleepevent which = 3136173 }
		command = { type = sleepevent which = 3136174 }
		command = { type = sleepevent which = 3136175 }
	}
}
event = { 
	id = 3136173
	random = no
	country = GER
	
	trigger = {
		atwar = no
	}

	name = EVT_3136172_NAME # The Four Year Plan
	desc = EVT_3136172_DESC
	style = 2
	picture = "ger_4_jahres_plan"
	
	date = { day = 0 month = october year = 1937 }
	offset = 20
	deathdate = { day = 29 month = october year = 1937 }
	
	action_a = {
		name = ACTIONNAME3136172A # Approve plans for current year
		ai_chance = 99
		command = { type = domestic which = free_market value = -1 }
		command = { type = construct which = ic where = -4 value = 1 }
		command = { type = construct which = ic where = -4 value = 1 }
		command = { type = construct which = ic where = -4 value = 1 }
		command = { type = construct which = ic where = -4 value = 1 }
		command = { type = gain_tech which = 5200 }
	}
	action_b = {
		name = ACTIONNAME3136172B # No more planned economy for us
		ai_chance = 1
		command = { type = domestic which = free_market value = 1 }
		command = { type = sleepevent which = 3136174 }
		command = { type = sleepevent which = 3136175 }
	}
}
event = { 
	id = 3136174
	random = no
	country = GER
	
	trigger = {
		atwar = no
	}

	name = EVT_3136172_NAME # The Four Year Plan
	desc = EVT_3136172_DESC
	style = 2
	picture = "ger_4_jahres_plan"
	
	date = { day = 0 month = october year = 1938 }
	offset = 20
	deathdate = { day = 29 month = october year = 1938 }
	
	action_a = {
		name = ACTIONNAME3136172A # No more planned economy for us
		ai_chance = 99
		command = { type = domestic which = free_market value = -1 }
		command = { type = construct which = ic where = -4 value = 1 }
		command = { type = construct which = ic where = -4 value = 1 }
		command = { type = construct which = ic where = -4 value = 1 }
		command = { type = construct which = ic where = -4 value = 1 }
	}
	action_b = {
		name = ACTIONNAME3136172B # No more planned economy for us
		ai_chance = 1
		command = { type = domestic which = free_market value = 1 }
		command = { type = sleepevent which = 3136175 }
	}
}
event = { 
	id = 3136175
	random = no
	country = GER
	
	trigger = {
		event = 3136174
	}

	name = EVT_3136172_NAME # The Four Year Plan
	desc = EVT_3136172_DESC
	style = 2
	picture = "ger_4_jahres_plan"
	
	date = { day = 0 month = october year = 1939 }
	offset = 20
	deathdate = { day = 29 month = october year = 1939 }
	
	action_a = {
		name = ACTIONNAME3136172A # Approve plans for current year
		ai_chance = 99
		command = { type = domestic which = free_market value = -1 }
		command = { type = construct which = ic where = -4 value = 1 }
		command = { type = construct which = ic where = -4 value = 1 }
		command = { type = construct which = ic where = -4 value = 1 }
		command = { type = construct which = ic where = -4 value = 1 }
		command = { type = gain_tech which = 5210 }
	}
	action_b = {
		name = ACTIONNAME3136172B # No more planned economy for us
		ai_chance = 1
		command = { type = domestic which = free_market value = 1 }
	}
}
#########################################################################
# Stalin's Reorganization of the Army: warning
#########################################################################
event = {
	id = 3136176
	random = no
	country = GER
	persistent = YES
	
	# triggered by SOV
	
	name = EVT_3136176_NAME
	desc = EVT_3136176_DESC
	style = 2
	picture = "abteilung_fremde_heere"
	
	action_a = {
		name = ACTIONNAME3136176A
		command = { }
	}
}
######################################################
# HESS DIPLOMATIC MISSION (Mikon Orod - TRP version) #
######################################################
event = { 
	id = 3136177
	random = no
	country = GER

	trigger = {
		war = { country = GER country = ENG }
		NOT = { war = { country = GER country = SOV } }
		control = { province = 12 data = ENG }
		control = { province = 29 data = ENG }
		control = { province = 26 data = ENG }
		control = { province = 19 data = ENG }
		headofstate = 1
		#headofgovernment = 2
	}

	name = EVT_3136177_NAME
	desc = EVT_3136177_DESC
	picture = "itaplanes"

	date = { day = 9 month = may year = 1941 }
	offset = 1
	deathdate = { day = 20 month = may year = 1941 }
	
	action_a = {
		name = ACTIONNAME3136177A
		ai_chance = 99
		command = { type = trigger which = 3131057 } # ENG
	}
	action_b = {
		name = ACTIONNAME3136177B
		ai_chance = 1
		command = { }
	}
}
######################################################
# New Foreign Minister
######################################################
event = { 
	id = 3136178
	random = no
	country = GER

	trigger = {
		atwar = no
		headofstate = 1
		headofgovernment = 41
	}

	name = EVT_3136178_NAME
	desc = EVT_3136178_DESC

	date = { day = 3 month = february year = 1938 }
	offset = 1
	deathdate = { day = 29 month = february year = 1938 }
	
	action_a = {
		name = ACTIONNAME3136178A
		ai_chance = 99
		command = { type = foreignminister which = 55 } # Joachim von Ribbentrop
	}
	action_b = {
		name = ACTIONNAME3136178B
		ai_chance = 1
		command = { trigger = { ai = no } type = dissent value = 1 }
	}
}
##############################################################
# Werner von Blomberg replaced by von Brauchitsch and Halder
##############################################################

event = {
	id = 362
	random = no
	country = GER
	style = 0

	trigger = {
		random = 95
		OR = {
			minister = 4
			minister = 180
			}
		}

	date = { year = 1938 month = january day = 26 }
	offset = 15
	deathdate = { year = 1947 month = december day = 26 }

	name = "EVT_362_NAME"
	desc = "EVT_362_DESC"
	picture = "minister_resign"

	action_a = {
		name = "YES"
		ai_chance = 90
		#command = { type = armamentminister which = 77 } # Schacht
        command = { type = chiefofstaff which = 174 } # Walter von Brauchitsch
		command = { type = sleepminister which = 4 }
		command = { type = sleepminister which = 180 }
		command = { type = sleepleader which = 607 }
		}
	action_b = {
		name = "NO"
		ai_chance = 10
		command = { }
		}
	}

######################################################
# Werner von Fritsch forced into retirement
######################################################
event = {
	id = 3136179
	random = no
	country = GER
	style = 2

	trigger = { 
		minister = 8
		atwar = no
	}

	date = { year = 1938 month = january day = 2 }
	offset = 15
	deathdate = { year = 1947 month = december day = 29 }

	name = EVT_357_NAME
	desc = EVT_357_DESC
	picture = "minister_resign"

	action_a = {
		ai_chance = 90
		name = ACTIONNAME3136179A
		command = { type = chiefofarmy which =  155 } # Franz Halder
		command = { type = sleepminister which = 8  }
		command = { type = sleepleader which = 611  }

	}
	action_b = {
		ai_chance = 10
		name = ACTIONNAME3136179B
		command = { }
	}
}
######################################################
# Germany Denounces 1935 Naval Treaty and Polish Non Aggression Pact
######################################################
event = {
	id = 3136180
	random = no
	country = GER
	style = 2
	picture = "bel_ger"

	trigger = {
		atwar = no
		event = 3131032 # England guarantees Poland
		OR = {
			local_flag = NavalTreaty1935
			non_aggression = { country = GER country = POL }
		}
	}

	date = { year = 1936 month = april day = 27 }

	name = EVT_3136180_NAME
	desc = EVT_3136180_DESC

	action_a = {
		name = ACTIONNAME3136180A # We will no longer honor our naval agreements
		command = { type = sleepevent which = 2600004 } # German Naval Treaty Violation event
		command = { type = local_clrflag which = NavalTreaty1935 }
		command = { type = end_non_aggression which = GER where = POL }
	}
}
######################################################
# Germany deployes heavy guns against Sevastopol (AI-Human)
######################################################
event = {
	id = 3136181
	random = no
	country = GER

	trigger = {
		OR = {
				NOT = { AI = GER }
				NOT = { AI = SOV }
				}
		event = 3283009
		war = { country = GER country = SOV }
		control = { province = 641 data = SOV } # Sevastopol
		control = { province = 637 data = GER } # Yevpatoriya
		control = { province = 639 data = GER } # Dzhankoy
		random = 25
	}

	date = { day = 10 month = may year = 1942 }
	offset = 5
	deathdate = { day = 29 month = november year = 1944 } 

	name = EVT_3136181_NAME
	desc = EVT_3136181_DESC
    style = 2
	picture = "ger_sevastopol"

	action_a = {
		name = ACTIONNAME3136181A # Bomb Sevastopol with all we have
		command = { type = supplies value = -275 }
		command = { type = trigger which = 3183066 } # in Soviet file and destroys the forts
		command = { type = sleepevent which = 3136189 } # No need to fire the forts have been destroyed
	}
	action_b = {
		name = ACTIONNAME3136181B # Leave Sevastopol besieged
		command = { type = dissent value = 1 }
	}
}
######################################################
# Germany deployes heavy guns against Sevastopol (AI-AI)
######################################################
event = {
	id = 3136190
	random = no
	country = GER

	trigger = {
		event = 3283009
		AI = GER
		AI = SOV
		war = { country = GER country = SOV }
		control = { province = 641 data = SOV } # Sevastopol
		control = { province = 637 data = GER } # Yevpatoriya
		control = { province = 639 data = GER } # Dzhankoy
		random = 25
	}

	date = { day = 10 month = may year = 1942 }
	offset = 5
	deathdate = { day = 29 month = november year = 1944 } 

	name = EVT_3136181_NAME		#same stuff
	desc = EVT_3136181_DESC
        style = 2
		picture = "ger_sevastopol"

	action_a = {
		name = ACTIONNAME3136181A # Bomb Sevastopol with all we have
		command = { type = supplies value = -275 }
		command = { type = trigger which = 3183066 } # in Soviet file and destroys the forts
		command = { type = sleepevent which = 3136189 } # No need to fire the forts have been destroyed
	}
	action_b = {
		name = ACTIONNAME3136181B # Leave Sevastopol besieged
		command = { type = dissent value = 1 }
	}
}
##########################################################
# Sevastopol forts destroyed as Germans move in (no guns event)
##########################################################
event = {
	id = 3136189
	random = no
	country = GER

	trigger = {
		OR = {
				event = 3136190
				event = 3136181
				}
		event = 3283009
		control = { province = 641 data = GER } # Sevastopol
		control = { province = 638 data = GER } # Simferopol
		atwar = yes
	}
	
	name = EVT_3136189_NAME
	desc = EVT_3136189_DESC
	style = 2
	picture = "ger_sevastopol_captured"

	date = { day = 0 month = january year = 1936 }
	offset = 5  
	deathdate = { day = 29 month = december year = 1999 }

	action_a = {
		name = ACTIONNAME3136189A # Heavy combat has destroyed the Sevastopol forts
		command = { type = construct which = land_fort where = 641 value = -10 } # Sevastopol
		command = { type = construct which = land_fort where = 638 value = -3 } # Simferopol
	}
}
######################################################
# German mountain troops climb Mount Elbrus
######################################################
event = {
	id = 3136182
	random = no
	country = GER

	trigger = {
		war = { country = GER country = SOV }
                control = { province = 701 data = GER } # Nalchik
	}

	date = { day = 0 month = june year = 1940 }
	offset = 5
	deathdate = { day = 29 month = july year = 1960 } 

	name = EVT_3136182_NAME
	desc = EVT_3136182_DESC
        style = 2
		picture = "ger_mount_elbrus"		

	action_a = {
		name = ACTIONNAME3136182A # A victorious event for Germany
		command = { type = supplies value = -50 }
                command = { type = money value = 75 }
        }
	action_b = {
		name = ACTIONNAME3136182B # Do not climb
		command = { type = money value = -50 }
	}
}
#########################################################################
# AI adjustment dissent GER
#########################################################################
event = {
	id = 3136192
	random = no
	persistent = yes
	country = GER
	
	trigger = {
				AI = yes
				OR = {
						NOT = { AI = ENG }
						NOT = { AI = FRA }
						NOT = { AI = SOV }
						NOT = { AI = USA }
						}
				dissent = 1
	}
	
	name = "AI_EVENT"
	# desc = "AI_EVENT"
	style = 2
	
	date = { day = 0 month = january year = 1936 }
	offset = 7
	deathdate = { day = 29 month = december year = 1945 }

	action_a = {
		name = "ACTION_NAME_OK"
		command = { type = dissent value = -3 }
	}
}
###################################################
# Nuclear and rocket Techs by hendriks
###################################################
event = {
	id = 3136185
	random = no
	country = GER
	
	trigger = {
				OR = {
						control = { province = 485 data = GER } # Kristiansand
						AND = {
								alliance = { country = GER country = NOR }
								control = { province = 485 data = NOR } # Kristiansand
								}
						}
				technology = 5490
    }

	
	name = EVT_3136185_NAME
	desc = EVT_3136185_DESC
	style = 2
	picture = "atomic_bomb"
	
	date = { day = 0 month = july year = 1941 }
	offset = 30
	deathdate = { day = 29 month = december year = 1999 }
	
	action_a = {
		name = ACTIONNAME3136185A
		command = { type = gain_tech which = 5500 }
	}
}
event = {
	id = 3136186
	random = no
	country = GER
	
	trigger = {
				OR = {
						control = { province = 485 data = GER } # Kristiansand
						AND = {
								alliance = { country = GER country = NOR }
								control = { province = 485 data = NOR } # Kristiansand
								}
						}
				technology = 5500
    }

	
	name = EVT_3136186_NAME
	desc = EVT_3136186_DESC
	style = 2
	picture = "atomic_bomb"
	
	date = { day = 0 month = january year = 1942 }
	offset = 30
	deathdate = { day = 29 month = december year = 1999 }
	
	action_a = {
		name = ACTIONNAME3136185A
		command = { type = gain_tech which = 5510 }
	}
}
event = {
	id = 3136187
	random = no
	country = GER
	
	trigger = {
				OR = {
						control = { province = 485 data = GER } # Kristiansand
						AND = {
								alliance = { country = GER country = NOR }
								control = { province = 485 data = NOR } # Kristiansand
								}
						}
				technology = 5510
    }

	
	name = EVT_3136187_NAME
	desc = EVT_3136187_DESC
	style = 2
	picture = "atomic_bomb"
	
	date = { day = 0 month = july year = 1942 }
	offset = 30
	deathdate = { day = 29 month = december year = 1999 }
	
	action_a = {
		name = ACTIONNAME3136185A
		command = { type = gain_tech which = 5520 }
	}
}
event = {
	id = 3136188
	random = no
	country = GER
	
	trigger = {
				OR = {
						control = { province = 485 data = GER } # Kristiansand
						AND = {
								alliance = { country = GER country = NOR }
								control = { province = 485 data = NOR } # Kristiansand
								}
						}
				technology = 5520
    }

	
	name = EVT_3136188_NAME
	desc = EVT_3136188_DESC
	style = 2
	picture = "atomic_bomb"
	
	date = { day = 0 month = july year = 1943 }
	offset = 30
	deathdate = { day = 29 month = december year = 1999 }
	
	action_a = {
		name = ACTIONNAME3136185A
		command = { type = gain_tech which = 5530 }
	}
}

##################################################################
# Germany has depleted manpower pools. Gormadoc
##################################################################
#event = {
#	id = 3136199
#	random = no
#	country = GER
#	
#	trigger = {
#		OR = { 
#			manpower = 350
#			AND = { 
#				atwar = yes
#				year = 1943
#				}
#			}
#		}
#	
#	name = "Manpower Depleted"
#	desc = "We have already mobilised every able man between 18-41"
#	style = 2
#
#	date = { day = 0 month = march year = 1936 }
#	offset = 5
#	deathdate = { day = 29 month = december year = 1999 }
#	
#	action_a = {
#		name = "ACTION_NAME_OK"
#		command = { type = relative_manpower value = -200 }
#	}
#}
###############################################################################################
# 3136900 - 3136949	Federal Republic of Germany events
###############################################################################################
event = { 
	id = 3136900
	random = no
	country = DFR 

	# triggered by USA 3182094

	name = EVT_3136900_NAME
	desc = EVT_3136900_DESC
	style = 2
	picture = "brd"

	action_a = { 
		name = ACTIONNAME3136900A # Ok
		command = { type = trigger which = 3182095 }
	}
}
###############################################################################################
# 3136950 - 3136999	German Democratic Republic events
###############################################################################################
event = { 
	id = 3136950
	random = no
	country = DDR

	# triggered by SOV 5400027

	name = EVT_3136950_NAME
	desc = EVT_3136950_DESC
	style = 2
	picture = "ddr"

	action_a = { 
		name = ACTIONNAME3136950A # Ok
		command = { type = trigger which = 5400028 }
	}
}

########################################################
# USSR Oil sources exploitation
########################################################
event = {
	id = 3136200
	random = no
	country = GER

	trigger = {
		metal = 5000
		energy = 10000
		supplies = 5000
		control = { province = 713 data = GER } # Baku
		control = { province = 702 data = GER } # Grozny
		NOT = { war = { country = SOV country = GER } }
	}

	name = EVT_3136200_NAME
	desc = EVT_3136200_DESC
	style = 2
	picture = "ger_oilfields"

	date = { day = 0 month = january year = 1936 }
	offset = 10
	deathdate = { day = 29 month = december year = 1951 } 

	action_a = {
		name = "ACTION_NAME_OK" # Expand the infrastructure
		command = { type = construct which = infrastructure where = 702 value = 30 } # Grozny
		command = { type = construct which = infrastructure where = 713 value = 40 } # Baku
		command = { type = metalpool value = -5000 }
		command = { type = energypool value = -10000 }
		command = { type = supplies value = -5000 }
	}
	action_b = {
		name = ACTIONNAME3136200B
		command = { }
	}
}

########################################################
# Hungary demands Slovakia
########################################################
event = {
	id = 3136201
	random = no
	country = GER

	# triggered by HUN 3141018

	name = EVT_3136201_NAME
	desc = EVT_3136201_DESC
	style = 2
	picture = "ger_hun_sov"

	action_a = {
		ai_chance = 99
		name = ACTIONNAME3136201A # We need strong allies!
		command = { type = alliance which = HUN }
		command = { type = relation which = HUN value = 100 }
		command = { type = trigger which = 3141001 } #HUN
	}
	action_b = {
		ai_chance = 1
		name = ACTIONNAME3136201B # Divide et impera!
		command = { type = relation which = HUN value = -50 }
	}
}

########################################################
# Czechs fight...and are defeated
########################################################
event = {
	id = 3136202
	random = no
	country = GER

	trigger =	{
				NOT = { event = 3136013 }
				NOT = { event = 3187000 }
				war = { country = GER country = CZE }
				NOT = { control = { province = 207 data = CZE } } # Prague
				NOT = { control = { province = 208 data = CZE } } # Bratislava

				}
	
	name = EVT_3136202_NAME
	desc = EVT_3136202_DESC
	style = 2
	picture = "czechs_annexed"
	
	date = { day = 0 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1999 }

	action_a = {
		name = ACTIONNAME3136202A
		command = { type = trigger which = 3136013 }
	}

}

########################################################
# Iron Sky
########################################################
event = {
	id = 3136215
	random = no
	country = GER

	trigger =	{
				ai = no
				lost_national = { value = 5 }
				control = { province = 163 data = GER } # Berlin
				technology = 7110 # flying rocket
				random = 10
				}
	
	name = EVT_3136215_NAME
	desc = EVT_3136215_DESC
	style = 2
	picture = "moon"
	
	date = { day = 0 month = january year = 1944 }
	offset = 30
	deathdate = { day = 29 month = december year = 1999 }

	action_a = {
		name = ACTIONNAME3136215A
		command = { type = trigger which = 3136216 }
	}

}

event = {
	id = 3136216
	random = no
	country = GER
	
	name = EVT_3136216_NAME
	desc = EVT_3136216_DESC
	style = 2
	picture = "moon"

	action_a = {
		name = ACTION_NAME_OK
		command = { }
	}

}

########################################################
# Leuna synthetic fuel (AI event)
########################################################

# AI gets synthetic fuel plants

event = {
	id = 3136217
	random = no
	country = GER

	trigger =	{
				ai = yes
				control = { province = 172 data = GER } # Schwarzheide
				control = { province = 170 data = GER } # Bhlen, Merseburg
				control = { province = 169 data = GER } # Zeitz, Magdeburg
				control = { province = 142 data = GER } # Gelsenkirchen
				control = { province = 145 data = GER } # Bottrop
				control = { province = 131 data = GER } # Wesseling
				control = { province = 158 data = GER } # Stettin
				control = { province = 205 data = GER } # Oberleutensdorf
				}
	
	name = "AI_EVENT" #EVT_3136217_NAME
	# desc = "AI_EVENT" #EVT_3136217_DESC
	style = 2
	picture = "Leuna"
	
	date = { day = 0 month = january year = 1941 }
	offset = 1
	deathdate = { day = 29 month = december year = 1999 }

	action_a = {
		name = ACTION_NAME_OK
		command = { type = add_prov_resource which = 172 value = 10 where = oil }	#5
		command = { type = add_prov_resource which = 170 value = 20 where = oil }	#10
		command = { type = add_prov_resource which = 169 value = 20 where = oil }	#10
		command = { type = add_prov_resource which = 142 value = 20 where = oil }	#10
		command = { type = add_prov_resource which = 145 value = 10 where = oil }	#5
		command = { type = add_prov_resource which = 131 value = 10 where = oil }	#5
		command = { type = add_prov_resource which = 158 value = 10 where = oil }	#5
		command = { type = add_prov_resource which = 205 value = 10 where = oil }	#5
	}

}

# AI loses synthetic fuel plants

event = {
	id = 3136218
	random = no

	trigger =	{
				event = 3136217
				OR = {
						AND = {
								control = { province = 172 data = -1 } # Schwarzheide
								year = 1944
								}
						AND = {
								country = GER
								NOT = { control = { province = 172 data = GER }} # Schwarzheide
								}
						AND = {
								country = GER
								ai = no
								}
						AND = {
								NOT = { country = GER }
								control = { province = 172 data = -1 } # Schwarzheide
								ispuppet = GER
								}
						AND = {
								NOT = { country = GER }
								control = { province = 172 data = -1 } # Schwarzheide
								NOT = { exists = GER }
								}
						}
				}
	
	name = "AI_EVENT" #EVT_3136218_NAME
	# desc = "AI_EVENT" #EVT_3136218_DESC
	style = 2
	picture = "Leuna"
	
	date = { day = 0 month = january year = 1941 }
	offset = 1
	deathdate = { day = 29 month = december year = 1999 }

	action_a = {
		name = ACTION_NAME_OK
		command = { type = add_prov_resource which = 172 value = -10 where = oil }
	}
}

event = {
	id = 3136219
	random = no

	trigger =	{
				event = 3136217
				OR = {
						AND = {
								control = { province = 170 data = -1 } # Bhlen, Merseburg
								year = 1944
								}
						AND = {
								country = GER
								NOT = { control = { province = 170 data = GER }} # Bhlen, Merseburg
								}
						AND = {
								country = GER
								ai = no
								}
						AND = {
								NOT = { country = GER }
								control = { province = 170 data = -1 } # Bhlen, Merseburg
								ispuppet = GER
								}
						AND = {
								NOT = { country = GER }
								control = { province = 170 data = -1 } # Bhlen, Merseburg
								NOT = { exists = GER }
								}
						}
				}
	
	name = "AI_EVENT" #EVT_3136218_NAME
	# desc = "AI_EVENT" #EVT_3136218_DESC
	style = 2
	picture = "Leuna"
	
	date = { day = 0 month = january year = 1941 }
	offset = 1
	deathdate = { day = 29 month = december year = 1999 }

	action_a = {
		name = ACTION_NAME_OK
		command = { type = add_prov_resource which = 170 value = -20 where = oil }
	}
}

event = {
	id = 3136220
	random = no

	trigger =	{
				event = 3136217
				OR = {
						AND = {
								control = { province = 169 data = -1 } # Zeitz, Magdeburg
								year = 1944
								}
						AND = {
								country = GER
								NOT = { control = { province = 169 data = GER }} # Zeitz, Magdeburg
								}
						AND = {
								country = GER
								ai = no
								}
						AND = {
								NOT = { country = GER }
								control = { province = 169 data = -1 } # Zeitz, Magdeburg
								ispuppet = GER
								}
						AND = {
								NOT = { country = GER }
								control = { province = 169 data = -1 } # Zeitz, Magdeburg
								NOT = { exists = GER }
								}
						}
				}
	
	name = "AI_EVENT" #EVT_3136218_NAME
	# desc = "AI_EVENT" #EVT_3136218_DESC
	style = 2
	picture = "Leuna"
	
	date = { day = 0 month = january year = 1941 }
	offset = 1
	deathdate = { day = 29 month = december year = 1999 }

	action_a = {
		name = ACTION_NAME_OK
		command = { type = add_prov_resource which = 169 value = -20 where = oil }
	}
}

event = {
	id = 3136221
	random = no

	trigger =	{
				event = 3136217
				OR = {
						AND = {
								control = { province = 142 data = -1 } # Gelsenkirchen
								year = 1944
								}
						AND = {
								country = GER
								NOT = { control = { province = 142 data = GER }} # Gelsenkirchen
								}
						AND = {
								country = GER
								ai = no
								}
						AND = {
								NOT = { country = GER }
								control = { province = 142 data = -1 } # Gelsenkirchen
								ispuppet = GER
								}
						AND = {
								NOT = { country = GER }
								control = { province = 142 data = -1 } # Gelsenkirchen
								NOT = { exists = GER }
								}
						}
				}
	
	name = "AI_EVENT" #EVT_3136218_NAME
	# desc = "AI_EVENT" #EVT_3136218_DESC
	style = 2
	picture = "Leuna"
	
	date = { day = 0 month = january year = 1941 }
	offset = 1
	deathdate = { day = 29 month = december year = 1999 }

	action_a = {
		name = ACTION_NAME_OK
		command = { type = add_prov_resource which = 142 value = -20 where = oil }
	}
}

event = {
	id = 3136222
	random = no

	trigger =	{
				event = 3136217
				OR = {
						AND = {
								control = { province = 145 data = -1 } # Bottrop
								year = 1944
								}
						AND = {
								country = GER
								NOT = { control = { province = 145 data = GER }} # Bottrop
								}
						AND = {
								country = GER
								ai = no
								}
						AND = {
								NOT = { country = GER }
								control = { province = 145 data = -1 } # Bottrop
								ispuppet = GER
								}
						AND = {
								NOT = { country = GER }
								control = { province = 145 data = -1 } # Bottrop
								NOT = { exists = GER }
								}
						}
				}
	
	name = "AI_EVENT" #EVT_3136218_NAME
	# desc = "AI_EVENT" #EVT_3136218_DESC
	style = 2
	picture = "Leuna"
	
	date = { day = 0 month = january year = 1941 }
	offset = 1
	deathdate = { day = 29 month = december year = 1999 }

	action_a = {
		name = ACTION_NAME_OK
		command = { type = add_prov_resource which = 145 value = -10 where = oil }
	}
}

event = {
	id = 3136223
	random = no

	trigger =	{
				event = 3136217
				OR = {
						AND = {
								control = { province = 131 data = -1 } # Wesseling
								year = 1944
								}
						AND = {
								country = GER
								NOT = { control = { province = 131 data = GER }} # Wesseling
								}
						AND = {
								country = GER
								ai = no
								}
						AND = {
								NOT = { country = GER }
								control = { province = 131 data = -1 } # Wesseling
								ispuppet = GER
								}
						AND = {
								NOT = { country = GER }
								control = { province = 131 data = -1 } # Wesseling
								NOT = { exists = GER }
								}
						}
				}
	
	name = "AI_EVENT" #EVT_3136218_NAME
	# desc = "AI_EVENT" #EVT_3136218_DESC
	style = 2
	picture = "Leuna"
	
	date = { day = 0 month = january year = 1941 }
	offset = 1
	deathdate = { day = 29 month = december year = 1999 }

	action_a = {
		name = ACTION_NAME_OK
		command = { type = add_prov_resource which = 131 value = -10 where = oil }
	}
}

event = {
	id = 3136224
	random = no

	trigger =	{
				event = 3136217
				OR = {
						AND = {
								control = { province = 158 data = -1 } # Stettin
								year = 1944
								}
						AND = {
								country = GER
								NOT = { control = { province = 158 data = GER }} # Stettin
								}
						AND = {
								country = GER
								ai = no
								}
						AND = {
								NOT = { country = GER }
								control = { province = 158 data = -1 } # Stettin
								ispuppet = GER
								}
						AND = {
								NOT = { country = GER }
								control = { province = 158 data = -1 } # Stettin
								NOT = { exists = GER }
								}
						}
				}
	
	name = "AI_EVENT" #EVT_3136218_NAME
	# desc = "AI_EVENT" #EVT_3136218_DESC
	style = 2
	picture = "Leuna"
	
	date = { day = 0 month = january year = 1941 }
	offset = 1
	deathdate = { day = 29 month = december year = 1999 }

	action_a = {
		name = ACTION_NAME_OK
		command = { type = add_prov_resource which = 158 value = -10 where = oil }
	}
}

event = {
	id = 3136225
	random = no

	trigger =	{
				event = 3136217
				OR = {
						AND = {
								control = { province = 205 data = -1 } # Oberleutensdorf
								year = 1944
								}
						AND = {
								country = GER
								NOT = { control = { province = 205 data = GER }} # Oberleutensdorf
								}
						AND = {
								country = GER
								ai = no
								}
						AND = {
								NOT = { country = GER }
								control = { province = 205 data = -1 } # Oberleutensdorf
								ispuppet = GER
								}
						AND = {
								NOT = { country = GER }
								control = { province = 205 data = -1 } # Oberleutensdorf
								NOT = { exists = GER }
								}
						}
				}
	
	name = "AI_EVENT" #EVT_3136218_NAME
	# desc = "AI_EVENT" #EVT_3136218_DESC
	style = 2
	picture = "Leuna"
	
	date = { day = 0 month = january year = 1941 }
	offset = 1
	deathdate = { day = 29 month = december year = 1999 }

	action_a = {
		name = ACTION_NAME_OK
		command = { type = add_prov_resource which = 205 value = -10 where = oil }
	}
}

#########################################################
#########################################################
## Narvik/Iron route event chain from Darkest Hour Full, rewritten for TRP by DerStudti
#########################################################
#########################################################

###############################
# Narvik under german control?
###############################

event = {
	id = 2003068
	random = no
	country = GER
	
	name = 9017name
	desc = 9017desc
	style = 2
	picture = "Narvik"

	trigger = {
				control = { province = 495 data = -2 } # Narvik under enemy control; axis control and neutral Norway allows for convoy (note: attack on Denmark also triggers attack on Norway)
				#NOT = { control = { province = 495 data = -3 } } # alternate trigger; neutral Norway also blocks convoy
				atwar = yes
				}

	date = { day = 2 month = january year = 1936 }
	offset = 15
	deathdate = { day = 29 month = december year = 1970 }

	action = {
		name = ACTION_NAME_OK 
		command = { type = setflag which = NarvikNO }
	}
}

event = {
	id = 2003069
	random = no
	country = GER
	persistent = yes
	
	name = 9018name
	desc = 9017desc
	style = 2
	picture = "Narvik"

	trigger = {
				flag = NarvikNO		
				control = { province = 495 data = -3 } 
				atwar = yes 
				}

	date = { day = 2 month = january year = 1936 }
	offset = 10
	deathdate = { day = 29 month = december year = 1950 }

	action_a = {
		name = ACTION_NAME_OK 
		command = { type = setflag which = NarvikOK }
		command = { type = clrflag which = NarvikNO }
	}
}

###################################
# Baltic Sea under soviet control?
###################################

event = {
	id = 2007006
	random = no
	country = SOV
	persistent = yes
	
	name = 9025name
	desc = 9017desc
	style = 2
	picture = "Narvik"

	trigger = { 
		NOT = { flag = BaltiqueSOV }
		war = { country = SOV country = GER }
	    OR = { 
			garrison = { country = SOV province = 2728   type = naval size = 18 area = no }
			AND = { 
				garrison = { country = SOV province = 2727   type = naval size = 18 area = no }
				garrison = { country = SOV province = 2726   type = naval size = 18 area = no } 
			}
			AND = { 
				garrison = { country = SOV province = 2722   type = naval size = 18 area = no }
				garrison = { country = SOV province = 2723   type = naval size = 18 area = no } 
			}
			AND = { 
				garrison = { country = SOV province = 2721   type = naval size = 18 area = no }
				garrison = { country = SOV province = 2720   type = naval size = 18 area = no } 
			}
			AND = { 
				garrison = { country = SOV province = 2719   type = naval size = 18 area = no }
				garrison = { country = SOV province = 2718   type = naval size = 18 area = no } 
			} 
		}
	}

	date = { day = 2 month = january year = 1936 }
	offset = 2
	deathdate = { day = 29 month = december year = 1960 }

	action_a = {
		name = ACTION_NAME_OK 
		command = { type = setflag which = BaltiqueSOV }
	}
}

event = {
	id = 2007007
	random = no
	country = SOV
	persistent = yes
	
	name = 9026name
	desc = 9017desc
	style = 2
	picture = "Narvik"

	trigger = { 
		flag = BaltiqueSOV 
		OR = { 
				NOT = { war = { country = SOV country = GER } }
				AND = {
						war = { country = SOV country = GER }
						
#						NOT = { garrison = { country = SOV province = 2728   type = naval size = 18 area = 2 } } # should cover all of the Baltic Sea
						
						NOT = { 
								OR = {
										garrison = { country = SOV province = 2728   type = naval size = 17 area = no }
										garrison = { country = SOV province = 2727   type = naval size = 17 area = no }
										garrison = { country = SOV province = 2726   type = naval size = 17 area = no } 
										garrison = { country = SOV province = 2722   type = naval size = 17 area = no }
										garrison = { country = SOV province = 2723   type = naval size = 17 area = no } 
										garrison = { country = SOV province = 2721   type = naval size = 17 area = no }
										garrison = { country = SOV province = 2720   type = naval size = 17 area = no } 
										garrison = { country = SOV province = 2719   type = naval size = 17 area = no }
										garrison = { country = SOV province = 2718   type = naval size = 17 area = no } 
										}
								}
						}
				}
	}                        

	date = { day = 2 month = january year = 1936 }
	offset = 2
	deathdate = { day = 29 month = december year = 1960 }

	action_a = {
		name = ACTION_NAME_OK 
		command = { type = clrflag which = BaltiqueSOV }
	}
}

#################
# Embargo events
#################

event = {
	id = 2009001
	random = no
	country = SWE
	persistent = yes
	
	trigger = {
				NOT = { local_flag = EmbargoGER }
				flag = NarvikNO #Narvik not under german control
				OR = {
						flag = BaltiqueSOV # Baltic Sea under soviet control
						month = 9 # Baltic sea frozen in October, November and December; 0 = january, 1 = february etc.
						AND = { 
								month = 0 
								NOT = { month = 2 } # Baltic sea frozen in January and February
								}
						}
				}
	
	name = 9017name
	desc = 9017desc
	style = 2
	picture = "Narvik"
	
	date = { day = 2 month = january year = 1936 }
	offset = 2
	deathdate = { day = 29 month = december year = 1960 }

	action_a = {
		name = ACTION_NAME_OK 
		command = { type = embargo which = SWE where = GER value = 1 }
		command = { type = embargo which = SWE where = ITA value = 1 }
		command = { type = embargo which = SWE where = ROM value = 1 }
		command = { type = embargo which = SWE where = HUN value = 1 }
		command = { type = embargo which = SWE where = BUL value = 1 }
		command = { type = embargo which = SWE where = VIC value = 1 }		
		command = { type = embargo which = SWE where = JAP value = 1 }
		command = { type = embargo which = SWE where = U00 value = 1 }
		command = { type = embargo which = SWE where = U01 value = 1 }
		command = { type = embargo which = SWE where = SIA value = 1 }
		command = { type = embargo which = SWE where = MAN value = 1 }
		command = { type = embargo which = SWE where = MEN value = 1 }
		command = { type = local_setflag which = EmbargoGER }
	}
}

event = {
	id = 2009002
	random = no
	country = SWE
	persistent = yes
	
	trigger = {
				local_flag = EmbargoGER
				OR = {
						flag = NarvikOK #Narvik under german control
						AND = { 
								month = 2
								NOT = { month = 9 } # Baltic sea not frozen from march until the end of september
								flag = BaltiqueSOV # Baltic Sea not under soviet control
								}
						}
				}
	
	name = 9018name
	desc = 9017desc
	style = 2
	picture = "Narvik"
	
	date = { day = 2 month = january year = 1936 }
	offset = 2
	deathdate = { day = 29 month = december year = 1960 }

	action_a = {
		name = ACTION_NAME_OK 
		command = { type = embargo which = SWE where = GER value = -1 }
		command = { type = embargo which = SWE where = ITA value = -1 }
		command = { type = embargo which = SWE where = ROM value = -1 }
		command = { type = embargo which = SWE where = HUN value = -1 }
		command = { type = embargo which = SWE where = BUL value = -1 }
		command = { type = embargo which = SWE where = VIC value = -1 }		
		command = { type = embargo which = SWE where = JAP value = -1 }
		command = { type = embargo which = SWE where = U00 value = -1 }
		command = { type = embargo which = SWE where = U01 value = -1 }
		command = { type = embargo which = SWE where = SIA value = -1 }
		command = { type = embargo which = SWE where = MAN value = -1 }
		command = { type = embargo which = SWE where = MEN value = -1 }
		command = { type = local_clrflag which = EmbargoGER }
	}
}

##########################################################
# Wevers Accident
##########################################################

event = {
	id = 31362199
	random = no
	country = GER
	
	name = EVT_31362199_NAME
	desc = EVT_31362199_DESC
	style = 2
	picture = "ger_wever"

	date = { day = 3 month = june year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1960 }
	
	action_a = {
		name = ACTION_NAME_OK
		command = { type = sleepminister which = 256 } #Walther Wever
	}

}

##########################################################
# Revolt of the generals
##########################################################
# moved to punishment file
##########################################################
# Battle of Rotterdam
##########################################################

event = {
	id = 31362223
	random = no
	country = GER
	
	trigger = {
		atwar = yes
		war = { country = GER country = HOL }
		control = { province = 125 data = GER } #Rotterdam
	}
	
	name = EVT_31362223_NAME
	desc = EVT_31362223_DESC
	style = 2
	picture = "ger_hol_battle_of_rotterdam_1"

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 1 month = may year = 1945 }
	
	action_a = {
		name = ACTIONNAME31362223A
		command = { type = manpowerpool value = -0.5 }
		command = { type = trigger which = 31362224 } #The Luftwaffe bombards Rotterdam
		#command = { trigger = { NOT = { event = 3155002 } } type = event which = 3155002 }
	}

}

##########################################################
# Die Fahrt von LZ 130
##########################################################

event = {
	id = 31362225
	random = no
	country = GER
	
	trigger = { event = 3131612	}
	
	name = EVT_31362225_NAME
	desc = EVT_31362225_DESC
	style = 2
	picture = "ger_LZ_130"

	date = { day = 3 month = august year = 1939 }
	offset = 1
	deathdate = { day = 1 month = september year = 1939 }
	
	action_a = {
		name = ACTIONNAME31362225A
        command = { type = money    value = -25  }
		command = { type = supplies value = -100 }
	}

}

##########################################################
# Der Flug von Heinkel He 178
##########################################################
event = {
	id = 3136501
	random = no
	country = GER

	name = EVT_3136501_NAME
	desc = EVT_3136501_DESC
	picture = "ger_event_turbos_he178"
	style = 2

	date = { day = 28 month = august year = 1939 }
	offset = 1
	deathdate = { day = 0 month = december year = 1999 }

	action_a = {
	    name = ACTIONNAME3136501A
		ai_chance = 100
        command = { type = money     value = -350  }
		command = { type = supplies  value = -750  }
		command = { type = gain_tech which = 5570  }
	}
	
	action_b = { 
		name = ACTIONNAME3136501B
        ai_chance = 0
		command = { type = sleepevent which = 3136502 }
	}	
}

##########################################################
# Wenn Engel schieben! 22. Mai 1943
##########################################################
event = {
	id = 3136502
	random = no
	country = GER

	name = EVT_3136502_NAME
	desc = EVT_3136502_DESC
	picture = "ger_event_turbos_me262"
	style = 2

	date = { day = 23 month = may year = 1943 }
	offset = 1
	deathdate = { day = 0 month = december year = 1999 }

	action_a = {
	    name = ACTIONNAME3136502A
		ai_chance = 100
        command = { type = money     value = -450  }
		command = { type = supplies  value = -3500 }
		command = { type = gain_tech which = 4240  }
	}
	
	action_b = { 
		name = ACTIONNAME3136502B
        ai_chance = 0
		command = { type = sleepevent which = 3136503 }
	}	
}

#################################################################################
# The second downfall of the german merchant navy
#
# numbers taken from "Die Deutsche Handelsflotte 1939 - 1945"
# http://forumarchiv.balsi.de/marine/187227.html
# 
# Am 1. September 1939 verfgte das Deutsche Reich ber eine Handelsflotte von 2466 Einheiten ber 100 BRT Gre mit zusammen 4492000 BRT. Hierunter befanden sich 838 Einheiten ber 1600 BRT mit 3888000 BRT.
# Diese Flotte verteilte sich am genannten Tage wie folgt:
# In der Heimat, bzw. Nord- u. Ostseefahrt	432 Schiffe
# In berseeischen Hfen					230 Schiffe 
# Auf hoher See								176 Schiffe
# 
# Rckkehrer								127 Schiffe
# Seit Kriegsbeginn kehrten als Blockadebrecher aus bersee 109 Handelsschiffe mit 657 722 BRT zurck.
# Weiterhin wurden nach Beendigung des Frankreich-Feldzuges 18 Schiffe mit 62 417 BRT aus Westspanien nach Frankreich berfhrt.
#
# => Verluste: 279 Schiffe (33,2 Prozent der groen Schiffe ) bzw. rund 1294000 BRT (33,3 Prozent der Tonnage aller groen Schiffe / 29 Prozent aller Schiffe)
# 
#################################################################################
event = {
	id = 3136232
	random = no
	country = GER
	
	one_action = yes

	trigger = {
		war = { country = GER country = ENG }
	}

	name = EVT_3145232_NAME
	desc = EVT_3145232_DESC
	picture = "ger_event_merchant"
	style = 2

	date = { day = 0 month = january year = 1936 }
	offset = 14
	deathdate = { day = 0 month = december year = 1999 }

	action = {
	    name = ACTIONNAME3145226A #historical losses
		ai_chance = 75
		command = { trigger = { NOT = { AI = GER } } type = transport_pool which = GER value = -279 } 
		command = { trigger = { NOT = { AI = GER } } type = transport_pool which = ITA value = 42 } #interned ships
		command = { trigger = { NOT = { AI = GER } } type = transport_pool which = JAP value = 30 } #interned ships
		command = { trigger = { NOT = { AI = GER } } type = transport_pool which = ENG value = 50 } #captured ships
		command = { trigger = { NOT = { AI = GER } } type = transport_pool which = USA value = 30 } #captured ships in the USA, taken into the custody of the Coast Guard, based on the Espionage Act of 1917, later requisitioned
		###
		command = { trigger = { AI = GER AI = ENG AI = USA } type = transport_pool which = GER value = -139 } #half the losses
		command = { trigger = { AI = GER AI = ENG AI = USA } type = transport_pool which = ITA value = 21 } #interned ships
		command = { trigger = { AI = GER AI = ENG AI = USA } type = transport_pool which = JAP value = 15 } #interned ships
		command = { trigger = { AI = GER AI = ENG AI = USA } type = transport_pool which = ENG value = 25 } #captured ships
		command = { trigger = { AI = GER AI = ENG AI = USA } type = transport_pool which = USA value = 15 } #captured ships in the USA, taken into the custody of the Coast Guard, based on the Espionage Act of 1917, later requisitioned
		###
		command = { trigger = { AI = GER OR = { NOT = { AI = ENG } NOT = { AI = USA } } } type = transport_pool which = GER value = -69 } #0.25*the losses
		command = { trigger = { AI = GER OR = { NOT = { AI = ENG } NOT = { AI = USA } } } type = transport_pool which = ITA value = 11 } #interned ships
		command = { trigger = { AI = GER OR = { NOT = { AI = ENG } NOT = { AI = USA } } } type = transport_pool which = JAP value = 8 } #interned ships
		command = { trigger = { AI = GER OR = { NOT = { AI = ENG } NOT = { AI = USA } } } type = transport_pool which = ENG value = 12 } #captured ships
		command = { trigger = { AI = GER OR = { NOT = { AI = ENG } NOT = { AI = USA } } } type = transport_pool which = USA value = 7 } #captured ships in the USA, taken into the custody of the Coast Guard, based on the Espionage Act of 1917, later requisitioned
	}
	action = { 
		name = ACTIONNAME3145226B #smaller losses as in history
        ai_chance = 25
		command = { trigger = { NOT = { AI = GER } } type = transport_pool which = GER value = -139 } 
		command = { trigger = { NOT = { AI = GER } } type = transport_pool which = ITA value = 21 } #interned ships
		command = { trigger = { NOT = { AI = GER } } type = transport_pool which = JAP value = 15 } #interned ships
		command = { trigger = { NOT = { AI = GER } } type = transport_pool which = ENG value = 25 } #captured ships
		command = { trigger = { NOT = { AI = GER } } type = transport_pool which = USA value = 15 } #captured ships in the USA, taken into the custody of the Coast Guard, based on the Espionage Act of 1917, later requisitioned
		###
		command = { trigger = { AI = GER AI = ENG AI = USA } type = transport_pool which = GER value = -69 } #half the losses
		command = { trigger = { AI = GER AI = ENG AI = USA } type = transport_pool which = ITA value = 11 } #interned ships
		command = { trigger = { AI = GER AI = ENG AI = USA } type = transport_pool which = JAP value = 8 } #interned ships
		command = { trigger = { AI = GER AI = ENG AI = USA } type = transport_pool which = ENG value = 12 } #captured ships
		command = { trigger = { AI = GER AI = ENG AI = USA } type = transport_pool which = USA value = 7 } #captured ships in the USA, taken into the custody of the Coast Guard, based on the Espionage Act of 1917, later requisitioned
		###
		command = { trigger = { AI = GER OR = { NOT = { AI = ENG } NOT = { AI = USA } } } type = transport_pool which = GER value = -34 } #0.25*the losses
		command = { trigger = { AI = GER OR = { NOT = { AI = ENG } NOT = { AI = USA } } } type = transport_pool which = ITA value = 6 } #interned ships
		command = { trigger = { AI = GER OR = { NOT = { AI = ENG } NOT = { AI = USA } } } type = transport_pool which = JAP value = 4 } #interned ships
		command = { trigger = { AI = GER OR = { NOT = { AI = ENG } NOT = { AI = USA } } } type = transport_pool which = ENG value = 6 } #captured ships
		command = { trigger = { AI = GER OR = { NOT = { AI = ENG } NOT = { AI = USA } } } type = transport_pool which = USA value = 3 } #captured ships in the USA, taken into the custody of the Coast Guard, based on the Espionage Act of 1917, later requisitioned
	}		
}

########################################################
# Warsaw uprising - by Gerrit
########################################################
#german garrison defend Warsaw. It was reenforced by ss units and alert units.
#RAF send 5 planes (2 in a single night and 4 days later 3 more). USAAF send a 110 (104 fly over Warsaw) bomber drop. 
#SOV dont support warsaw uprising because they were weaken by germany's 9th army counterattack and Stalin wasnt interessted in polish seperatist.
########################################################
event = {
	id = 3136233
	random = no
	country = GER

	save_date = yes
	
	trigger = {
		war = { country = GER country = SOV }
		NOT = {	exists  = POL }
	    #	
		control = { province = 254 data = SOV } # Bialystok
		control = { province = 250 data = SOV } # Lomza
		control = { province = 216 data = SOV } # Chelm
		#
		control = { province = 232 data = GER } # Warzaw
		control = { province = 234 data = GER } # Radom
		control = { province = 224 data = GER } # Lodz	
		control = { province = 231 data = GER } # Wloslawek	
		control = { province = 222 data = GER } # Torn		
		#
		OR = {
		exists = U44
		control = { province = 232 data = U44 } # Warzaw
		control = { province = 234 data = U44 } # Radom
		control = { province = 224 data = U44 } # Lodz	
		}
		random = 20
	}

	name = EVT_3136233_NAME
	desc = EVT_3136233_DESC
	picture = "ger_event_warsaw_uprising_start"
	style = 2

	date = { day = 0 month = january year = 1942 }
	offset = 1
	deathdate = { day = 0 month = december year = 1999 }

	action = {
	    name = ACTIONNAME3136233A 
		#3 partisan divisions
		command = { type = revolt which = 232 when = -1 } 
		command = { type = revolt which = 232 when = -1 } 
		command = { type = revolt which = 232 when = -1 } 
		#german consequences 
		command = { type = dissent value = 5 }
		command = { trigger = { ai = no } type = supplies value = -1000 }
		command = { type = trigger which = 31830782 } #SOV warsaw uprising
		# Decision SOV
		# Decision ENG
		# Decision USA
	}	

}
########################################################
# germany striked down polish uprising
########################################################
event = {
	id = 3136234
	random = no
	country = GER
	
    trigger = {
	    event = { id = 3136233 days = 60 }
	}

	name = EVT_3136234_NAME
	desc = EVT_3136234_DESC
	picture = "ger_event_warsaw_uprising_ger_end"
	style = 2

	date = { day = 0 month = january year = 1942 }
	offset = 1
	deathdate = { day = 0 month = december year = 1999 }

	action = {
	  trigger = { control = { province = 232 data = -3 } }
	    name = ACTIONNAME3136234A 
		command = { type = dissent value = -5 }                                      # dissent reduced
		command = { type = add_corps which = "X. SS-Armeekorps" value = land where = 232 } 
		command = { type = activate_division which = 14500 value = 423 where = 232 } # SS RONA Brigade
		command = { type = manpowerpool value = -4 }                                 # manpower lost in battle
		command = { trigger = { ai = no } type = supplies value = -1000 }            # supplies for battle
		command = { type = add_leader_skill which = 475 value = 1 }                  # Von Greim
		command = { type = add_leader_skill which = 533 value = 1 }                  # von dem Bach-Zelewski
		command = { type = sleepevent which = 3182190 }                              # sleepevent for US help dec
		command = { type = sleepevent which = 3131618 }                              # sleepevent for UK help dec
		command = { type = sleepevent which = 3183520 }                              # sleepevent for SOV help dec
	}
	action = {
	  trigger = { control = { province = 232 data = -2 } }
	    name = ACTIONNAME3136234B 
		command = { type = dissent value = -1 }                                      # dissent reduced
		command = { type = manpowerpool value = -8 }                                 # manpower lost in battle
		command = { trigger = { ai = no } type = supplies value = -2000 }            # supplies for battle
		command = { type = sleepleader which = 533 }                                 # von dem Bach-Zelewski
		command = { type = sleepevent which = 3182190 }                              # sleepevent for US help dec
		command = { type = sleepevent which = 3131618 }                              # sleepevent for UK help dec
		command = { type = sleepevent which = 3183520 }                              # sleepevent for SOV help dec
	}
}

########################################################
# Guderian published "Achtung - Panzer!" by Gerrit
########################################################
event = {
	id = 3136236
	random = no
	country = GER
	
	trigger = { random = 20 }
	
	name = EVT_3136236_NAME
	desc = EVT_3136236_DESC
	picture = "ger_event_achtung_panzer"
	style = 2

	date = { day = 0 month = january year = 1937 }
	offset = 14
	deathdate = { day = 0 month = december year = 1939 }
	
	action_a = {
	    name = ACTIONNAME3136236A #Bestseller!
            command = { type = add_leader_skill which = 94 value = 1 } # Guderian
			command = { type = money   value = 50 }
			command = { type = dissent value = -1 }   
    }
}

########################################################
# GermanTurkish Non-Aggression Pact by Gerrit
########################################################
event = {
	id = 3136237
	random = no
	country = GER
	
	trigger = {
        NOT = { alliance = { country = ENG country = TUR } }
		NOT = { alliance = { country = SOV country = TUR } }
		NOT = { alliance = { country = USA country = TUR } }
		NOT = { war      = { country = GER country = TUR } }
		NOT = { war      = { country = ITA country = TUR } }
	}	
	
	name = EVT_3136237_NAME
	desc = EVT_3136237_DESC
	picture = "ger_event_ger_tur_pact"
	style = 2

	date = { day = 13 month = june year = 1941 }
	offset = 1
	deathdate = { day = 0 month = december year = 1945 }
	
	action_a = {
	    name = ACTIONNAME3136237A #Talk with Turkey
		ai_chance = 99			
			command = { type = dissent    value = -1 }   
			command = { type = relation   which = TUR value = 25 }
			command = { type = trigger    which = 3180015 } # TUR
    }
	action_b = {
	    name = ACTIONNAME3136237B #Dont talk with Turkey
		ai_chance = 1
			command = { type = dissent    value = 1 }   
			command = { type = relation   which = TUR value = -50 }
			command = { type = sleepevent which = 3180015 } # TUR
    }	
}

##############################################################
# Claudius-Abkommen - the Claudius trade agreement by Gerrit
##############################################################
event = {
	id = 3136238
	random = no
	country = GER
	
	trigger = {
        NOT = { alliance = { country = ENG country = TUR } }
		NOT = { alliance = { country = SOV country = TUR } }
		NOT = { alliance = { country = USA country = TUR } }
		NOT = { war      = { country = GER country = TUR } }
		NOT = { war      = { country = ITA country = TUR } }
		event  = 3180015
		#random = 20
	}	
	
	name = EVT_3136238_NAME
	desc = EVT_3136238_DESC
	picture = "ger_event_ger_tur_pact_2"
	style = 2

	date = { day = 0 month = october year = 1941 }
	offset = 1
	deathdate = { day = 0 month = december year = 1945 }
	
	action_a = {
	    name = ACTIONNAME3136237A #Talk with Turkey
			ai_chance = 95	
			command = { type = money      value = -50   }   
			command = { type = supplies   value = -5000 }
			command = { type = relation   which = TUR value = 15 }
			command = { type = trigger    which = 3180016 } # TUR
    }
	action_b = {
	    name = ACTIONNAME3136237B #Dont talk with Turkey
			ai_chance = 5			
			command = { type = money      value = 50 }
			command = { type = relation   which = TUR value = -25 }
			command = { type = sleepevent which = 3180016 } # TUR
    }	
}

########################################################
# GER weapons for TUR by Gerrit 	
########################################################
event = {
	id = 3136239
	random = no
	country = GER
	
    #triggered by 3180017
	
	name = EVT_3180017_NAME
	desc = EVT_3180017_DESC
	picture = "tur_event_ger_armor"
	style = 2

	action_a = {
	    name = ACTIONNAME3136239A #Sell the tanks
			ai_chance = 95	
			command = { type = money      value = -50   }   
			command = { type = supplies   value = -2500 }
			command = { type = relation   which = TUR value = 5 }
			command = { type = trigger    which = 3180018 } # TUR
    }
	action_b = {
	    name = ACTIONNAME3136239B #Dont sell the tanks
			ai_chance = 5			
			command = { type = money      value = 50 }
			command = { type = relation   which = TUR value = -25 }
			command = { type = sleepevent which = 3180018 } # TUR
    }	
}

########################################################
# Ausfuhrgesellschaft fr Kriegsgerte GmbH
########################################################
 event = { 
	id = 3136504
	random = no
	country = GER

	trigger = {
        NOT   = { atwar = GER }
		event = 3136013
        NOT = { alliance = { country = GER country = HUN }}
		NOT = { alliance = { country = GER country = BUL }}
		NOT = { alliance = { country = GER country = ROM }}
	}
	
	name = EVT_3136504_NAME
	desc = EVT_3136504_DESC
	style = 2
	picture          = "ger_event_kriegsgerate_gmbh_2"

	date = { day = 27 month = march year = 1939 } 
	offset = 1
	deathdate = { day = 0 month = january year = 1942 }

    action_a = {
		name = ACTIONNAME3136504A
		ai_chance = 100
		command = { trigger = { ai = no }  type = supplies value = -2000 }
		command = { trigger = { ai = yes } type = supplies value = -500  }
		command = { trigger = { ai = no }  type = money    value = -250  }
        command = { trigger = { ai = no }  type = dissent  value = 1     }
		command = { type = trigger which = 3136505 } #	
	}

    action_b = {
		name = ACTIONNAME3136504B
		ai_chance = 0
        command   = { type = sleepevent which = 3136505 } 
		command   = { type = construct which = ic where = 163 value = -2 } # Berlin - Wartungswerke fr Ausfuhr werden geschlossen
		command   = { type = sleepteam which = 41 } #Skoda
	}	
}

event = { 
	id = 3136505
	random = no
	country = GER
	
	name = EVT_3136504_NAME
	desc = EVT_3136505_DESC
	style = 2
	picture = "ger_event_kriegsgerate_gmbh_2"
	
	action = {
		name = ACTIONNAME3136505A # Event is needed for axis minors events
		command = { type = relation which = HUN value = 10 }
		command = { type = relation which = BUL value = 10 }
		command = { type = relation which = ROM value = 10 }
		command = { type = relation which = TUR value = 5  }
	}

}

########################################################
# GER Neuhammer StuKa-Unglck	
########################################################
event = {
	id = 3136245
	random = no
	country = GER
	
	name = EVT_3136240_NAME
	desc = EVT_3136240_DESC
	style = 2	
	picture = "ger_event_stuka_ungluck"
	
	date = { day = 14 month = august year = 1939 } 
	offset = 1
	deathdate = { day = 0 month = january year = 1940 }	

	action = {
	    name = ACTIONNAME3136240A # 
		command = { type = supplies        value = -250 }
        command = { type = damage_division which = 14500 value = 81 where = 15 }			
    }
}

########################################################
# Schacht reicht sein Rcktrittsgesuch ein
########################################################
event = {
	id = 3136246
	random = no
	country = GER
	
	trigger = {
	        AND = {
	            event = 3136173
		        InCabinet = 77
		          }
	}
	
	name = EVT_3136246_NAME
	desc = EVT_3136246_DESC
	style = 2	
	picture = "ger_event_schacht_rcktritt"
	
	date = { day = 4 month = november year = 1937 } 
	offset = 5
	deathdate = { day = 0 month = january year = 1940 }	

	action_a = {
	    name = ACTIONNAME3136246A # 
		ai_chance = 100
		command = { type = armamentminister which = 79 } # Gring
		command = { type = sleepminister    which = 77  }		
        command = { type = sleepevent       which = 3136247 } 		
    }
	action_b = {
	    name = ACTIONNAME3136246B # 
		ai_chance = 0		
		command = { trigger = { ai = no } type = money value = -100  }
		command = { type = sleepminister  which = 79 }		
		#command = { type = chiefofair     which = 10 } #Herman Gring
        command = { type = sleepevent     which = 3136248 } 	 			
    }
}

########################################################
# Schacht reicht erneut sein Rcktrittsgesuch ein
########################################################
event = {
	id = 3136247
	random = no
	country = GER
	
	name = EVT_3136247_NAME
	desc = EVT_3136247_DESC
	style = 2	
	picture = "ger_event_schacht_rcktritt_2"
	
	date = { day = 9 month = march year = 1940 } 
	offset = 1
	deathdate = { day = 0 month = january year = 1941 }	

	action_a = {
	    name = ACTIONNAME3136247A # 
		ai_chance = 100
		command = { type = trigger which = 3136249 } # RMfBuM
        command = { trigger = { ai = no }   type = dissent  value = -1 }		
    }
	action_b = {
	    name = ACTIONNAME3136247B #
		ai_chance = 0		
		command = { trigger = { ai = no } type = money value = -200  }
        command = { trigger = { ai = no } type = dissent  value = 2  }		
    }
}

########################################################
# Gring gibt den Wirtschaftsminister an Walther Funk ab
########################################################
event = {
	id = 3136248
	random = no
	country = GER
	
	trigger = { InCabinet = 274 }

	name = EVT_3136248_NAME
	desc = EVT_3136248_DESC
	style = 2	
	picture = "ger_event_funk_wirtschaftsminister"
	
	date = { day = 4 month = february year = 1938 } 
	offset = 1
	deathdate = { day = 0 month = january year = 1939 }	

	action_a = {
	    name = ACTIONNAME3136248A # 
		ai_chance = 100
		command = { type = armamentminister which = 80 } # Funk		
    }
	action_b = {
	    name = ACTIONNAME3136248B # Gring bleibt Minister!
		ai_chance = 0		
        command = { trigger = { ai = no } type = dissent  value = 2  }		
    }
}

########################################################
# Reichsminister fr Bewaffnung und Munition
########################################################
event = {
	id = 3136249
	random = no
	country = GER
	
	trigger = { 
	           OR = {
					   event = 3136247
					   event = 3136248
					}
			  }
	
	name = EVT_3136249_NAME
	desc = EVT_3136249_DESC
	style = 2	
	picture = "ger_event_reichsminister_bewaffnung_munition"

	date = { day = 9 month = march year = 1940 } 
	offset = 1
	deathdate = { day = 0 month = january year = 1941 }	

	action_a = {
	    name = ACTIONNAME3136249A # 
		ai_chance = 99
		command = { type = armamentminister which = 91 } # Todt	
    }
	action_b = {
	    name = ACTIONNAME3136249B # Funk bleibt Minister!
		ai_chance = 1		
		command = { trigger = { ai = no } type = money value = -200  }	
        command = { trigger = { ai = no } type = dissent  value = 1  }			
    }
}

########################################################
# Organisation Todt
########################################################

event = {
	id = 3136250
	random = no
	country = GER
	
	name = EVT_3136250_NAME
	desc = EVT_3136250_DESC
	style = 2	
	picture = "ger_event_ot"
	
	date = { day = 27 month = may year = 1938 } 
	offset = 1
	deathdate = { day = 0 month = january year = 1939 }	

	action_a = {
	    name = ACTIONNAME3136250A # 
		ai_chance = 100
		command = { type = construct which = land_fort where = 128 value = 1 } 	
		command = { type = construct which = land_fort where = 129 value = 1 }
		command = { type = construct which = land_fort where = 130 value = 1 }
		command = { type = construct which = land_fort where = 132 value = 1 }
		command = { type = construct which = land_fort where = 127 value = 1 }	
        command = { trigger = { ai = no } type = metalpool value = -1500 }		
        command = { trigger = { ai = no } type = supplies  value = -1500 }			
    }
	action_b = {
	    name = ACTIONNAME3136250B # 
		ai_chance = 0		
        command = { trigger = { ai = no } type = dissent  value = 4  }		
    }
}

########################################################
# Todt stirbt bei Flugzeugabsturz
########################################################

event = {
	id = 3136251
	random = no
	country = GER
	
	name = EVT_3136251_NAME
	desc = EVT_3136251_DESC
	style = 2	
	picture = "ger_event_todt_gestorben"
	
	date = { day = 7 month = february year = 1942 } 
	offset = 1
	deathdate = { day = 0 month = may year = 1942 }	

	action = {
	    name = ACTIONNAME3136251A # 
		command = { type = armamentminister which = 86 } # Speer			
		command = { type = sleepminister    which = 91 } # Todt	
    }
}

########################################################
# Finnland is buying arms
########################################################

event = {
	id = 3136252
	random = no
	country = GER
	
	persistent = yes
	
	name = EVT_3136252_NAME
	desc = EVT_10023103_DESC
	style = 2	
	picture = "finnland_event_equipment"
	
    #triggered by FIN Decisions

	action = {
	    name = ACTIONNAME3136252A # 
		command = { type = money value = 75 } 
		command = { trigger = { ai = no } type = supplies  value = -150 }		
    }
}


########################################################
